red Reynolds
> Sent: Wednesday, October 05, 2005 12:41 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: RE: [hlds_linux] Source Engine and ASCII Charts
>
> That is a UTF-8 string, you need to get a telnet client that supports UTF-8
> (most do these days). We support fully locali
updated to support UTF-8 (which for most
cases
should be trivial).
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[EMAIL PROTECTED] On Behalf Of Vapok
Sent: Wednesday, October 05, 2005 10:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Source Engine and ASCII Charts
PROTECTED] On Behalf Of Vapok
Sent: Wednesday, October 05, 2005 7:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Source Engine and ASCII Charts
Alfred,
I understand that, and actually my telnet does support UTF-8. I'm using
Putty. What I'm trying to explain is th
In a bold display of creativity, Jason L. Schwab wrote:
As far as psychostats displaying goes, I found a nice mod for
psychostats, that came with a theme, that actually displays theese
characters properly in your web browsers (tested in IE and Firefox).
See, stuff like ŋ¤¤βҜỉﺇﺈΞЯ™ is just tota
Actually I think I've got it displaying multibyte characters now, but
inputting them doesn't seem to work.
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Does the Linux server console support multibyte characters though? I
have my terminal and server setup to display them, yet the server
console prints out characters for each byte.
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I'm curious... what are you guys using to view your log files?
Personally in the past I made use of perl scripts to convert the logs
to nice clean HTML/CSS with a table at the top with links to jump
around to various info. This of course was only useful to me, so I'm
really curious what you guys a
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Ah yes I love Bizmod, the multi server view looks fantastic.
www.sas-clan.inx-gaming.co.uk/serverstats.php
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: Wednesday, October 05, 2005 10:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Source Engine and ASCII Charts
Alfred,
I understand that, and actually my telnet does support UTF-8. I'm using Putty.
What I'm trying to explain is that the log files seem to not di
y, October 05, 2005 1:56 PM
Subject: RE: [hlds_linux] Source Engine and ASCII Charts
Alfred,
I understand that, and actually my telnet does support UTF-8. I'm using
Putty. What I'm trying to explain is that the log files seem to not
display
this correctly, either in HLSW, Psychostats,
Actually i did see users in the game with this type of names.
K
- Original Message -
From: "Vapok" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, October 05, 2005 1:56 PM
Subject: RE: [hlds_linux] Source Engine and ASCII Charts
Alfred,
I understand that, and actuall
--Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, October 05, 2005 12:41 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Source Engine and ASCII Charts
That is a UTF-8 string, you need to get a telnet client tha
HL2 introduced support for UTF-8 char in user chat AND player names.
What you are seening is the raw UTF-8 text because the viewer/editor you
are using doesn't support utf-8, or didn't recognize the file as so.
On Wed, 2005-10-05 at 12:22 -0500, Vapok wrote:
> This is a multi-part message in MIME
That is a UTF-8 string, you need to get a telnet client that supports UTF-8
(most do these days). We support fully localized names in the Source engine, it
is very useful if your native tongue isn't english.
- Alfred
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] O
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