ED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, September 09, 2004 2:39 AM
Subject: Re: [JAVA3D] Loading Terragen terrains
Does anyone know how I can import Terragen terrains as a
Shape3d. What loader do I need?
There's a chapter on using Terragen in "Java Graphics and Gaming"
at
How do you actually get the Terragen file to load in Java though?
- Original Message -
From: "á͹´ÃÙÇì à´ÇÔÊѹ (Andrew Davison)" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, September 09, 2004 2:39 AM
Subject: Re: [JAVA3D] Loading Terragen terrains
Thanks everyone.
I'm currently in the process of going through the loaders trying to find
what's the best free combo of loaders/3D visual editing software for
terrains and shapes. Terragen creates *.ter files which the Sun loader
doesn't seem to like. The system just hangs with no stack trace.
==
> Does anyone know how I can import Terragen terrains as a
> Shape3d. What loader do I need?
There's a chapter on using Terragen in "Java Graphics and Gaming"
at http://fivedots.coe.psu.ac.th/~ad/jg/
The direct link is to chapter 17.5:
http://fivedots.coe.psu.ac.th/~ad/jg/ch175/
- Andrew
(I hav
Terragen does a really great job of creating a beautiful landscape.
I'm assuming anyone using it would want all the beautiful texturing.
Great for making beautiful pictures (perhaps backgrounds) but I never
found a good way to use it with Java 3D (I'm not sure you can even get
the height map export
John Wright wrote:
The last time I looked at Terragen (assuming I'm remembering the correct
program) it generates a 2D image (i.e. JPEG).
Ah, just a raster height-map? If so, j3d.org has a couple of classes
that could be useful for you to play with.
Have a look at the class org.j3d.geom.terrain.Hei
FantasyFooty.org wrote:
Does anyone know how I can import Terragen terrains as a Shape3d. What loader do I need?
Do you know what file format(s) Terragen can export? That will be your
best bet of then looking something up in the loader index at
http://www.j3d.org/utilities/loaders.html
--
Justin Co
The last time I looked at Terragen (assuming I'm remembering the correct
program) it generates a 2D image (i.e. JPEG).
- John Wright
Starfire Research
Justin Couch wrote:
FantasyFooty.org wrote:
Does anyone know how I can import Terragen terrains as a Shape3d. What
loader do I need?
Do you know wh
Does anyone know how I can import Terragen terrains
as a Shape3d. What loader do I need?
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Hi all,
I am trying to load 3D objects ( mainly VRML ) into my application.
Could anyone help me with it ?
Will the loader library help ?
Thanks in advance ,
Romil.
===
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Sebastian Menge wrote:
I want to load some complex VRML-Code in my Java3D-Application.
I tried Xj3D, and a tool from http://www.cybergarage.corg to load VRML. Both
fail while loading any vrml-files one can find on www.
After commenting out the text nodes (we have a few bugs still in there
causing
Hi all!
I want to load some complex VRML-Code in my Java3D-Application.
I tried Xj3D, and a tool from http://www.cybergarage.corg to load VRML. Both
fail while loading any vrml-files one can find on www.
One example is this:
> CyberVRML97 warning : Loading Error (ParseException) =
> [EMAIL PROT
> Hi people,
> is anybody working with this? Loading geometries from databases? Can you give
> me any information about this? Recommendations?
Yes, I've been doing it for years, starting from before I was in the
Graphics Research Group at Sun. Like someone else said, it starts out by
using a BLOB.
t;[EMAIL PROTECTED]>Ŕ
: [EMAIL PROTECTED]
<[EMAIL PROTECTED]>Date :
lundi 15 septembre 2003 15:51Objet : Re: [JAVA3D] Loading
shapes from databases
I see no problems to store geometries in a
DB.
