Re: [Interest] Qt mobile apps v native

2015-07-10 Thread Peter Lee
Here are some iOS apps that we've done. http://www.risingsoftware.com/mobile/ Regards, Peter Lee On 11/07/2015 12:21 PM, John C. Turnbull wrote: Amongst all the debate around the Indie license, some mention was made of Qt Mobile not quite "being ready yet". So, for someone considering Qt fo

Re: [Interest] Qt mobile apps v native

2015-07-10 Thread Ben Lau
On 11 July 2015 at 10:21, John C. Turnbull wrote: > Amongst all the debate around the Indie license, some mention was made of > Qt Mobile not quite "being ready yet". > > So, for someone considering Qt for lots of things including mobile, could > someone please answer these questions for me: > >

Re: [Interest] Qt mobile apps v native

2015-07-10 Thread Dmitry Volosnykh
John, if there are good examples of mobile applications, I believe they should be listed here: http://showroom.qt.io On Sat, Jul 11, 2015 at 5:21 AM, John C. Turnbull wrote: > Amongst all the debate around the Indie license, some mention was made of > Qt Mobile not quite "being ready yet". > > S

[Interest] Qt mobile apps v native

2015-07-10 Thread John C. Turnbull
Amongst all the debate around the Indie license, some mention was made of Qt Mobile not quite "being ready yet". So, for someone considering Qt for lots of things including mobile, could someone please answer these questions for me: 1. Which Qt features do not currently work on iOS or Android?

Re: [Interest] Qt 5.5 for ios: frameworks support seems to be broken

2015-07-10 Thread Thiago Macieira
On Friday 10 July 2015 22:36:39 Nuno Santos wrote: > Thiago, > > This seems like black magic. So why won't you do the qmake -d -d that I asked for? -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Thiago Macieira
On Saturday 11 July 2015 07:03:30 John C. Turnbull wrote: > Well you can continue to discredit all my ideas but the point is that if Qt > drops the Indie license and makes single developers, small or moderate sized > businesses pay $350 per month to use Qt, you can pretty much say goodbye to > the

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Kate Alhola
On 10 Jul 2015, at 20:09, Thiago Macieira wrote: > >> On Saturday 11 July 2015 03:03:16 John C. Turnbull wrote: >> Yeah but I am adding royalties. > > Ignoring the fact that it's difficult to monitor this and would generate even > more cost, at a 5% cut that would require your application to se

Re: [Interest] Qt 5.5 for ios: frameworks support seems to be broken

2015-07-10 Thread Nuno Santos
Thiago, This seems like black magic. I have created a new project and tried to simply do in the .pro file: LIBS += -framework Parse It works. It just builds. On the other hand, I have started commenting every single line on the pro file of my project until having just exactly the same as the

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread m...@rpzdesign.com
John: You are not alone. Give the folks at Qt some time to enjoy their vacation and when they return, I am sure that they will be able to continue the discussion in a competent manner. As a hedge, I would get the Indie license before Aug 31st. That way you are safe. Obviously, this issue touc

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread John C. Turnbull
Well you can continue to discredit all my ideas but the point is that if Qt drops the Indie license and makes single developers, small or moderate sized businesses pay $350 per month to use Qt, you can pretty much say goodbye to the majority of Qt developers and cry tears of blood as they flock to

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Thiago Macieira
On Saturday 11 July 2015 05:58:19 John C. Turnbull wrote: > That's why you don't charge anywhere near $350/month/developer. That's the > whole problem I am trying to solve. Most indie, small and moderate > businesses simply can't afford that. But you're not only not solving it, you're making the

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Pau Garcia i Quiles
Thiago, You are right only if every app sold on an app store is developed with Qt with a commercial $350/month license. At that price, many people will look for other solutions. It's the usual "every pirated movie is a lost DVD sale" argument, which we all know it's not true. The main problem I s

