Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-15 Thread Ejziponken -
Does anyone know the command to turn of the "yellow sparks" when shooting on walls etc? > Date: Fri, 15 Feb 2013 13:38:45 +0100 > From: rikard.brem...@warzone.nu > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 upd

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-15 Thread Rikard Bremark
Dude, it got updated yesterday/today depending on where you live. The client isbackwards compatible but when restarting steam it should get the new update for CS 1.6 on the client side. Some users have reported problems that they do not get the update but have to remove the local files before be

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-15 Thread Thiago Abreu
When the protocol update will be release? It will broke outdated server? 2013/2/15 Valtteri Kiviniemi > 2013/2/14 Alfred Reynolds > > > De-listing these jokers is a work in progress, the recent release has > some > > changes to make their lives harder and I will be turning the crank again. > >

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-15 Thread Valtteri Kiviniemi
2013/2/14 Alfred Reynolds > De-listing these jokers is a work in progress, the recent release has some > changes to make their lives harder and I will be turning the crank again. > > Hi, What binary is the preferred one for modern Intel hardware these days? Is it i486 or i686? Since you have now

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
Sent: Thursday, February 14, 2013 1:06 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Now all I see in the ingame server browser are some nonsteam/cracked/whatever servers with random old protocols and completely wrong player counts, I

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread KP
Now all I see in the ingame server browser are some nonsteam/cracked/whatever servers with random old protocols and completely wrong player counts, I assume the rest will appear when they update, but why do you let these show up through your master servers? hldm examples: hostname: Danger-cs.e

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Collin Howard
ot; Sent: Thursday, February 14, 2013 4:00:34 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are there new bugs introduced now if running a 1000fps server with this latest update? :S > From: alf...@valvesoftware.com > To: hlds_linux@list.valvesoftware.com > Date:

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
Are there new bugs introduced now if running a 1000fps server with this latest update? :S > From: alf...@valvesoftware.com > To: hlds_linux@list.valvesoftware.com > Date: Thu, 14 Feb 2013 20:57:39 + > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated >

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
e.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Thursday, February 14, 2013 12:55 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are there any intentions of limiting/restricting server fps/tickrat

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Rikard Bremark
linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 12:02 PM To: Half-Life dedicated Linux server mailing list; Collin Howard Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Fps_max applies if gl_vsync is set to 0, otherwise the fps

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Kyle Sanderson
Life dedicated Linux server mailing list; Collin Howard > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by > the GPU and its vsync setting (which you may have forcefully turned off via

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Thiago Abreu
gt; To: Half-Life dedicated Linux server mailing list; Collin Howard > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by > the GPU and its vsync setting (which you may have forcefully turned

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 12:02 PM To: Half-Life dedicated Linux server mailing list; Collin Howard Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Valentin G. > Sent: Thursday, February 14, 2013 12:22 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > Can we get a heads up for when 1.1.2.6

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
. Sent: Thursday, February 14, 2013 12:22 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Can we get a heads up for when 1.1.2.6 is disabled? Players currently playing on our servers. On Thu, Feb 14, 2013 at 9:02 PM, Alfred

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Rikard Bremark
lvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Valentin G.
llin Howard; Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > fps_max is broken, all bug are related to high fps > 100 > > 2013/2/14 Collin Howard > > > I really hope this does not turn out to be as horr

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps > 100 2013/2/1

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
. Sent: Thursday, February 14, 2013 11:57 AM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated No issues here. Neither on server nor client side. Great update and many thanks! On Thu, Feb 14, 2013 at 8:45 PM

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Thiago Abreu
ponken - > To: "hlds_linux@list.valvesoftware.com" > > Sent: Thursday, February 14, 2013 2:35:55 PM > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > > Printscreens: > > http://i.imgur.com/W4twMae.jpg > http://imgur.com/vVYIza6 > > > &

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Valentin G.
a few. > > > > > > From: Ejziponken - > To: "hlds_linux@list.valvesoftware.com" > > Sent: Thursday, February 14, 2013 2:35:55 PM > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > > Printscreens: > > http://i.imgur

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Collin Howard
Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 > From: sza...@hotmail.com > To: hlds_linux@list.valvesoftware.com > Date: Thu, 14 Feb 2013 20:28:14 +0100 > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 > From: sza...@hotmail.com > To: hlds_linux@list.valvesoftware.com > Date: Thu, 14 Feb 2013 20:28:14 +0100 > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > > Sens/aim bugs/pr

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
gt; To: hlds_linux@list.valvesoftware.com > Date: Thu, 14 Feb 2013 20:26:00 +0100 > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > > Im getting so many reports of bugs from many players.. > Sens/aim bugs/problemsAWP crossair is black changed modelsThey

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
com > To: hlds_linux@list.valvesoftware.com > Date: Thu, 14 Feb 2013 20:14:25 +0100 > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > > the plugins isnt loading hl.so the game is...? > And why can you have 1000fps? > > > From: alf...@val

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
the plugins isnt loading hl.so the game is...? And why can you have 1000fps? > From: alf...@valvesoftware.com > To: hlds_linux@list.valvesoftware.com > Date: Thu, 14 Feb 2013 19:09:35 + > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > It looks l

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
L API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! > From: alf...@valvesoftware.com > To: hlds_linux@list.valvesoftware.com > Date: Thu, 14 Feb 2013 18:55:50 + > Subject: Re: [hlds_linux] Half-Life 1 and Counter-

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
14, 2013 10:52 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated > > So, does appid 90 replace appid 4, which is HLDS on the Steam > Application ID list? > https://developer.valvesoftware.com/wiki/Steam_App

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds wrote: > They are meant to be in it, let

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ross Bemrose
-- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert > Sent: Thursday, February 14, 2013 10:29 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Half-Life 1 and Counter-St

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: > We have updated Counter-Strike 1.6 and Half-Life 1, this update

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated What impact will this have on Opposing Force servers? And will it fix any of the OP4 crashing problems, or is that specific to the OP4 code itself? I get segfaults on a regular basis and I have yet to identify any specific map or

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ook
What impact will this have on Opposing Force servers? And will it fix any of the OP4 crashing problems, or is that specific to the OP4 code itself? I get segfaults on a regular basis and I have yet to identify any specific map or hardware or OS environment that causes it. I rather suspect the m

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Scott Ehlert
Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the st

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
server mailing list; Half-Life dedicated Win32 server mailing list; 'hlds_annou...@list.valvesoftware.com' Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Thanks Alfred, is there going to be a client side update as well? Fr

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Collin Howard
Thanks Alfred, is there going to be a client side update as well? From: Alfred Reynolds To: Half-Life dedicated Win32 server mailing list ; Half-Life dedicated Linux server mailing list ; "'hlds_annou...@list.valvesoftware.com'" Sent: Thursday, February 1