Bruno Postle br...@postle.net wrote:
[...]
I suspect this patch is renaming autopano-noop.sh to autopano-noop.
It will fail whenever autopano-noop.sh changes (which it did
yesterday), hence no autopano-noop file for dpkg to find.
The patc
Yuval Levy goo...@levy.ch wrote:
[]
On October 17, 2010 12:04:05 pm Andreas Metzler wrote:
[...]
If you have got experimental[1] in sources.list this should work:
thanks for the instructions, Andreas. They do work. A few questions.
edit Maintainer and/or Uploaders in debian/control [2]
Yuval Levy goo...@levy.ch wrote:
On November 7, 2010 03:13:44 pm Yuval Levy wrote:
Do I understand correctly that the ./debian folder is all what is added to
a plain unpacked tarball? i.e. if I would like to do a bleeding edge
build rather than a 2010.2.0 build, could I simply copy the
anyways tom it would be very interested to make a hugin type project with 3d
voxel capability, to turn regular 2d pictures to a 3d rotating image, what
do you think???on the first post i commented on there is a site with open
source code using opencv...just imagine what you could do with this..
tom i found some very nice interesting info and code here:
http://cboard.cprogramming.com/game-programming/55548-voxel-algo-screenshot.html
http://cboard.cprogramming.com/game-programming/55548-voxel-algo-screenshot.htmlsome
code:
...
...
if (raydiffxraydiffy)
{
if (angle!=90 angle!=270)
{
tom i found this code maybe its helpful to you, its a complete program that
does 3d reconstruction from 2d images, its made in q4, comes with the pro
files, cpp files also..
http://perception.inrialpes.fr/~Franco/EPVH/index.php
On Mon, Nov 8, 2010 at 10:00 PM, john doe guerrerodelu...@gmail.com
the more I think about what your doing its closer to objectvr
On Nov 9, 1:46 pm, john doe guerrerodelu...@gmail.com wrote:
tom i found this code maybe its helpful to you, its a complete program that
does 3d reconstruction from 2d images, its made in q4, comes with the pro
files, cpp files
im going to start doing objectvr i just downloaded a flash prorgram that
makes a vr from sequence of pictures, but its a very nice idea to make 3d
models out of regular images..whats the difference of both of them??if youre
a customer and are viewing a 3d voxel image of an item in a store you
The color profiles in the files are different.
KJG.jpg is Generic RGB Profile but
IMG_5673.jpg is Adobe RGB (1998)
In Photoshop, if I assign Adobe RGB (1998) to the first file, it then
looks substantially like the second file.
The question of course is: why the color profiles are
--- On Tue, 9/11/10, john doe guerrerodelu...@gmail.com wrote:
From: john doe guerrerodelu...@gmail.com
Subject: Re: [hugin-ptx] Re: Use hugin to construct a 3d image from 2d image
sets 3d VOXEL
To: hugin-ptx@googlegroups.com
Received: Tuesday, 9 November, 2010, 2:27 PM
im going to start doing
The original jpg has AdobeRGB color profile.
Using sRGB could fix your problem.
On Nov 8, 7:06 pm, sneike dnl.sne...@gmail.com wrote:
seems like the colors of my photos change when i import them into
hugin.. also the quality of the photo is involved..
for example, this is the photo i import
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