Re: [JAVA3D] designing buildings...

2003-08-29 Thread Jason Taylor
The basic method is to start small, create a wall class with size attributes and door and window attributes. Then create a room class that uses wall. When you can draw a complete room on screen all you have to do is repeat it. A school should have fairly uniform layout so would be else to build

Re: [JAVA3D] WG: [JAVA3D] AW: [JAVA3D] ? Frame Rates ?

2003-01-16 Thread Jason Taylor
Yes works fine, after the initial JRE/J3D downloads/installs. Lucky for me I guessed the correct order to do it in. :) Looks good and I might have a sneak at the code for stuff I'm doing. I get about 20-26 fps from the starting configuration, which is good for my ATI Rage128Pro equipped work mach

Re: [JAVA3D]

2002-11-28 Thread Jason Taylor
A fairly common problem recently to do with ordering and Z buffers. Transparent objects and LineArrays do not necessarily get ordered correctly by default, an optimisation thing I believe. Especially if you are antialiasing the lineArray, which effectively makes it a transparent object. Or some

Re: [JAVA3D] JBuilder alternatives OT?

2002-11-14 Thread Jason Taylor
to work on omnicore on linux, font looks horrible and trial version had no editing facility ( tried 3 months back, don't know about the latest). --srikanth -Original Message- From: Jason Taylor [mailto:Jason.Taylor@;WARWICK.AC.UK] Sent: Thursday, November 14, 2002 3:03 PM To: [EMAIL

Re: [JAVA3D] JBuilder alternatives OT?

2002-11-14 Thread Jason Taylor
My all time favourite (with no annoying GUI tools :) is Omnicore CodeGuide, it's cheap if you're an academic/student and I find the best text editor of all I've tried. They have a 30 day trial (30 actual days of use not 30 days from install). www.omnicore.com Jase. >>> [EMAIL PROTECTED] 13/11

Re: [JAVA3D] Adding nodes

2002-11-13 Thread Jason Taylor
I think a node can only have *one* parent. If you wanted to move them you'd have to either detach them from the old parent or clone them to a new node and add the clone. Jason. >>> [EMAIL PROTECTED] 13/11/2002 11:30:48 >>> Hi All, I have a problem trying to add nodes which already has parents to

Re: [JAVA3D] Again on "Geometry looks transparent"

2002-10-29 Thread Jason Taylor
Hmmm... looks like a Z-Buffering problem, if I zoom out a lot and then rotate I can see odd effects but at the default zoom it looks fine. From what Alessandro says about the commenting the clip set out it appears you are setting the front/back clip ranges too far away for your cards Z-Buffer. su.

Re: [JAVA3D] Again on "Geometry looks transparent"

2002-10-29 Thread Jason Taylor
I can not see any error either, this is with Jdk1.4.1 j3d1.3 OpenGL on NT4 with an ATI Rage Pro 32mb card. Have you tried using a differant machine with different VGA card? I'm guessing it's a driver/card issue with your machine. Good luck, Jason. >>> [EMAIL PROTECTED] 29/10/20

Re: [JAVA3D] picking many objects

2002-10-24 Thread Jason Taylor
The first question has been discussed here recently, check the archives to see if there's some answers. For the second, check the class of the node and cast it back to it's original, then just do the get/set appearance commands. Make sure you set the write capabilities of the appearance *BEFORE

Re: [JAVA3D] setCullFace has no effect on a LineArray - why?

2002-10-24 Thread Jason Taylor
LineArray isn't polygons? Can use LineAttributes to effect it, but that doesn't have CULL setting. Need to check the Spec for PolygonAttributes, LineArray and Shape3d. There might be a magic option somewhere or it could be one of these cases where you have to overlay a couple of objects to

Re: [JAVA3D] Problems with objects movement

2002-10-23 Thread Jason Taylor
Without actually running the thing the only bit I'm not sure about is the bounds on your TG's mouse behaviours (I presume that's how you are 'moving' the objects). The bounds all appear to be the same and are I think the same as the global bounds of your scene. If that is so you will always act

Re: [JAVA3D] Is this possible?

