Any ideas/experience of rendering a Flash interactive movie onto a Java 3D
surface?
Using any additional APIs as well?
Thanks and regards,
Sameer
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I have a similar problem.
I wanted to run a Java3D applet that uses the VRML97 loader and my applet
also requires to do some file I/O to same the user's setting.
This is the error message that I get.
Exception loading file:= java.security.AccessControlException: access denied
(java.lang.RuntimePe
Makes me wonder how he scribed himself in the first place...
> -Original Message-
> From: davide [SMTP:[EMAIL PROTECTED]]
> Sent: 16 December 2000 00:12
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] UNSCRIBE
>
> UNSCRIBE ME
>
>
It must be:
GeometryInfo ginfo = new GeometryInfo(GeometryInfo.TRIANGLE_ARRAY);
- Original Message -
From: Liming CHEN <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 21, 2000 7:23 PM
Subject: Re: [JAVA3D] use of GeometryInfo class
> I try to construct a Geometr
I have sorted out it.
Thanks
Liming
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I try to construct a GeometryInfo object using the following line
GeometryInfo ginfo = new GeometryInfo(TRIANGLE_ARRAY);
but it said that
BodyParts.java:183: cannot resolve symbol
symbol : variable TRIANGLE_ARRAY
location: class BodyParts
GeometryInfo ginfo = new GeometryInfo(TRIANGL
I hava a Jav3D applet up on the web at www.mindspring.com/~ldorman/VRC.
What I had to do was digitally sign the jar file. I used a test certificate
so it is self-signed. THe user must have Jav3D installed on their machine.
Additional permissions do not seem to be required, but I am not sure why.
Title: [Re] Applet security
Yes I know that.
Surelly other list would be better.
But I only want to know if anyone else does an applet with Java3D in the same way, or if anyone knows how an applet with Java3D code works for reaching the Java3D core in the local machine.
I think that there
-- =_NextPart_001_01C06B5E.AABDB592
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
I think we need specifics: what code operation and what security
exception did you receive?
=A0
This is probably not Java3D related, so if you don't find the
Title: Applet security
Hello everybody:
This days I have been implementing a little Java3D applet including it in a Web Server.
When I have launched remotely ( or not ) the applet I have received several security exceptions.
I am suposing this things:
- When I launch a Java3D c
I think it can be done. Try creating a BufferedImage, then create a
Graphics by calling BufferedImage.createGraphics(). You can tell the
Applet to resize to the size you want, then call its paint function with
the Graphics you created.
Anybody think I am on the totally wrong track?
-Lee
-
Hi,
For some reason, I need to display an applet on a Java3D surface.
Anyone has any idea of how this can be done?
Thanks in advance,
Sameer
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You can also use the CardLayout manager I use this one for my application.
- Original Message -
From: Joerg >Herkules< Plewe <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 21, 2000 10:46 AM
Subject: [JAVA3D] J3d in a JInternalFrame
> Hi all!
>
> I try to embedd a Ca
Hi Joerg,
unfortunately Dave is wright. You just cannot use the heavyweight Canvas3D in a
lightweight JInternalFrame. I realized that some month ago (a bad experience).
So, since there is no proper solution and you still want to use swing for building
your application i suggest to use JSplitPane
J3d is a heavyweight componant. Swing is lightweight. J3d will always be
on the top unfortunatly. Sun has some articles on mixing them, but really
thats the bottom line.
Dave Yazel
- Original Message -
From: Joerg >Herkules< Plewe <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thur
Hi all!
I try to embedd a Canvas3D into a JInternalFrame for a bigger application.
Now, the Canvas3D always remains on top of all other content in the application. How
can I achieve a common windowing behaviour?
I consulted Barrieaux\'s book and set:
JPopupMenu.setDefaultLightWeightPopupEnabl
Hi David,
it depends on if you are willing to use stereoscopic display. I'm using a
similar configuration with an Asus V6800.
Its performance is very well, but until now I did not succeed in to switch to
stereoscopic mode.
Regards,
Nenad Latinovic.
---
Hi Giuseppe,
we use the CrystalEyes and they work very well. The only thing on SGI-Platforms
is, that you need a patch for OpenGL
due to some faults with the depthbuffer. If you need the patch let me know and
I will mail it to you.
Regards,
Nenad Latinovic.
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