Nice work. Can you also add fix for autobuy bug to stable build?
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This change is going live today. Direct UDP heartbeats from Half-Life 1
servers will no longer be supported. You must update your server to get the
latest Steam binaries, which support the new protocol.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
Здравствуйте, Alfred.
Вы писали 31 липня 2012 р., 20:27:40:
We have released an update to Half-Life 1 dedicated servers. This
update fixes a potential vulnerability in the challenge/response
protocol uses for out of band queries (in particular A2S_RULES and
A2S_PLAYERS responses). The update
: Wednesday, August 1, 2012 1:14:02 PM
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
The base dedicated server had no previous beta, so yes, this is includes
everything from before it. The counter-strike client and dedicated server still
have a separate beta, that beta
Nice !
Are all the the previous fixes included - like the beta fix ?
Am 31.07.2012 19:27, schrieb Alfred Reynolds:
We have released an update to Half-Life 1 dedicated servers. This update
fixes a potential vulnerability in the challenge/response protocol uses for
out of band queries (in
Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of bRAINKILLA
Sent: Wednesday, August 01, 2012 10:08 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Nice
dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Wednesday, August 1, 2012 1:14:02 PM
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
The base dedicated server had no previous beta, so yes, this is includes
everything from before it. The counter-strike
13, 2012 10:40 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
In case this helps any...
status
hostname: Ooks Classic OP4
version : 48/1.1.2.1/Stdio 5447 secure (50) tcp/ip : 10.0.0.10:27017
map
BTW, the HL1 master server seem to be less responsive than the HL2 ones, it
can take much longer before any server show up, not sure if it's related.
2012/7/13 bRAINKILLA brainki...@gmx.de
works - thx for the quick fix
Am 13.07.2012 02:53, schrieb Alfred Reynolds:
Linux has had a small
Maybe...It used to take 30 seconds for my servers to show up after a
restart. After this update, it's been five minutes and they are still
not there.
On 07/13/2012 02:10 AM, AnAkIn wrote:
BTW, the HL1 master server seem to be less responsive than the HL2 ones, it
can take much longer before
-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook
Sent: Friday, July 13, 2012 9:44 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Maybe...It used to take 30 seconds for my
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook
Sent: Friday, July 13, 2012 9:44 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Maybe...It used to take 30 seconds for my servers to show up after a restart
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Maybe...It used to take 30 seconds for my servers to show up after a
restart. After this update, it's been five minutes and they are still
not there.
On 07/13/2012 02:10 AM
...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook
Sent: Friday, July 13, 2012 10:27 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
I simply look at the steam server list. Usually, my
...@list.valvesoftware.com] On Behalf Of Ook
Sent: Friday, July 13, 2012 9:44 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Maybe...It used to take 30 seconds for my servers to show up after a
restart. After this update
In case this helps any...
status
hostname: Ooks Classic OP4
version : 48/1.1.2.1/Stdio 5447 secure (50)
tcp/ip : 10.0.0.10:27017
map : 3highlakes at: 0 x, 0 y, 0 z
players : 0 active (16 max)
status
hostname: Ooks PB - timeouts fixed - running linux
version : 48/1.1.2.1/Stdio 5447
.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook
Sent: Friday, July 13, 2012 10:40 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
In case
After updating my install on Centos 5, i am getting error:
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of
Steam, or a local steamclient.dll.
FATAL ERROR (shutting down): Unable to initialize Steam.
This is the output of the update when I ran it.
0:10
, July 12, 2012 5:17 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
After updating my install on Centos 5, i am getting error:
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of
Steam, or a local
After Update i get:
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance
of Steam, or a local steamclient.dll.
L 07/13/2012 - 02:29:57: FATAL ERROR (shutting down): Unable to
initialize Steam.
FATAL ERROR (shutting down): Unable to initialize Steam.