2002-10-11 Thread Jason Taylor
Like the exception says you can only add a BranchGroup while the scene is live. Hence in you Button action construct a cube and a BranchGroup, add the cube to the new BranchGroup and then add this new BranchGroup to your root. You will probably have to do a couple of setCapacity (SP :) on the roo

Re: [JAVA3D] NVIDIA cards

2002-10-03 Thread Jason Taylor
Don't really understand what you're doing but it's probably worth making sure they also install the latest NVidia driver for W2K as the default ones aren't very good. Jason. >>> [EMAIL PROTECTED] 03/10/2002 14:48:58 >>> Hello all, I'm getting some strange results and I was wondering if

Re: [JAVA3D] RasterTextLabel always behind other geometry

2002-09-30 Thread Jason Taylor
You may find that setting this will help (did for me), I think it might be a new j3d1.3 feature... SimpleUniverse.getViewer().getView().setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY); Jason. >>> [EMAIL PROTECTED] 27/09/2002 22:19:00 >>> Hi, i have tried the last version of Rast

Re: [JAVA3D] CANNOT get java3d demo to run

2002-09-18 Thread Jason Taylor
Very strange. You shouldn't need to mess with signing etc to run any of the included demos, they all run fine as they are. I would expect some kind of error! :( At first I thought that you might be on UNIX and your XWindow session started on another terminal or something but as you mention C:

Re: [JAVA3D] CANNOT get java3d demo to run

2002-09-17 Thread Jason Taylor
Have you tried running some as applications from the command line? You may see more useful error messages that way. Jason. >>> [EMAIL PROTECTED] 16/09/2002 18:58:51 >>> I have downloaded java3d and tried to run the demos in my browser - did not get any error msgs but the applet doesn't do anyth

Re: [JAVA3D] Graphics card

2002-09-12 Thread Jason Taylor
>1. ASUS V7100 Magic, with Nvidia GeForce2 MX-200 chip, 64 MB meory >2. ASUS AGP-V3800Magic with TNT2 m64, with 32 MB memory >3. ATI Rage 128 Ultra. > >my machine configuration is 256MB RAM, Intel PIII processor. As others have mentioned these cards aren't exactly top notch. The three cards/mach

Re: [JAVA3D] Dynamically adding objects to the scene

2002-09-11 Thread Jason Taylor
You can always add a TG to a new BG before you add the BG to the scene. Jason. >>> [EMAIL PROTECTED] 11/09/2002 15:32:19 >>> I've seen some posts to the list before about how you can dynamically add BranchGroups to the scene but not TransformGroups. So, if you wanted to allow the user to add sp

Re: [JAVA3D] books

2002-09-06 Thread Jason Taylor
As pointed out there is a free online version of this book... >From the 3-4 J3D books I own, the ones I've browsed (on the rare occations of finding >one in a shop :) and those I've seen extracts of on the web I have to say that >Daniel's is certainly one of the best. I've used the online versi

Re: [JAVA3D] ShapeSet.add()

2002-08-21 Thread Jason Taylor
Rough guess the thing you are adding has already been added somewhere previously. You can't do this. Either .cloneNode a copy or create a new one. Good luck, Jason. >>> [EMAIL PROTECTED] 21/08/2002 12:13:41 >>> Hi, I am new in j3d and I have a problem. I got the following mess

Re: [JAVA3D] Help on the final few things please? 'nix developersfeedbackappreciated.

2002-08-20 Thread Jason Taylor
>>> [EMAIL PROTECTED] 20/08/2002 04:07:14 >>> >(1) File path vs. URL URL is defiantly a better way to go, I'd have to do some digging to find the methods I've used in the past... Let me know if you can't figure it out and I'll go hunting in my source. >(2) Missing Swing components when config

[JAVA3D] org.j3d.geom.Sphere getGeometry ?

