[Interest] Clicks on fully transparent parts of windows no longer passes through in Qt 5.6 OS X

2016-01-22 Thread Brian Kendall
I'm developing an OS X app that utilizes frameless windows which have areas that are fully transparent. This is done by setting the flag Qt::FramelessWindowHint and setting the attribute Qt::WA_TranslucentBackground on my top level QWidget. When built using Qt 5.5, clicking on any portion of th

[Interest] test - please ignore

2016-01-22 Thread Frank Rueter | OHUfx
sorry for the noise, am battling my spam filter which seems to block all mails from qt-project.org -- ohufxLogo 50x50 *vfx compositing | *workflow customisation and consulting * *

Re: [Interest] Pixmap redraw on OS X Retina display zoomed-in 4x?

2016-01-22 Thread Edward Sutton
This seemed to solve my problem: https://bugreports.qt.io/browse/QTBUG-46846 QLabel scaledContents broken on high resolution (retina) displays // https://bugreports.qt.io/browse/QTBUG-46846 QImage scaledImage = pixmap.toImage().scaled(pixmap.size() * devicePixelRatio(),

Re: [Interest] Video file generation from Qt application, other than FFmpeg

2016-01-22 Thread rpzrpz...@gmail.com
Why don't you look into VP8 or VP9 from google, open source free..? FFmpeg is maybe less quality codec. md On 1/22/2016 2:23 PM, Mike Chinander wrote: I'm not a lawyer, but as long as you follow all the items in the "License Compliance Checklist" on that page, you can use the FFmpeg library i

Re: [Interest] [Qt3D] Combining multiple QGeometry classes?

2016-01-22 Thread Paul Sorensen
Having attempted to create a MyConeMesh/Geometry outside of the Qt source tree based upon CylinderMesh and CylinderGeometry (made more interesting by the internal private implementation tendrils); suggest creating a hybrid of the "custom-mesh-cpp" example and one of the aforementioned mesh/geome

Re: [Interest] Pixmap redraw on OS X Retina display zoomed-in 4x?

2016-01-22 Thread Edward Sutton
On Jan 22, 2016, at 2:38 PM, Till Oliver Knoll mailto:till.oliver.kn...@gmail.com>> wrote: Am 22.01.2016 um 20:44 schrieb Edward Sutton mailto:edward.sut...@subsite.com>>: On Jan 22, 2016, at 1:30 PM, Jason H mailto:jh...@gmx.com>> wrote: >Look for something called DevicePixelRatio... Als

Re: [Interest] Pixmap redraw on OS X Retina display zoomed-in 4x?

2016-01-22 Thread Till Oliver Knoll
> Am 22.01.2016 um 20:44 schrieb Edward Sutton : > > >> On Jan 22, 2016, at 1:30 PM, Jason H wrote: >> >> >Look for something called DevicePixelRatio... Also QML Screen attached >> >property/element. It might be a shortcoming in Qt, but you should be able >> >to work around it. > > Thanks

Re: [Interest] Video file generation from Qt application, other than FFmpeg

2016-01-22 Thread Phil Weinstein
Jason, could you, or someone else elaborate on what this means? I am now seeing, in Qt 5.5, the QMediaRecorder class (not in Qt4) ... http://doc.qt.io/qt-5.5/qmediarecorder.html ... Use of this for recording video seems to need us to set the "codec" /by name,/ somehow found on the system, I gu

Re: [Interest] Video file generation from Qt application, other than FFmpeg

2016-01-22 Thread Mike Chinander
I'm not a lawyer, but as long as you follow all the items in the "License Compliance Checklist" on that page, you can use the FFmpeg library in commercial software since you would be complying to their LGPLv2.1 license. That 'Note that...' sentence says there is no separate commercial license that

Re: [Interest] Video file generation from Qt application, other than FFmpeg

2016-01-22 Thread Phil Weinstein
Samuel, thanks for your response. It looks like *FFmpeg* is really NOT an option for *commercial applications* -- See for example: https://www.ffmpeg.org/legal.html (see especially the "Note that FFmpeg ..." sentence and the last two paragraphs on the page). I see that *OpenCV* ... http://op

[Interest] [Qt3D] Combining multiple QGeometry classes?

2016-01-22 Thread Andy
Let's say I want to create a FooMesh (a QGeometryRenderer) and I want to create that mesh by combining a cylinder and a torus. Is there a way for me to create a FooGeometry that uses both a QCylinderGeometry and a QTorusGeometry? I may be thinking about the problem the wrong way, so guidance appr

Re: [Interest] Pixmap redraw on OS X Retina display zoomed-in 4x?

2016-01-22 Thread Edward Sutton
On Jan 22, 2016, at 1:30 PM, Jason H mailto:jh...@gmx.com>> wrote: >Look for something called DevicePixelRatio... Also QML Screen attached >property/element. It might be a shortcoming in Qt, but you should be able to >work around it. Thanks Jason. I have same issue on iOS as well. I will Go

Re: [Interest] How to get number of channels from QAudioDeviceInfo

2016-01-22 Thread Jason H
> Sent: Thursday, January 21, 2016 at 11:07 PM > From: "Glenn Ramsey" > To: interest@qt-project.org > Subject: [Interest] How to get number of channels from QAudioDeviceInfo > > Hi, > > I would like to use the Qt5.x QtMultiMedia to output sound independently on > multi-channel devices such as 5

Re: [Interest] Pixmap redraw on OS X Retina display zoomed-in 4x?

2016-01-22 Thread Jason H
Look for something called DevicePixelRatio... Also QML Screen attached property/element. It might be a shortcoming in Qt, but you should be able to work around it.       Sent: Friday, January 22, 2016 at 8:57 AM From: "Edward Sutton" To: "Qt Interest" Subject: [Interest] Pixmap redraw on OS

[Interest] Pixmap redraw on OS X Retina display zoomed-in 4x?

2016-01-22 Thread Edward Sutton
* I have a QTableWidget. * In the name column zero I have cell widget consisting of a QCommandLinkButton * I added a horizontal layout to QCommandLinkButton containing 3 QLabels, 2 with text, and the middle label contains a pixmap. Problem: 1 - When QWidget app runs on external HD

[Interest] Qt 5.5.1- 5.6beta - Android Gradle Packaging

2016-01-22 Thread mark diener
Bogdan & List: In some of your Android Episodes (6&7), you addressed how to override the base android activity to include your own functionality in java code. The next logical step is being able to change "Import Gradle Files" so that custom packaging are ALWAYS imported into projects. Basicall