Am 13.07.2012 02:03,
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, July 12, 2012 5:18 PM
To: 'Collin Howard'; 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Run:
ldd -d steamclient.so
but I suspect your
Linux has had a small update to add a couple support files, if you had troubles
running the previous update on Linux run the update tool again.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred
:44 PM
Subject: RE: [hlds_linux] Half-Life 1 dedicated server update released
Fletcher tells me I missed a couple support files (libstdc++.so) with my
update, I'll get them added and then you should be better. In the meantime you
could copy that file from your TF2 install if you have one
works - thx for the quick fix
Am 13.07.2012 02:53, schrieb Alfred Reynolds:
Linux has had a small update to add a couple support files, if you had
troubles running the previous update on Linux run the update tool again.
-Original Message-
From:
Is there a way to roll back the update once its done? I have noticed that I am
getting a lot of segmentation faults on my centos server ever since I did the
update. before the update I had no segmentation faults
From: Alfred Reynolds alf...@valvesoftware.com
Why do people insist on using CentOS to run hlds installs when it's got so
many historical problems with it?
If you force the server to run old binaries, no players would be able to
connect.
On Sat, Jun 30, 2012 at 3:40 PM, Collin Howard my_azz...@yahoo.com wrote:
Is there a way to roll back
Mabaclu... Only Steam Servers can receive the UPDATE...
2012/7/1 Tuga aka mabaclu maba...@gmail.com
I can't update my HLDS server, it is always running version 5447. I've
contacted my GSP and they said some Steam servers take more time to
receive the updates than others.
My server is located
mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Why do people insist on using CentOS to run hlds installs when it's got so
many historical problems with it?
If you force the server to run old binaries, no players would be able to
connect
Hltv is broken again in Linux release, same like last time, the binary is for
Mac.
Alfred Reynolds alf...@valvesoftware.com schrieb:
We have released an update to Half-Life 1 dedicated servers. This update fixes
a potential file download exploit, run the hldsupdatetool to grab it.
Thanks to
...@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Hltv is broken again in Linux release, same like last time, the binary is for
Mac.
Alfred Reynolds alf...@valvesoftware.com schrieb:
We have released an update to Half-Life 1 dedicated servers
This needs to be done from the -beta hlbeta command right?
From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com;
'h...@list.valvesoftware.com'
...@list.valvesoftware.com] On Behalf Of Collin Howard
Sent: Friday, June 29, 2012 11:20 AM
To: Half-Life dedicated Linux server mailing list;
'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
This needs to be done from
You missed typed TF2
Also this update isn't for TF2 at all!
On Thu, Jun 28, 2012 at 4:53 PM, Alfred Reynolds
alf...@valvesoftware.comwrote:
We have released an update to Half-Life 1 dedicated servers. This update
fixes a potential file download exploit, run the hldsupdatetool to grab it.
HLTV seems to be working fine. I tested with hltv.org.
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It can't, the binary seems to be Mac binary, the ELF header is missing and
the file references to dylibs.
-Ursprüngliche Nachricht-
From: Tuga aka mabaclu
Sent: Tuesday, March 06, 2012 6:41 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 dedicated
mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update
It can't, the binary seems to be Mac binary, the ELF header is missing
and
the file references to dylibs.
-Ursprüngliche Nachricht-
From: Tuga aka mabaclu
Sent: Tuesday, March 06, 2012 6:41 PM
To: hlds_linux
...@list.valvesoftware.com] On Behalf Of Ronny Schedel
Sent: Tuesday, March 06, 2012 11:22 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update
It can't, the binary seems to be Mac binary, the ELF header is missing
and
the file
The update seems to break HLTV:
./hltv: 2: Syntax error: ( unexpected
Anyone else with this problem or is it just me?
Best regards
Ronny Schedel
We have released an update to Half-Life 1 dedicated servers. This update
fixes the crash exploit reported earlier today due to a malformed
Nice and quick Alfred, thanks! Hope this continues and maybe a resolution can
be reached for various other glitches in the game, not just exploits :)
much love.
From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
.
- Alfred
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Ignasi Ibanyez
Sent: Sunday, October 02, 2011 2:48 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1
Hello Alfred,
Thanks by your work
In the new release your announce :
- Increased max heapsize of 128mbyte for the dedicated server, default to
40mb still
I have a computer in linux with runnings servers half-life mod counter
strike
When start a server with mod counter-strike (cstrike), I send
What about the banbug?