2002-08-09 Thread Jason Taylor
Morning, Managed to confuse myself again this morning with Java3D (something I do quite often :). When I do the following; Geometry sphereGeo = new org.j3d.geom.Sphere(0.5f, 10, new Appearance()).getGeometry(); Shape3D newSphere = new Shape3d(sphereGeo, someAppearance); Two things I haven't f

Re: [JAVA3D] AW: [JAVA3D] reusing geometry?

2002-08-01 Thread Jason Taylor
eDuplicate parameter" Cheers, Florin -Ursprüngliche Nachricht- Von: Jason Taylor [mailto:[EMAIL PROTECTED]] Gesendet: Montag, 29. Juli 2002 12:12 An: [EMAIL PROTECTED] Betreff: [JAVA3D] reusing geometry? Morning! I'm feeling with drawl symptoms from j3d.org already. :) Can so

Re: [JAVA3D] State of www.j3d.org

2002-08-01 Thread Jason Taylor
I've been wanting to check for some examples of sharing/reuseing geometry. I'm not entirely sure how this is done properly, I'm presuming I can use cloneTree instead of creating a new instance but the way I've coded it makes no differance on my memory usage. I've not found a single use of clone

[JAVA3D] reusing geometry?

2002-08-01 Thread Jason Taylor
Morning! I'm feeling with drawl symptoms from j3d.org already. :) Can someone confirm for me how you go about 'reusing geometry' in order to reduce memory usage. What I've tried is; newNode = node.cloneTree(); newNode.setAppearance(app); addchild(newNode); I had 4 basic source nodes with 3 d

[JAVA3D] Reuse geometry (again :)

2002-07-29 Thread Jason Taylor
Sorry if you get this again, I seem to have intermitant problems posting to this list. I'm feeling with drawl symptoms from j3d.org already. :) Can someone confirm for me how you go about 'reusing geometry' in order to reduce memory usage. What I've tried is; newNode = node.cloneTree(); ne

[JAVA3D] Test, don't ignore :)

2002-07-29 Thread Jason Taylor
Hmmm... last two messages I've sent have not come back to me, although I am still receiving from the list. Jason. ==To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-IN

Re: [JAVA3D] Incorrect Z order in PointArray

2002-07-25 Thread Jason Taylor
and disapears fine but the label remains. I'll try to put a small example together now that I know where the bug is. Cheers, Jason. >>> [EMAIL PROTECTED] 25/07/2002 02:22:34 >>> > Date: Wed, 24 Jul 2002 20:16:10 +0100 > From: Jason Taylor <

Re: [JAVA3D] Incorrect Z order in PointArray

2002-07-25 Thread Jason Taylor
5/07/2002 02:22:34 >>> > Date: Wed, 24 Jul 2002 20:16:10 +0100 > From: Jason Taylor <[EMAIL PROTECTED]> > > With this enabled I can no longer travel my live tree to search for certain > nodes. I'm still trying to locate which node is causing a Cant read children >

Re: [JAVA3D] Incorrect Z order in PointArray

2002-07-24 Thread Jason Taylor
>>> [EMAIL PROTECTED] 07/22/02 22:07 PM >>> >to call View.setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY), I tried this in my app and it fixed a load of depth sorting issues with transparent and antialiased point/line arrays. How ever I've just found a really bizarre bug. With thi

Re: [JAVA3D] Live Object

2002-07-24 Thread Jason Taylor
Alas my IDE has died so I can't check this myself but what I do is setUserData all my nodes and then do searches from the root when live. As long as all the capibilities are set I'm sure you should be able to find the object you need. Of course I maybe talking complete cr*p! :) Jase.

[JAVA3D] Performance ideas?

2002-07-24 Thread Jason Taylor
Morning all, I've been looking at improving the performance of my old project as it looks like we may be needing the code again for the next version of my friends PBeM game. The basic context of the 3D components is to visualise information gathered on the galaxy around you to aide your strate

Re: [JAVA3D] Antialiasing?