Geometries are usualy big files, so varchar2 my
not fit your needs. DB LONG,
15/09/2003 -0300, you wrote:
Be Happy !! You just have half of the work, hehehe ;)
Alessandro
- Original Message -
From: Robert Gomez-Reino
To: [EMAIL PROTECTED]
Sent: Monday, September 15, 2003 10:56 AM
Subject: Re: [JAVA3D] Loading shapes from databases
The problem is that I am not
Be Happy !! You just have half of the work, hehehe
;)
Alessandro
- Original Message -
From:
Robert Gomez-Reino
To: [EMAIL PROTECTED]
Sent: Monday, September 15, 2003 10:56
AM
Subject: Re: [JAVA3D] Loading shapes from
databases
The problem is that I am not
Message -
From:
Alessandro Borges
To: [EMAIL PROTECTED]
Sent: Monday, September 15, 2003 3:56
PM
Subject: Re: [JAVA3D] Loading shapes from
databases
I see no problems to store geometries in a
DB.
Geometries are usualy big files, so varchar2 my
not fit your
essive.
The above code is not 100% bug free. So code
it with care.
Alessandro Borges
"In principle, everything is a byte array
..."
- Original Message -
From:
Robert Gomez-Reino
To: [EMAIL PROTECTED]
Sent: Monday, September 15, 2003 7:17
AM
Subject:
Hi people,
is anybody working with this? Loading geometries
from databases? Can you give me any information about this?
Recommendations?
Boby
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Hi,
Does anyone know how to load an arc/info grid file, ZYCOR file using Java3D
?
Any solution?
Regards,
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Hello forum:
I found that loading jpeg images by
com.sun.image.codec.jpeg is around 10 times faster than
javax.imageio.
Why is so much different between their
performance ?
Greg
Hello,
i'm new to java 3d and i would like to know how can i load a vrml file
into a scene object.(i'm using vrml files to construct NURBS,that to my
knowledge are not directly supported by j3d)
sincerly
Anissa
cc :
Envoyé par : Objet : Re: [JAVA3D] Réf. :
[JAVA3D] Java3D loading
Discussion li
I'm just getting into J3D, but this topic interested me so I went
looking for Portfolio. Even though the NCSA Java3D pages seem to have
been deleted, it turns out that the URL
http://cgi.ncsa.uiuc.edu/cgi-bin/Java3D/portfolio/register.cgi still
works. The file that it downloads contains the code,
[EMAIL PROTECTED]
Envoyé par : cc :
Discussion list forObjet : [JAVA3D] Java3D l
hi there.
im tying to develop a virtual environment for my
major project in 3rd year uni.
i need to load geometry information from a .dxf
file into a scene.
it works for .obj wavefront file, but i desperately
need the code for loading dxf file.
i need this so that my application can load ob
Thanks John!
Setting the scale to a smaller value I found finally the model. :-)
Levente
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of John Wright
Sent: Thursday, February 06, 2003 2:56 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D
: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Levente Molnar
Sent: Thursday, February 06, 2003 5:15 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] loading 3ds
Hi all!
I'm using Starfire's 3ds loader to load 3DMax models.
During the load process it looks like to be everythi
Levente,
How big is your model? I see you also have a "setScale" line. It's
quite possible you are "inside" your model. There are lots of other
possibilities (clipping planes and location of the actual model). Try
setting some good clipping values and zoom in and out. Most likely your
model i
Yes, I did.
Like this:
myUniverse.addBranchGraph(bg);
Do you add that branch group to your scene somewhere?
> Hi all!
>
> I'm using Starfire's 3ds loader to load 3DMax models.
> During the load process it looks like to be everything OK.
> But after I followed the (Starfire's) instructions
Do you add that branch group to your scene somewhere?
> Hi all!
>
> I'm using Starfire's 3ds loader to load 3DMax models.
> During the load process it looks like to be everything OK.
> But after I followed the (Starfire's) instructions nothing shows up in
> my universe.
> What I'm doing wrong?
>
>
Hi all!
I'm using Starfire's 3ds loader to load 3DMax models.
During the load process it looks like to be everything OK.