You are BANNED. Check your console
After a retry or two you can join the server.
From: alf...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Date: Mon, 26 Sep 2011 23:26:43 +
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
See
@list.valvesoftware.com
Date: Mon, 26 Sep 2011 21:50:03 +
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
Those changes are mostly part of the client side changes that are up next.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
, 2011, at 4:16 PM, Jay Singh wrote:
When will that be?
From: alf...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Date: Mon, 26 Sep 2011 21:50:03 +
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
Those changes are mostly part of the client side
...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Vincent H.
Sent: Tuesday, September 27, 2011 10:47 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
Hi Alfred,
Thanks
Nice, Is there anything new since last beta?
From: alf...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
Date: Mon, 26 Sep 2011 20:28:34 +
Subject: [hlds_linux] Half-Life 1 Dedicated server update released
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
Nice, Is there anything new since last beta?
From: alf...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
Date: Mon, 26 Sep 2011 20:28:34 +
PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
Nice, Is there anything new since last beta?
From: alf...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
[mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of John
Sent: Monday, September 26, 2011 1:57 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
Running this, I see a version decrease from the beta for CS 1.6
content
, September 26, 2011 1:57 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
Running this, I see a version decrease from the beta for CS 1.6
content.
Is that intentional?
Checking bootstrapper version ...
Updating
Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
The update seem to be server side only, yet it says:
prevented several client redirection exploits when connecting to a
server
I guess that change was not released then?
2011/9/26 Alfred
Xeon.wad? Shouldn't that be xeno.wad?
:-)
On 09/26/2011 01:28 PM, Alfred Reynolds wrote:
An update to the Half-Life 1 dedicated server has been released. This update
applies to Counter-Strike 1.6, Condition Zero, Team Fortress Classing,
Half-Life Deathmatch, Day of Defeat, Opposing Force,
Somebodies spell checker isn't as smart as it thinks...
On Sep 26, 2011, at 3:16 PM, Ook wrote:
Xeon.wad? Shouldn't that be xeno.wad?
:-)
On 09/26/2011 01:28 PM, Alfred Reynolds wrote:
An update to the Half-Life 1 dedicated server has been released. This update
applies to
Eye hait it wen that hapens
On 09/26/2011 03:28 PM, Alfred Reynolds wrote:
Somebodies spell checker isn't as smart as it thinks...
On Sep 26, 2011, at 3:16 PM, Ook wrote:
Xeon.wad? Shouldn't that be xeno.wad?
:-)
On 09/26/2011 01:28 PM, Alfred Reynolds wrote:
An update to the
, 27 September 2011, 0:28
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
Somebodies spell checker isn't as smart as it thinks...
On Sep 26, 2011, at 3:16 PM, Ook wrote:
Xeon.wad? Shouldn't that be xeno.wad?
:-)
On 09/26/2011 01:28 PM, Alfred Reynolds wrote:
An update
When will that be?
From: alf...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Date: Mon, 26 Sep 2011 21:50:03 +
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
Those changes are mostly part of the client side changes that are up next.
-Original
: Monday, September 26, 2011 2:25 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released
The update seem to be server side only, yet it says:
prevented several client redirection exploits when connecting to a
server
I guess
This update seems to not have been released on Steam..?
2008/11/19 Jason Ruymen [EMAIL PROTECTED]
The Half-Life 1 Dedicated Server has been updated. Please run
hldsupdatetool to receive the update. Specific changes include:
- Fixes csdos/FuF crash bug
Jason
] version
Protocol version 48
Exe version 1.1.2.6/2.0.0.0 (cstrike)
Exe build: 14:57:13 Oct 23 2008 (4382)
Shouldn't it say Nov 19 2008 ?
2008/11/19 AnAkIn . [EMAIL PROTECTED]
This update seems to not have been released on Steam..?
2008/11/19 Jason Ruymen [EMAIL PROTECTED]
The Half-Life 1
Nice, thanks i need it.