2002-07-22 Thread Jason Taylor
I suspect it could be a matter of support, i.e.; may only work in OpenGL or only in DirectX, only works on certain cards, only works with certain drivers or only works in certain res/colour depths. You should be able to see some differance when it's working and possibly be able to ask

Re: [JAVA3D] RasterTextLable (j3d.org)

2002-07-19 Thread Jason Taylor
In case someone finds it useful attached is a version of this code with a few fixes I've done. 1) Changed the transparency so you can see the label under j3d1.3 2) Added a line "graphics.setFont(labelFont);" so that the label *actually* uses the optional font you specified (it always used the de

Re: [JAVA3D] RasterTextLable (j3d.org)

2002-07-18 Thread Jason Taylor
Just found a clue, I'm no J3d expert so I don't understand why but if I change the following line (~122)... TransparencyAttributes ta = new TransparencyAttributes(TransparencyAttributes.FASTEST, 1.0f); to a transparency of 0f... TransparencyAttributes ta = new TransparencyAttributes(Transparenc

Re: [JAVA3D] RasterTextLable (j3d.org)

2002-07-18 Thread Jason Taylor
Just thought I'd have a look at this, I use a different raster label based on a post from one of the Sun guys over a year ago and that works fine. I tried todays CVS version of the org.j3d.Geom one and it just won't show up in my scene. I've messed about with the attributes to no avail. No differ

Re: [JAVA3D] VR prices?

2002-07-15 Thread Jason Taylor
It'll depend what you want it to do? VR covers a lot of ground from simple PC with shutter glasses (~£2,000) to SGI monster with head tracking headset and data glove (~£20,000) to even a virtual cave with a stack of rendering boxes and projectors (~£200,000). Reason you don't see prices much is

Re: [JAVA3D] java3D1.2.1_04 OGL using j2sdk1.4 and WebStart

2002-06-13 Thread Jason Taylor
Not much help but I think about a week ago one of the Sun guys posted a compatibility table that said in effect that the only j3d that 'works' with jdk1.4 is j3d1.3b2. That confused me as I'd thought that j3d1.2.1_04 was released specifically as a jdk1.4 compatible version! So maybe try j3d1.3b2

Re: [JAVA3D] is java good for game development?

2002-06-12 Thread Jason Taylor
>>> [EMAIL PROTECTED] 12/06/2002 12:54:25 >>> > I think MGS2 impressed me much more than any screen from Q3. Okay they > have dynamic shadows? So what? Shadow algorithmen are over 20 years old. I agree MetalGearSolid2 does look very good, the attention to detail does stand out above most PC based

Re: [JAVA3D] is java good for game development?

2002-06-12 Thread Jason Taylor
>>> [EMAIL PROTECTED] 12/06/2002 11:59:03 >>> > Well when I look at the videos of Doom3 alltough they look impressive. I > don't see anything which can not be done by a graphics programmer with > about 2-3 years experience. And I would go even that far that there isn't > anything in it which could

Re: [JAVA3D] is java good for game development?

2002-06-12 Thread Jason Taylor
>>> [EMAIL PROTECTED] 12/06/2002 11:34:05 >>> > Now I think about it, that was probably just agreeing with Jason, actually, but in more words. :) But with one important point, I was concentrating mainly on the eye candy FPS style of game as that's what I tend to play the most. But as you point o

Re: [JAVA3D] is java good for game development?

2002-06-12 Thread Jason Taylor
I'm no games programmer (least not since my Acorn Electron days or Mud wizording :) but I think the basic problem with the question is the context. Here's some simple answers that are in my limited opinion; Q1) You want to learn skills to become a pro game programmer for a major label? A1) No ja

Re: [JAVA3D] KVMs bad for 3D ??