But after I followed the (Starfire's) instructions nothing shows up in my
universe.
What I'm doing wrong?
Thanks.
Levente
P.S.
I have AmbientLight and DirectionalLight added.
¿À½Â¿ì(Sengwoo Oh) wrote:
> There were many many question about loading animation data from vrml
> file. i want to load simple motion data( position and rotation key data)
> by using Xj3d loader.
[snip]
> I can get behavior node by using Scene.getBehaviorNodes(), however, I
> can't know how to
Hi,
There were many many question about loading animation
data from vrml file. i want to load simple motion data( position and
rotation key data) by using Xj3d loader. so, i've searched the info in
Java3D e-mail archive for a day, but i coudn't get the concrete solution. I
just kn
Savas Cetin wrote:
> But, and that's my problem, when I'm loading .vrml files, the objects are sometimes
>very small or sometimes somewhere in the viewer, so that I have to search the object.
>
> Is there a method from Java 3D that centralized the objects or what have I to do???
The VRML loaders
Hi,
I'm writing a 3D-Viewer who can load .obj and .vrml files .
If I'm loading .obj files, the objects are centralized in the middle of my viewer.
But, and that's my problem, when I'm loading .vrml files, the objects are sometimes
very small or sometimes somewhere in the viewer, so that I have
Hi,
I'm writing a 3D-Viewer who can load .obj and .vrml files .
If I'm loading .obj files, the objects are centralized in the middle of my viewer.
But, and that's my problem, when I'm loading .vrml files, the objects are sometimes
very small or sometimes somewhere in the viewer, so that I have
Dear all,
has anyone of you experience in loading in xvs-files?
Or eventually has anyone written a loader or converter for xvs-files?
Any answer will be appreciated
Thanks
Alexandra Treptow
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Alex Bowden wrote:
> The time (almost all of it) goes in the initial load call. The
> other time usage is not an issue for me.
Which "initial load call"? More details please.
> So for geometry that's taking me 60 seconds to get on screen, that
> would be 55 seconds in the initial load call
bject:Re: [JAVA3D] Loading VRML from a URL with VRML97.jar crash. (and
plea for the source)
Alex Bowden wrote:
> I think its time to be surprised. Load speed is quite an issue. Some of
> these files take a minute or so to load on Xj3D and say 15 seconds on
> VRML97.
Justin,
If your files need to create many instances of the same class then you can
clone rather than dynamically instantiate (template pattern).
Sincerely,
Daniel Selman
Author - "Java 3D Programming"
http://www.manning.com/selman
-Original Message-
From: Discussion list for Java 3D A
Alex Bowden wrote:
> I think its time to be surprised. Load speed is quite an issue. Some of
> these files take a minute or so to load on Xj3D and say 15 seconds on
> VRML97. Its typically about 4 :1 hence I only currently use XJ3D when
> VRML97 has failed.
Which parts of the load time? I
entually be a single VRML geometry loader that I can use and rely on
Alex Bowden
[EMAIL PROTECTED]
-Original Message-
From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]
On Behalf Of Giles
Sent: 04 April 2002 18:41
To: [EMAIL PROTECTED]
Subject: Re: [
Alex Bowden wrote:
>I need to ask the following question but I would like to AVOID starting yet
>another flame war between the pro and anti VRML97.jar factions - so let me
>explain first:
>
>In my application I use both XJ3D and VRML97.jar loaders.
>
>I do this because the XJ3D loader will load s
I need to ask the following question but I would like to AVOID starting yet
another flame war between the pro and anti VRML97.jar factions - so let me
explain first:
In my application I use both XJ3D and VRML97.jar loaders.
I do this because the XJ3D loader will load some things that VRML97 will
Hi,
I am using ObjectFile to load a file called "cube.obj" (this is a simple txt
file that has been created using notepad). This file contains information
about the cube. Is the following the correct format of the information
contained in such a file.
v 1.0 1.0 1.0
v -1.0 1.0 1.0
v -1.0 -1.0 1.