Stupid kids were dosing my servers :)
On Wed, Nov 19, 2008 at 1:21 PM, AnAkIn . [EMAIL PROTECTED] wrote:
] version
Protocol version 48
Exe version 1.1.2.6/2.0.0.0 (cstrike)
Exe build: 14:57:13 Oct 23 2008 (4382)
Shouldn't it say Nov 19 2008 ?
2008/11/19 AnAkIn .
Bailopan,
Finally It seems that csdm module which crashes the server. (v 2.1 beta4
I think )
I've tested all plugins and modules.
So, after updated server with Csdm v2.1 stable, server seems working
fine with VAC and Amxx 1.76b.
For the moment, there are no crashs. -_-
Thanks for all. ;)
Alfred,
I've asked the technical support where our server is hosting. All is
configured correctly.
It also says to me that there is perhaps a problem with Amxx or a module.
With Amxx :
pipes.cpp (484) : Assertion Failed: bRet
pipes.cpp (536) : Assertion Failed: bRet
steamclient.cpp (371) :
I didn't quite get that last bit. What happens without Amxx?
Out of curiosity, could you paste the output of amxx modules and amxx
plugins from your server console?
~dvander
http://www.bailopan.net/
Vincent H. wrote:
Alfred,
I've asked the technical support where our server is
Alfred,
Any ideas please ? :-)
Vincent H. a écrit :
Hello Alfred,
So, for explain the situation since the start, this problem is appear
from this update.
We are at a hoster of game server. We have no acces to ssh or others.
Since this update, when the server crash, the VAC does not
You need to run the server from the directory it is installed into, i.e the
command line should be ./hlds_run -game X You CANNOT run
/path/to/hlds_run -game X
- Alfred
Vincent H. wrote:
Alfred,
Any ideas please ? :-)
Vincent H. a écrit :
Hello Alfred,
So, for explain the
Hello Alfred,
So, for explain the situation since the start, this problem is appear
from this update.
We are at a hoster of game server. We have no acces to ssh or others.
Since this update, when the server crash, the VAC does not restart, and
the server crash indefinitely with this following
Any ideas, please !?
Vincent H. a écrit :
Alfred Reynolds a écrit :
We have released an update to the Half-Life 1 dedicated server (for all
mods). Run the hldsupdatetool to get this update.
This update fixes win32 server staying on the first CPU of a multi-core
machine and fixes some
You need to start the server from the servers install dir. The command line
starting the server MUST be ./hlds_run params, doing /full/path/hlds_run
won't work.
- Alfred
Vincent H. wrote:
Any ideas, please !?
Vincent H. a écrit :
Alfred Reynolds a écrit :
We have released an update to
Alfred Reynolds a écrit :
We have released an update to the Half-Life 1 dedicated server (for all
mods). Run the hldsupdatetool to get this update.
This update fixes win32 server staying on the first CPU of a multi-core
machine and fixes some timing problems with Steam3 login on Linux.
-
--
[ Picked text/plain from multipart/alternative ]
#1 The Electronic Protection Act was something I learmed in college some 5
years ago. Not sure but it just may be USA standards.
#2 The account used for my dedicated server is not FREE there are PAID
packages on the account (Thought I needed to
Krillins World wrote:
--
[ Picked text/plain from multipart/alternative ]
#1 The Electronic Protection Act was something I learmed in college some 5
years ago. Not sure but it just may be USA standards.
Well, there ain't no LL.D at the beginning or end of my name, nor am I
running a business,
On Thu, 2006-10-26 at 18:19 +1300, Scott Pettit wrote:
Forcing it to load amd64 fixed the issue.
Oh gods. Why are you using that?
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Because we don't have any x86 swervers :
amd64 has always worked nicely for me.
-Scott
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Scott Pettit wrote:
Because we don't have any x86 swervers :
amd64 has always worked nicely for me.
-Scott
except it's not secure.