2002-06-12 Thread Jason Taylor
>>> [EMAIL PROTECTED] 12/06/2002 04:01:31 >>> > FYI: I use the Belkin at work and a Linksys KVM at home. The Linksys is > definitely superior. IMO, over all Belkins are fairly bad desktop KVMs, they just have the majority market share (like some OS's I can think of :). We've found them generally

Re: [JAVA3D] Graphic card for stereo images

2002-05-24 Thread Jason Taylor
I think the J3D team have the right approach. They support an openGL standard system for stereo, it's the graphics card makers that only provide fully supported drivers for certain high end cards. It is a pain yes, as I'd also love to use my GF3 with my Elsa shutters with j3D! :( If Sun could pu

Re: [JAVA3D] Raster clip-image flicker

2002-05-16 Thread Jason Taylor
>Looks fine to me too and that's on my crapy work machine! Doh. I take it back, I hadn't read the original email. Yes there is a flicker, tricky to spot unless you try to make it happen. :) Not something I'd personally notice but yes doesn't look right. Still very impressive (other then the opt

Re: [JAVA3D] Raster clip-image flicker

2002-05-16 Thread Jason Taylor
Looks fine to me too and that's on my crapy work machine! NT4, jdk1.4, j3d1.3b2 OpenGl, ATI Rage 128Pro The blendy fire effect really kills my fps but the other models perform okay. Top stuff! Jase. === To unsubscribe, se

Re: [JAVA3D] VRML Loader

2002-05-03 Thread Jason Taylor
The I used to use came from the Cosmo VRML browser. Try http://ca.com/cosmo/ Jason. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, se

Re: [JAVA3D] VRML Loader

2002-05-03 Thread Jason Taylor
Open the vrml file in a text editor and have a look at the lump of lines around line 21. If you post half a dozen lines around there someone might spot the problem. (don't post the whole file! :) I'm guessing it's an unsupported vrml node, a differant Loader may have more luck. Does the convert

Re: [JAVA3D] Magicosm demo movie

2002-05-01 Thread Jason Taylor
Dave in a word NICE! :) The elemental movement effect is very cool. Now all you need is some roads with a horse and cart and it would be perfect! :) I really hope you guys manage to get this finished. I think Sun should be sponsoring the Magicosm project! Jase. ==

Re: [JAVA3D] Java3D, Shutter Glasses, MS Windows

2002-04-23 Thread Jason Taylor
>>> [EMAIL PROTECTED] 23/04/2002 15:36:17 >>> >> Given that consumer stereo hardware >> for the PC has gotten dirt cheap it would be great to start using it with >> Java3D. (would certainly wow the customers!). >Got any reccomendations? http://www.j3d.org/faq/stereo.html Does mention the reason

Re: [JAVA3D] Java3D, Shutter Glasses, MS Windows

2002-04-23 Thread Jason Taylor
You'll probably get a more detailed reply but from what I remember you need to be running the Quantum faked drivers to get stereo working in J3d. I never got around to trying it myself. I'm sure it's mentioned on the www.j3d.org site somewhere? To find the drivers look for where RivaTuner come

Re: [JAVA3D] Mental Health and VR,developing rapid custom environments

2002-04-16 Thread Jason Taylor
I'd say you need to make a study into what level of reality is required to activate a craving on a typical subject. A survey might be good enough for this part, ask something like In which of the following media do you feel a craving when presented with __ ? A) Cinema/TV B) Pictures/Pos

Re: [JAVA3D] Just little statistics.

2002-01-30 Thread Jason Taylor
Yet again the question is asked... yet again no one else seems to use *MY* preferred editor :) CodeGuide from Omnicore Software ( www.omnicore.com ) Current version 3.0.1 supports stuff like; colour coding auto indent auto complition real time syntax checking context sensitive javadoc popup

Re: [JAVA3D] newsgroup

2001-10-22 Thread Jason Taylor
There already is a java3d newsgroup, this list however does tend to be more informatively active then the newsgroup. Jason. [EMAIL PROTECTED] - Tel: +44 (0)24 765 22299 Room 108 - IT Services - University of Warwick

Re: [JAVA3D] LOD / New Feature?

