path and optimization.
Gili
On Thu, 4 Sep 2003 22:35:25 +0200, hterrolle wrote:
>HI all,
>
>I am just thinking about what JAVA is to slow in execution. First i think that the
>iterpretor
does not care but anuse class which ask more memory to manage. And of course slow
down CPU. I would like
Hmm. Ok, next questions. Instead of having capability bits and
"BY_REFERENCE" flags all over the place, can't Java3D automatically detect if
anyone except itself still has references to the object and optimize automatically?
Can't
java.lang.ref accomplish something he
Why does the majority of the API make copy of data instead of using it by
reference which is far more efficiency? Surely this was a design decision of some kind,
but what was the reasoning?
Thanks,
Gili
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deregisters itself.
What do you think?
Gili
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dies? There has been surprisingly little discussion of this topic
and I
find it of great interest. Very often I find myself reluctant to refactor a large
function into
smaller ones (exclusively on Java) because I was always under the impression
function inlining did not occur.
Thanks,
Gili
On Thu, 21 Aug
rd entering the gaming market, I believe they have
both the interest and resources to support Java3D going forward if it was more
cost-effective to them.
Anyway.. sorry for this rant, but it had to be said.
Gili
On Wed, 20 Aug 2003 15:59:44 -0500, Michael Schnieders wrote:
>I devel
I hope this works out well for all of us.
Gili
On Tue, 19 Aug 2003 15:34:51 -0700, Justin Couch wrote:
>As many of you know, I've been involved with Java3D for a very long
>period of time. This has given me, and consequently my company (we' a
>small contracting shop) a
) and it should
standardize
and implement the reference-implementation of Java3D on Win32.
Gili
On Tue, 19 Aug 2003 15:34:51 -0700, Justin Couch wrote:
>As many of you know, I've been involved with Java3D for a very long
>period of time. This has given me, and consequently my company
Trz, Bill,
You bring up some good points. Thanks for clearing it up.
Gili
On Sat, 9 Aug 2003 16:04:08 +0200, trz wrote:
>Gili wrote:
> > Hi,
> >
> > I've spent the past three weeks reading the Java3D tutorial
>and coming from a
> > world of J
be impressed with
how well designed it was and how generally clean it is.
Just my 2 cents.. Let me know if I'm missing something..
Thanks,
Gili
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What bugs? Does the OpenGL implementation have a lot of such issues?
Gili
On Wed, 6 Aug 2003 06:51:24 -0600, White Morph wrote:
>Many thanks to Kelvin and Mark for your wonderful work in this community.
>Best wishes to you guys.
>
>Still feel upset about the Java3D fate, i
That's great news. Let us know if you find out anything new.
Gili
On Thu, 10 Jul 2003 14:55:19 -0300, Paul Gordon wrote:
>> One question that has yet to be answered:
>>
>> WHY is Sun halting Java3D development? I read the old archives and no one
>>
Unfortunately this won't work for me because I want to right-click on Java3D
object, get a context-sensitive window and pop up a dialog if the user selects
PROPERTIES on the object. I will be forced to mix Swing + Java3D on top of the same
viewable area.
Gili
On Wed, 9 Jul 2003 13:
Wow, extremely useful. Are there workarounds for *all* Swing components when mixed
with heavyweight objects or are there some Swing capabilities you lose?
Gili
On Wed, 9 Jul 2003 18:44:38 +0100, [EMAIL PROTECTED] wrote:
>Go to http://www.j3d.org and check out the FAQs to start with.
>
render the result and have it display properly without any noticable rendering cracks/holes?
Thanks,
Gili
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somewhere that this is a big no-no since Canvas3D is heavyweight and Swing is lightweight hence Canvas3D would likely draw on top of Swing. What options do I have?
Thanks,
Gili
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One question that has yet to be answered:
WHY is Sun halting Java3D development? I read the old archives and no one
seems to answer that question.
Gili
On Wed, 9 Jul 2003 09:40:13 -0500, John Wright wrote:
>Gili,
>
>As Ben said, it depends on what you want to do. Java
I'll be building a CAD application. Is Java3D mature enough for serious
commercial use? And can I count on Sun's support? How much do they charge for
support anyway?
Gili
On Wed, 9 Jul 2003 10:32:27 -0400, Yazel, David J. wrote:
>If you are going to stake your busine
As well, I just noticed that the latest OpenGL binding was released back in Feb
4th, 2002 .. over a year back. Why is Sun so worried about this?
Gili
On Wed, 9 Jul 2003 15:08:46 +0100, Ben Moxon wrote:
>The only other issue I have noticed is the whole "Java3D may or may not be
reluctant to go ahead with these concerns. Should I be worried? If I find bugs in
Java3D
in the future, are you saying Sun won't fix them?
Why does the new OpenGL binding release have an effect on Java3D? Lastly,
is Java3D in any way easier to use than OpenGL?
Thanks,
Gili
On Wed, 9
Before I throw myself full-force behind using Java3D in my application: are
there any major problems or very annoying things that are currently known to be
broken in Java3D? Anything I should know up-front about it?
Gili
Can someone please clarify this one for me?
Thanks,
Gili
On Tue, 8 Jul 2003 16:35:55 +0100, Ben Moxon wrote:
>They belong to sun and so I'm afraid they're not big on handing them out, as far as I
know.
>
>There is progress towards a Java3D-like renderer compatible with th
Hi,
I'd like to port the Windows sources of Java3D to OS/2 (we have an OpenGL
implementation). Where do I find the sources?
Thanks,
Gili
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