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread John C. Turnbull
That's why you don't charge anywhere near $350/month/developer. That's the whole problem I am trying to solve. Most indie, small and moderate businesses simply can't afford that. But if you charge them something much, much less for a commercial license and then Qt recoups its costs from a small

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Koehne Kai
This reminds me of http://www.joelonsoftware.com/articles/CamelsandRubberDuckies.html Still fun to read after all these years & highly recommended to everyone who thinks setting prices is simple :) Regards Kai Von: interest-bounces+kai.koehne=theqtcomp

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Thiago Macieira
On Saturday 11 July 2015 03:12:05 John C. Turnbull wrote: > But you're just focusing on the indie license. I am not even talking about > an indie license, just an in-house license and a commercial license. That makes it even worse. The price of a commercial licence is $350/month/developer. At a 5

Re: [Interest] Cannot update Qt anymore

2015-07-10 Thread Koehne Kai
Hi, is this the opensource or enterprise installer? In any case, please open a bug report, or ask Qt Support. Please also start the maintenance tool with --verbose and attach the output. Regards Kai Koehne Von: interest-bounces+kai.koehne=theqtcompany

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread John C. Turnbull
But you're just focusing on the indie license. I am not even talking about an indie license, just an in-house license and a commercial license. > On 11 Jul 2015, at 03:09, Thiago Macieira wrote: > >> On Saturday 11 July 2015 03:03:16 John C. Turnbull wrote: >> Yeah but I am adding royalties.

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Thiago Macieira
On Saturday 11 July 2015 03:03:16 John C. Turnbull wrote: > Yeah but I am adding royalties. Ignoring the fact that it's difficult to monitor this and would generate even more cost, at a 5% cut that would require your application to sell at least $300 a month to break even with the current struct

Re: [Interest] RE : Re: Indie Mobil Program terminated?

2015-07-10 Thread Thiago Macieira
On Friday 10 July 2015 12:57:53 maitai wrote: > Ok then, I have read that on several places and took it for granted... happy > to be wrong The open source version does not include it. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center

Re: [Interest] Qt 5.5 for ios: frameworks support seems to be broken

2015-07-10 Thread Thiago Macieira
On Friday 10 July 2015 07:55:55 Nuno Santos wrote: > Curiously, it seems that qmake whipes the reference to Parse framework. > Whenever -framework Parse is referenced, it removes Parse. The test I suggested would have found where "Parse" got removed. You probably have LIBS -= -framework Parse or

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread John C. Turnbull
Yeah but I am adding royalties. > On 11 Jul 2015, at 03:00, Thiago Macieira wrote: > >> On Friday 10 July 2015 18:35:24 John C. Turnbull wrote: >> Have ONE Qt product which includes all the bells and whistles and all the >> ports but TWO licenses; an in-house license for those who do not sell

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread John C. Turnbull
Read my modified suggestion. Qt makes money out of everyone regardless of sales but the point is that everyone can afford to use it. > On 11 Jul 2015, at 02:58, Thiago Macieira wrote: > >> On Friday 10 July 2015 18:13:59 John C. Turnbull wrote: >> How about you give everyone access to the ful

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Thiago Macieira
On Friday 10 July 2015 18:35:24 John C. Turnbull wrote: > Have ONE Qt product which includes all the bells and whistles and all the > ports but TWO licenses; an in-house license for those who do not sell their > products and a commercial license for those who do. > > The in-house license could be

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Thiago Macieira
On Friday 10 July 2015 18:13:59 John C. Turnbull wrote: > How about you give everyone access to the full commercial version and > license of Qt with all the features and the ability to sell through app > stores at no cost and then make your money purely based on a proportion of > sales revenue? >