2001-08-31 Thread Jason Taylor
Effectivly a behaviour that monitors the FPS of a given Canvas3D and triggers a switch node. So instead of creating a LOD with distances you create something simular with FPS values... I like it! :) When the scene is still it would go back to full quality and just change gear when moving. Jason

Re: [JAVA3D] VRMLPAD any use?

2001-08-30 Thread Jason Taylor
I've been using it for years and it's very good, the new version is good too. If you're doing a lot of VRML coding it's worth it. But it's not a graphic app, it's a text coding one but does check syntax for you and command complition. Jason. >>> [EMAIL PROTECTED] 30/08/2001 16:11:42 >>> Ehlo I

Re: [JAVA3D] Diferences between DirectX e OpenGL ?

2001-08-17 Thread Jason Taylor
>- John Wright >Starfire Research >PS - This and all my comments are in no way an endorsement of one API vs >another. I'm just simply trying to illuminate the differences between >using the two different implementations of Java 3D. Ultimately we'd >hope that Java 3D would completely isolate us f

[JAVA3D] J3D1.2.1_02 is out!

2001-08-03 Thread Jason Taylor
In case no one else noticed it appeared on the sun site last night. :) Jase. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email

Re: [JAVA3D] Some maths... help?

2001-08-01 Thread Jason Taylor
Will wrote: >On Wed, 1 Aug 2001, Jason Taylor wrote: >> There is a cube with 100*100*100 points in it. >I am trying to understand what exactly your domain is. Do you have >1,000,000 points randomly distributed in 3-space? What is the cube exactly? >Just a bounding box for your p

[JAVA3D] Some maths... help?

2001-08-01 Thread Jason Taylor
Thought I'd post this here as well as the newsgroup to increase my chances! :) Hi, Yet to find a nice way to do this maths and now that I'm programming it into a Java3D program I was wondering if there was a simple & fast method to do it? Basic problem is this; There is a cube with 100*100*100

Re: [JAVA3D] PickTool - ScreenShot

2001-07-25 Thread Jason TAYLOR
Rough guess is that it's using the bounds rather then geometry to calculate the intersection. But that is a very rough guess. :) Jason. [EMAIL PROTECTED] - Tel: +44 (0)24 765 22299 Room 108 - IT Services - University of

Re: [JAVA3D] Best IDE for Java 3D (was "array/memory limits")

2001-07-25 Thread Jason TAYLOR
I've tried Forte CE and JBuilder 3 and I found both a bit slugish and over the top. I ended up using CodeGuide from www.omnicore.com and haven't turned back since. It's got some very nice features and is relatively small but written in Java! :) Runs on unix & windows and is cheap for academics.

Re: [JAVA3D] Speedy Interpolator!

2001-07-18 Thread Jason Taylor
Seems that most of what I want to know about performance has actually been covered by someone, one of the few J3D sites I hadn't got round to looking at has plenty on this topic http://trapdoor.surak.com.au/~chris/home/java/j3d/PerformanceSutras.html >From this, I've reduced the FrameCycleTi

[JAVA3D] Speedy Interpolator! Was: [JAVA3D] Confused Rotations?

2001-07-17 Thread Jason Taylor
Hi all, After some digging and finding nothing on performance with Interpolators at the Sun site I did find a saving snippet from this lists archive! Maybe it should be added to one of the FAQs? As this seems to at least trouble more then just me! :) To sum up, as Interpolators are kicked into

Re: [JAVA3D] Confused Rotations?

2001-07-17 Thread Jason Taylor
>> As I guessed this slows things down a lot in my scene, I may try to incorporate it into my LOD >>structure as you can't really see the rotation when the textures are turned off anyway. > That is a good idea. ;) Yep certainly was. :) I got rid of the array of interpolators so now I just creat

Re: [JAVA3D] Confused Rotations?

