Re: [JAVA3D] interesting question

2003-09-04 Thread Gili
path and optimization. Gili On Thu, 4 Sep 2003 22:35:25 +0200, hterrolle wrote: >HI all, > >I am just thinking about what JAVA is to slow in execution. First i think that the >iterpretor does not care but anuse class which ask more memory to manage. And of course slow down CPU. I would like

Re: [JAVA3D] Why does Java3D not default to BY_REFERENCE?

2003-09-02 Thread Gili
Hmm. Ok, next questions. Instead of having capability bits and "BY_REFERENCE" flags all over the place, can't Java3D automatically detect if anyone except itself still has references to the object and optimize automatically? Can't java.lang.ref accomplish something he

[JAVA3D] Why does Java3D not default to BY_REFERENCE?

2003-09-02 Thread Gili
Why does the majority of the API make copy of data instead of using it by reference which is far more efficiency? Surely this was a design decision of some kind, but what was the reasoning? Thanks, Gili === To

[JAVA3D] Java3D events

2003-08-26 Thread Gili
deregisters itself. What do you think? Gili === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] a

Re: [JAVA3D] What do you want/need from Java3D?

2003-08-21 Thread Gili
dies? There has been surprisingly little discussion of this topic and I find it of great interest. Very often I find myself reluctant to refactor a large function into smaller ones (exclusively on Java) because I was always under the impression function inlining did not occur. Thanks, Gili On Thu, 21 Aug

Re: [JAVA3D] What do you want/need from Java3D?

2003-08-20 Thread Gili
rd entering the gaming market, I believe they have both the interest and resources to support Java3D going forward if it was more cost-effective to them. Anyway.. sorry for this rant, but it had to be said. Gili On Wed, 20 Aug 2003 15:59:44 -0500, Michael Schnieders wrote: >I devel

Re: [JAVA3D] What do you want/need from Java3D?

2003-08-20 Thread Gili
I hope this works out well for all of us. Gili On Tue, 19 Aug 2003 15:34:51 -0700, Justin Couch wrote: >As many of you know, I've been involved with Java3D for a very long >period of time. This has given me, and consequently my company (we' a >small contracting shop) a

Re: [JAVA3D] What do you want/need from Java3D?

2003-08-19 Thread Gili
) and it should standardize and implement the reference-implementation of Java3D on Win32. Gili On Tue, 19 Aug 2003 15:34:51 -0700, Justin Couch wrote: >As many of you know, I've been involved with Java3D for a very long >period of time. This has given me, and consequently my company

Re: [JAVA3D] Java3D - ugly API?

2003-08-14 Thread Gili
Trz, Bill, You bring up some good points. Thanks for clearing it up. Gili On Sat, 9 Aug 2003 16:04:08 +0200, trz wrote: >Gili wrote: > > Hi, > > > > I've spent the past three weeks reading the Java3D tutorial >and coming from a > > world of J

[JAVA3D] Java3D - ugly API?

2003-08-14 Thread Gili
be impressed with how well designed it was and how generally clean it is. Just my 2 cents.. Let me know if I'm missing something.. Thanks, Gili === To unsubscribe, send email to [EMAIL PROTECTED] and include in

Re: [JAVA3D] bugs?

2003-08-06 Thread Gili
What bugs? Does the OpenGL implementation have a lot of such issues? Gili On Wed, 6 Aug 2003 06:51:24 -0600, White Morph wrote: >Many thanks to Kelvin and Mark for your wonderful work in this community. >Best wishes to you guys. > >Still feel upset about the Java3D fate, i

Re: [JAVA3D] Major problems?

2003-07-10 Thread Gili
That's great news. Let us know if you find out anything new. Gili On Thu, 10 Jul 2003 14:55:19 -0300, Paul Gordon wrote: >> One question that has yet to be answered: >> >> WHY is Sun halting Java3D development? I read the old archives and no one >>

Re: [JAVA3D] Java3D + Swing

2003-07-09 Thread Gili Tzabari
Unfortunately this won't work for me because I want to right-click on Java3D object, get a context-sensitive window and pop up a dialog if the user selects PROPERTIES on the object. I will be forced to mix Swing + Java3D on top of the same viewable area. Gili On Wed, 9 Jul 2003 13:

Re: [JAVA3D] Java3D + Swing

2003-07-09 Thread Gili Tzabari
Wow, extremely useful. Are there workarounds for *all* Swing components when mixed with heavyweight objects or are there some Swing capabilities you lose? Gili On Wed, 9 Jul 2003 18:44:38 +0100, [EMAIL PROTECTED] wrote: >Go to http://www.j3d.org and check out the FAQs to start with. >

[JAVA3D] Rendering objects that have collided

2003-07-09 Thread Gili Tzabari
render the result and have it display properly without any noticable rendering cracks/holes? Thanks, Gili === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST"

[JAVA3D] Java3D + Swing

2003-07-09 Thread Gili Tzabari
somewhere that this is a big no-no since Canvas3D is heavyweight and Swing is lightweight hence Canvas3D would likely draw on top of Swing. What options do I have? Thanks, Gili === To unsubscribe, send email to [EMAIL PROTECTED] and

Re: [JAVA3D] Major problems?

2003-07-09 Thread Gili
One question that has yet to be answered: WHY is Sun halting Java3D development? I read the old archives and no one seems to answer that question. Gili On Wed, 9 Jul 2003 09:40:13 -0500, John Wright wrote: >Gili, > >As Ben said, it depends on what you want to do. Java

Re: [JAVA3D] Major problems?

2003-07-09 Thread Gili
I'll be building a CAD application. Is Java3D mature enough for serious commercial use? And can I count on Sun's support? How much do they charge for support anyway? Gili On Wed, 9 Jul 2003 10:32:27 -0400, Yazel, David J. wrote: >If you are going to stake your busine

Re: [JAVA3D] Major problems?

2003-07-09 Thread Gili
As well, I just noticed that the latest OpenGL binding was released back in Feb 4th, 2002 .. over a year back. Why is Sun so worried about this? Gili On Wed, 9 Jul 2003 15:08:46 +0100, Ben Moxon wrote: >The only other issue I have noticed is the whole "Java3D may or may not be

Re: [JAVA3D] Major problems?

2003-07-09 Thread Gili
reluctant to go ahead with these concerns. Should I be worried? If I find bugs in Java3D in the future, are you saying Sun won't fix them? Why does the new OpenGL binding release have an effect on Java3D? Lastly, is Java3D in any way easier to use than OpenGL? Thanks, Gili On Wed, 9

[JAVA3D] Major problems?

2003-07-09 Thread Gili
Before I throw myself full-force behind using Java3D in my application: are there any major problems or very annoying things that are currently known to be broken in Java3D? Anything I should know up-front about it? Gili

Re: [JAVA3D] FW: [JAVA3D] Porting Java3D

2003-07-08 Thread Gili
Can someone please clarify this one for me? Thanks, Gili On Tue, 8 Jul 2003 16:35:55 +0100, Ben Moxon wrote: >They belong to sun and so I'm afraid they're not big on handing them out, as far as I know. > >There is progress towards a Java3D-like renderer compatible with th

[JAVA3D] Porting Java3D

2003-07-08 Thread Gili
Hi, I'd like to port the Windows sources of Java3D to OS/2 (we have an OpenGL implementation). Where do I find the sources? Thanks, Gili === To unsubscribe, send email to [EMAIL PROTECTED] and include in the bo