Re: [Interest] Cross compile QT5.5 for ARM

2015-07-10 Thread Thiago Macieira
On Friday 10 July 2015 08:02:46 Jan Imrich wrote: > /home/imrija/qtpi/gcc-4.7-linaro-rpi-gnueabihf/bin/../lib/gcc/arm-linux-gnue > abihf/4.7.2/../../../../arm-linux-gnueabihf/bin/ld: > /mnt/rasp-pi-rootfs/usr/lib/arm-linux-gnueabihf/libglib-2.0.a(libglib_2_0_l > a-gregex.o): undefined reference to

[Interest] Cannot update Qt anymore

2015-07-10 Thread Gianluca
Hello, I got this message when I try to update my Qt to version 5.5 How can I solve it ? Ciao, Gianluca. ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest

Re: [Interest] QFutureWatcher and qRegisterMetaType

2015-07-10 Thread Lorenz Haas
> > I am not sure how your initial project looks, but for the code you sent, I > would suggest a different approach: > Yes, I know about this approach, but unfortunately I can not use it - at least I see no chance in my setting. To elaborate a little: In reality Worker has a database connection w

Re: [Interest] QML Canvas with Frame buffer as render target has scaled output

2015-07-10 Thread Rutledge Shawn
On 10 Jul 2015, at 14:41, Rogerio Nicolau wrote: > I have the Canvas larger than the screen actually, it's inside a ScrollView > so the user can scroll if needed. I did try reducing it to an area smaller > than the screen size, but that does not change the behaviour. Sounds like a different b

Re: [Interest] QFutureWatcher and qRegisterMetaType

2015-07-10 Thread Rainer Wiesenfarth
(TOFU to keep full version of original solution without hiding my reply) I am not sure how your initial project looks, but for the code you sent, I would suggest a different approach: class Worker { public: int doHeavyStuff() { return 42; } }; class Handler { public:

Re: [Interest] QML Canvas with Frame buffer as render target has scaled output

2015-07-10 Thread Rogerio Nicolau
I have the Canvas larger than the screen actually, it's inside a ScrollView so the user can scroll if needed. I did try reducing it to an area smaller than the screen size, but that does not change the behaviour. On 10/07/2015 12:07, Rutledge Shawn wrote: > On 10 Jul 2015, at 12:50, Rogerio Nic

Re: [Interest] QML Canvas with Frame buffer as render target has scaled output

2015-07-10 Thread Rutledge Shawn
On 10 Jul 2015, at 12:50, Rogerio Nicolau wrote: > Hi > > This is a hardware specific issue and I suspect a problem in a lower > layer than Qt, but I wanted to check if anyone might have some other idea. > > The problem happens on a Tegra Note Android tablet, other > hardware/platforms work

[Interest] RE : Re: Indie Mobil Program terminated?

2015-07-10 Thread maitai
Ok then, I have read that on several places and took it for granted... happy to be wrong :) Message d'origine De : Nuno Santos Date : 10/07/2015 12:38 (GMT+01:00) À : maitai Cc : interest , derrick.hes...@theqtcompany.com, Nuno Santos Objet : Re: [Interest] Indie Mobil

[Interest] QFutureWatcher and qRegisterMetaType

2015-07-10 Thread Lorenz Haas
Hi, I try to use QFuture/QFutureWatcher for my own project. So far I have this simplified setting, in which Handler is living in the GUI thread: class Worker : public QObject { Q_OBJECT public slots: void doHeavyStuff(QFutureInterface inter) { inter.reportResult(42); inter.re

[Interest] QML Canvas with Frame buffer as render target has scaled output

2015-07-10 Thread Rogerio Nicolau
Hi This is a hardware specific issue and I suspect a problem in a lower layer than Qt, but I wanted to check if anyone might have some other idea. The problem happens on a Tegra Note Android tablet, other hardware/platforms work fine. When I set a Canvas object's renderTarget to Canvas.Framebu

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Nuno Santos
That is not true. Qt Indie Developer License HAS in-app purchase support for both iOS and Android. Nuno Santos Founder / CEO / CTO www.imaginando.pt +351 91 621 69 62 > On 10 Jul 2015, at 10:53, maitai wrote: > > What is really strange to me is that the indie license specifically targetted >

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Konstantin Tokarev
10.07.2015, 11:35, "John C. Turnbull" : > Even better... > > Have ONE Qt product which includes all the bells and whistles and all the > ports but TWO licenses; an in-house license for those who do not sell their > products and a commercial license for those who do. > > The in-house license cou

[Interest] RE : Re: RE : Re: Indie Mobil Program terminated?