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I believe this also means no more support for 64-bit binaries as the option has
been removed from hlds_run :)
./hlds_run -help
Syntax:
./hlds_run [-game game] [-debug] [-norestart] [-pidfile]
[-binary [hlds_i486|hlds_i686|hlds_amd]
/ Michael
*** REPLY SEPARATOR ***
On
VAC rarely stops the new cheats for us anyway - we just run a national ban
list and nuke IP's of cheaters at our firewall.
Works very well.
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Not present in command-line help, but if you still have the binary, it
will still work =p
--
k-mystik! -- get2play administrator
web: www.get2play.com
irc: #get2play
Michael Madsen wrote:
I believe this also means no more support for 64-bit binaries as the option has
been removed from
Just upgraded linux engine, I'm still running amd64 binaries and my
servers are secure.
Luck or bug fixed?
--
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web: www.get2play.com
irc: #get2play
Midnight wrote:
Scott Pettit wrote:
Because we don't have any x86 swervers :
amd64 has always worked
On Thu, 2006-10-26 at 20:00 +1300, Scott Pettit wrote:
Because we don't have any x86 swervers :
amd64 has always worked nicely for me.
Fair enough. I'd have thought vac and engine updates would have been
enough to sway you toward using hlds_amd instead. As Michael's just
pointed out, Valve's
Ditto, I've always run amd64 and my servers have never not been secure. I've
never quite understood all the drama about 64bit VAC - it's just an anti
cheat, it doesn't need that much grunt.
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On Thu, 2006-10-26 at 20:41 +1300, Scott Pettit wrote:
I've never quite understood all the drama about 64bit VAC - it's just an anti
cheat, it doesn't need that much grunt.
It's nothing to do with grunt, it's to do with non-existence. Like going
to the library and finding the book you want is
--
[ Picked text/plain from multipart/alternative ]
Where do we linux admins get this new update? STEAM will not update on our
newly Mandriva 2006 Powerpack systems since July of 2006. No one can answer
why. All I get from support is *DEDICATED SERVERS ARE NOT SUPPORTED*.
According to the
1. What is this Electronic Protection Act you speak of? I can't find it
*anywhere*.
2. Valve's consumer-oriented support team never supported the dedicated
server. Remember: they're consumer-oriented and you pay nil for the
dedicated server.
3. How the *HELL* do you want Valve to support every
Its not secure vs unsecure, its VAC1 vs VAC2. Either way, neither does the
job. I would be less worried about the VAC version issue and more
concerned about the dozens of other changes to the engine since the last
64-bit build.
Ditto, I've always run amd64 and my servers have never not been
Now metamod is sad and won't run plugins :(
-Scott
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It does seems to work fine for our Linux (FreeBSD actually) servers.
- Original Message -
From: Scott Pettit [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, October 26, 2006 5:26 AM
Subject: RE: [hlds_linux] Half-Life 1 Dedicated server update
Now metamod
Metamod loads but none of the plugins will load now - both just return bad
load.
-Scott
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I'm running 1.19 (from metamod.org) and adminmod/amxmod have ceased to load
on all of my 1.6 servers.
I just get badf load and it complains about not being able to find the
plugin dll I want to load, but it's _definitely_ there.
Any other ideas?
___
--
[ Picked text/plain from multipart/alternative ]
hmm
try with the -debug command and try to find any trace of error
On 10/26/06, Scott Pettit [EMAIL PROTECTED] wrote:
I'm running 1.19 (from metamod.org) and adminmod/amxmod have ceased to
load
on all of my 1.6 servers.
I just get badf
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Half-Life 1 Dedicated server update
I'm running 1.19 (from metamod.org) and adminmod/amxmod have ceased to load
on all of my 1.6 servers.
I just get badf load and it complains about not being able to find the
plugin dll I want to load
Found the problem - for some reason after the update the hlds_run script
wasn't detecting amd64 and trying to load i386 binaries.
Forcing it to load amd64 fixed the issue.
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Show the exact error. Make sure logging is on and use 'meta retry #'
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~dvander
http://www.bailopan.net/
Scott Pettit wrote:
I'm running 1.19 (from metamod.org) and adminmod/amxmod have ceased to load
on all of my 1.6 servers.
I just get badf load and
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