Hi,
Here's how I make use of path passed as QString from QML context:
void MyClass::saveImage(const QString &path)
{
QFileInfo fi(QUrl(path).toLocalFile());
if (fi.exists())
// refer to file as fi.filePath();
}
Hope this helps.
Mike
-Original Message-
From: Interest [mailto
I'm hoping someone can give me a clue as to what this crash dump is telling me.
Problem started after moving to Qt 5.9.1 snapshot, on macOS Sierra.
In my source, I have a QML ChartView with a DateTimeAxis and ValueAxis, and do
series manipulation in C++.
Thread 0 Crashed:: Dispatch queue: com.a
Guessing here, but I wonder if the problem is related to fact both qml file and
derived class name are the same, i.e., “CustomButton”. You might try renaming
one or the other.
Mike
From: Interest [mailto:interest-bounces+mnelson=sutron@qt-project.org] On
Behalf Of Rob Allan
Sent: Wednesday
elson=sutron@qt-project.org] On
Behalf Of Thiago Macieira
Sent: Friday, July 15, 2016 12:09 PM
To: interest@qt-project.org
Subject: Re: [Interest] Build fail and OpenGL
On sexta-feira, 15 de julho de 2016 08:25:03 PDT Michael R Nelson wrote:
> c:\qt\5.6\src\qtbase\include\qtgui\../../src/gu
Hello,
Trying to build Qt 5.6.1-2 for Colibri VF61, which has no hardware acceleration.
configure -prefix c:\Qt\5.6\vf61 -platform win32-msvc2013 -xplatform
wince80colibri-armv7-msvc2012 -nomake tests -nomake examples -commercial
-confirm-license -release
Build (nmake) fails on OpenGL:
I have to say I completely agree with Jason's sentiment here. I'm a commercial
customer since early Qt 5.0. I bought with the belief mobile support would
continue to grow, and not require me to step into native platform coding, nor
require me to build custom versions of Qt to get around shortcom
: Tuesday, May 10, 2016 1:00 PM
To: interest@qt-project.org
Subject: Re: [Interest] Problems with graphics library auto-detect on Windows
On terça-feira, 10 de maio de 2016 10:41:52 PDT Michael R Nelson wrote:
> Hi all,
>
> Our app is QML based and uses Qt Quick Controls. We build for Windows,
&g
Hi all,
Our app is QML based and uses Qt Quick Controls. We build for Windows, OS X,
iOS, and Android.
As you know, Qt auto-selects a graphics library at startup (OpenGL, ANGLE, or
Mesa llvmpipe). About 1 in 15 of our users report our app fails during this
auto-detect process on Windows. Most
Hi,
I believe you are running into https://bugreports.qt.io/browse/QTBUG-47847. You
can fix simply by fixing the typo (“Accessible”, not “Acccessible”) in
MenuContentItem.qml.
Mike
From: Interest [mailto:interest-boun...@qt-project.org] On Behalf Of Jérôme
Godbout
Sent: Wednesday, December 09
Hi,
When using offline install of Qt 5.5.1 QSerialPort in Windows7/64bit, if I set
the hardware flow control flag, errors are signaled on most port operations
(e.g., open, read, and write). The error type is
QSerialPort::UnsupportedOperationError, and the error string is "The parameter
is inco
across a case where the driver selection logic errantly
proceeds with OpenGL. In any case, it’s working now, thanks again for your
input.
Mike
From: Shantanu Tushar [mailto:shaan...@gmail.com]
Sent: Tuesday, October 20, 2015 3:40 AM
To: Michael R Nelson
Cc: Gunnar Roth ; interest@qt-project.org
Hi Gunnar,
I do have libegl.dll and libGLESv2.dll in qt bin folder. I’ll see if I can get
better results using MSVC2013 tool-chain.
Thanks,
Mike
From: Gunnar Roth [mailto:gunnar.r...@gmx.de]
Sent: Monday, October 19, 2015 9:04 AM
To: Michael R Nelson
Cc: Shantanu Tushar ; interest@qt
argv);
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
return app.exec();
}
Thanks,
Mike
-Original Message-
From: Gunnar Roth [mailto:gunnar.r...@gmx.de]
Sent: Saturday, October 17, 2015 2:25 PM
To: Michael R Nelson
Cc: interest@qt-project.
Hello,
I would like our QtQuick app to be viewable/usable over Windows Remote Desktop.
My understanding is that means using ANGLE rather than OpenGL. I thought this
could be forced at run-time by calling
QCoreApplication::setAttribute(Qt::AA_UseOpenGLES), but the outcome was the
same (no windo
I have similar issues as Robert, regardless of whether I use Qt Creator that
came with Qt 5.5, or install and use Qt Creator 3.5. After new installs of Qt
5.5 and XCode 7 on clean machine, Qt Creator doesn’t create a compiler entry
for iOS cross-compiler, does show a Qt Version entry for iOS but
I have the same question as Edward Sutton, but as applied to a QML ComboBox. Is
there an easy way to prevent a mouse wheel scroll over a QML ComboBox from
changing the index of the ComboBox? My users complain it causes them to
frequently make unintended changes.
Thanks,
Mike
From: interest-bou
With iOS 8.4 and XCode 6.3.2, I have the green dot and no troubles I'm aware
of. I see an update to command line tools and XCode 6.4 is pending.
Mike
-Original Message-
From: interest-bounces+mnelson=sutron@qt-project.org
[mailto:interest-bounces+mnelson=sutron@qt-project.org]
We would likely take advantage of Modbus and DNP3, if these became available.
Mike
From: interest-bounces+mnelson=sutron@qt-project.org
[mailto:interest-bounces+mnelson=sutron@qt-project.org] On Behalf Of Elvis
Stansvik
Sent: Friday, July 03, 2015 2:36 PM
To: Turunen Tuukka; interest@qt
"Since you're on XP you can't use ANGLE as a Direct3D fallback"...
I believe DirectX is available for installation on XP. Can ANGLE be used if
Direct3D/DirectX is installed on XP?
Thanks,
Mike
-Original Message-
From: interest-bounces+mnelson=sutron@qt-project.org
[mailto:interes
Jason makes some good points:
1. Developers trying to use Qt for mobile are indeed tracking the latest patch
builds
2. If we're on mobile, good chance we're doing image captures
Mike
-Original Message-
From: interest-bounces+mnelson=sutron@qt-project.org
[mailto:interest-bounces+m
I'll be in the same boat (needing to adapt to 5.4.2), and indeed find it
frustrating.
Mike
-Original Message-
From: interest-bounces+mnelson=sutron@qt-project.org
[mailto:interest-bounces+mnelson=sutron@qt-project.org] On Behalf Of Jason H
Sent: Tuesday, May 12, 2015 11:43 AM
T
QQuickItem::grabToImage() not working on iOS for me either in 5.4.0 and 5.4.1.
Here’s a bug report, please up-vote if it’s important to you:
https://bugreports.qt.io/browse/QTBUG-44450. Regarding work-around: perhaps get
a 2D context in a Canvas object and paint the object in onPaint()? This is
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