2015-07-10 Thread maitai
 I thought it was not. I will be very happy if this is the case... Message d'origine De : Daniel França Date : 10/07/2015 12:02 (GMT+01:00) À : maitai , interest Cc : derrick.hes...@theqtcompany.com, Nuno Santos Objet : Re: [Interest] RE : Re: Indie Mobil Program termina

Re: [Interest] RE : Re: Indie Mobil Program terminated?

2015-07-10 Thread Gian Maxera
I was pretty sure that it include the in-app purchase ! When three month ago was near to buy the indie license the big motivation was because it was included the in-app purchase. They removed now ? > On 10 Jul 2015, at 10:53, maitai wrote: > > What is really strange to me is that the indie li

Re: [Interest] RE : Re: Indie Mobil Program terminated?

2015-07-10 Thread Daniel França
IIRC the indie license was including Qt Purchasing (at least in its last months), and it was one of the main reasons that made me buy a license. Em sex, 10 de jul de 2015 às 11:53, maitai escreveu: > What is really strange to me is that the indie license specifically > targetted on android and i

[Interest] RE : Re: Indie Mobil Program terminated?

2015-07-10 Thread maitai
What is really strange to me is that the indie license specifically targetted on android and ios stores does not include in-app purchases api from qt... we are supposed to do it ourselves and reinvent the wheel on our side. Maybe we should decide to share that kind of stuff between us outside of

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread John C. Turnbull
It's a starting point for discussion of a whole new pricing model. The important thing is that everyone should be able to afford to develop with Qt. The Qt Company should benefit if a Qt app makes a million sales and this would be balanced by all those apps which are complete duds. I know there

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Kate Alhola
On Fri, Jul 10, 2015 at 11:13 AM, John C. Turnbull wrote: > Here's something out of left field... > > How about you give everyone access to the full commercial version and > license of Qt with all the features and the ability to sell through app > stores at no cost and then make your money purely

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Nuno Santos
A percentage over the revenue is a royalty. I have already a royalty of 30% to App Store and iOS store. An hammer is an hammer and it shouldn’t cost more just because you know to make good use of it with your work and sweat. 5% of 1000 euros = 50 5% of 1 euros = 500 5% of 2 euros = 100

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread Gian Maxera
It seems a good idea … but how can you be implemented ? I see big problem of implementation. The mobile app world it’s pretty straightforward because the app can be sold only by Apple or Google Play store … and they can take money directly from sales. There is no way for cheat. But how Qt compan

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread John C. Turnbull
Even better... Have ONE Qt product which includes all the bells and whistles and all the ports but TWO licenses; an in-house license for those who do not sell their products and a commercial license for those who do. The in-house license could be sold for about $50 per month and includes suppor

Re: [Interest] Indie Mobil Program terminated?

2015-07-10 Thread John C. Turnbull
Here's something out of left field... How about you give everyone access to the full commercial version and license of Qt with all the features and the ability to sell through app stores at no cost and then make your money purely based on a proportion of sales revenue? Something to think about.

Re: [Interest] Qt 5.5 for ios: frameworks support seems to be broken

2015-07-10 Thread Nuno Santos
Two more small experiments. - Exchanging Parse to Parse1 leads to a “Couldn’t find framework”, but it doesn’t convert into -> -framework “” - A new Qt project doesn’t have the same problem... I have already been looking for typos on the qmake but couldn’t find any. This is the qmake file withou