2001-07-16 Thread Jason Taylor
> You need two TransformGroups like this: > >TG1 -- TG2 -- [Objects] > > Apply translations to TG1, and apply rotations to TG2. Doing so you will >achieve what you're looking for, I think ;) > > Vïctor Thanks!!! Works a treat and kind of makes sence. :) As I guessed this slows thin

Re: [JAVA3D] Confused Rotations?

2001-07-16 Thread Jason Taylor
Futher investigation It seems that by default all rotations are around 0,0,0 on the Y axis, how do I apply a rotation to a TransformGroup that is not located at 0,0,0 so that the object it contains stays where it was and spins around? I tried this but ended up with objects moving to 0,0,0 an

Re: [JAVA3D] VRML/EAI?

2001-07-16 Thread Jason Taylor
>Can you use openGL and accomplish the same level of control you enjoy with >Java3D? I've not read anything on openGL programming but I would suspect that there is a lot of specific rendering/geometry tasks that you can't do in Java3D but you can in openGL. But as openGL is a graphic language you

[JAVA3D] Confused Rotations?

2001-07-16 Thread Jason Taylor
Hi, I have a scene with 300 objects and thought I'd try adding some Interpolators to spice it up. I managed a color one okay as I can generate a single material object and associate it with multiple shapes, just had to slow the cycle so that mouse responce was okay. But I wanted to try a rotation

Re: [JAVA3D] VRML/EAI?

2001-07-16 Thread Jason Taylor
>I have seen your message. I am also going to work on a project of using >VRML, Java3D and Java EAI. Would you give me some journal or paper about >using the JAVA EAI and why you feel it is not good? I would like to get some >more details before I move to Java 3D. > >Many thanks, >Kenneth I'm no

Re: [JAVA3D] Java3D 1.3 and 1.2.1_02?

2001-07-10 Thread Jason Taylor
I believe 1.3 is due 3rd or 4th Q this year don't think an exact date has been published yet. Check the web site for confirmation. On a simular line, anyone know when 1.2.1_02 is going to be released? It's meant to fix a problem I have so I want to test it in case I still have to write around the

Re: [JAVA3D] Win2000 vs. WinNT

2001-07-04 Thread Jason Taylor
Errmm What software do you get 28fps with? If it's java based what version of JRE (1.2,1.3,1.3.1 ?) and Java3D (1.1,1.2,1.2.1, openGL on both?) have you got? What is the refresh rate of your monitors? That soft of info should help someone guess what to look at. Cheers, Jason.

Re: [JAVA3D] Sorry stupid question...

2001-07-03 Thread Jason Taylor
REALLY SORRY NOW It seems I guessed how to use it right the first time but my IDE corupted the project and wasn't saving any of my changes before compiling or not overriding the previous classes. DOH! Soon as I added some parenthasis around the value I noticed they didn't appear and went an

[JAVA3D] Sorry stupid question...

2001-07-03 Thread Jason Taylor
Hi, I'm getting tired of not finding any referance that has more then 10 words on this. I know it's mentioned a lot in the archive but I can't find a single example of how to use it there or on the java.sun.com site. set/getUserData All I need is one program that shows how to put something in a

Re: [JAVA3D] Write CAD tool using Java3D?

2001-06-29 Thread Jason Taylor
>>> [EMAIL PROTECTED] 29/06/01 16:22:06 >>> >Whats NURBS? "NonUniform Rational B-Splines" Do a web search, there's loads of referances. I reconise the term from my VRML reading of last year. :) Don't ask me to explain, it's all maths to me! :) Jason. ==

Re: [JAVA3D] URGENT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

2001-06-26 Thread Jason Taylor
Hi can't help much but I also get this error in my code, but this is my first J3D program so I think I could do it cleaner and avoid it. I have a few views in a tabbed swing panel and a menu which allows me to add additional tabs with new views. I can start the program with 1-8 tabs ok but if I a