Hello,
I've an application written in java and java3d,which can load VRML files. I
use theirfore the vrml97.jar file.
Are there any other ways to load 3D objects into java3D?
Because I've a machine designed in SolidWorks that is quiet large and when I
convert it to a VRML file it goes up to more
Hello,I've an application written in java
and java3d,which can load VRML files. Iuse theirfore the vrml97.jar
file.Are there any other ways to load 3D objects into java3D?Because
I've a machine designed in SolidWorks that is quiet large and when Iconvert
it to a VRML file it goes up to more
how to load 2 objects into the same universe .
these 2 objects are created in the 3d studio max and is exported as a vrml
file to be loaded into java 3d
but i have a problem loading these 2 objects into the universe .
i only manage to load one object .
Does anyone know how to do it . ?
_
>
> Ricardo
>
>
>- Original Message -
>From: "Kasparian, Raffi J." <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Monday, February 25, 2002 5:34 PM
>Subject: Re: [JAVA3D] loading a vrml
>
>
> > How much value
ent: Monday, February 25, 2002 5:34 PM
Subject: Re: [JAVA3D] loading a vrml
> How much value to the community do you think it would it be if I wrote a
> loader for 1.0?
>
> -Original Message-
> From: Justin Couch [mailto:[EMAIL PROTECTED]]
> Sent: Monday, February 25,
Kasparian, Raffi J. wrote:
> How much value to the community do you think it would it be if I wrote a
> loader for 1.0?
I'm not sure. Are there any people that still use 1.0 files?
Just thinking off the top of my head - it shouldn't be that hard to
build another JavaCC grammar for 1.0 and includ
How much value to the community do you think it would it be if I wrote a
loader for 1.0?
-Original Message-
From: Justin Couch [mailto:[EMAIL PROTECTED]]
Sent: Monday, February 25, 2002 2:22 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] loading a vrml
Kasparian, Raffi J. wrote:
>
Kasparian, Raffi J. wrote:
> I had managed to avoid trying to load a vrml file until now. Now I have a
> couple #VRML V1.0 ascii files that I would like to load into my j3d program.
I'm not surprised. I don't think any of the loaders can handle a 1.0
file. We
all support 2.0 and Xj3d will handle
I had managed to avoid trying to load a vrml file until now. Now I have a
couple #VRML V1.0 ascii files that I would like to load into my j3d program.
I tried NCSA's portfolio's display program with no success. It couldn't find
a VRMLSeparato(?) class. Then I tried the XJ3D DIYBrowser but it won't
Hi,
I am new to Java 3D and 3D graphics. I am trying to load some geometries using
the SunObjLoader that were created in 3D StudioMax and exported to .obj files.
The geometries load without error along with the textures, but the locations of
the objects seem wrong. E.g. I add a "room" branch gro
> Justin Knight wrote:
> The loader gives me a TransformGroup which can only appear once in the
> SceneGraph. Do
> I somehow need to pull the geometry and appearance info out from the
> scenegraph below
> that TransformGroup and add it to a new one?
Have a look at the SharedGroup/Link combo to
Title: Loading multiple copies of an object into a scene
Hi,
I'm sure this is really straightforward, please excuse the newbie question.
I'm using the starfire loader to load an object into my scene. This works fine,
but I want to put multiple copies of the object in different places in
> Can we please add this question into the FAQ (sorry if it's already
> there in the new version) because this questions gets asked nearly
> once a week.
Yup. You betcha!
--
Justin Couch http://www.vlc.com.au/~justin/
Freelance Java Consultant http://www.
Hi
Can we please add this question into the FAQ (sorry if it's already
there in the new version) because this questions gets asked nearly
once a week.
EOF,
J.D.
--
Jmark2k+1 (http://www.antiflash.net/jmark)
Test the performance of your PC online!
==
Try to use f.load(urlFile) instead of f.load(filename).
Hope this helps
Dani
--
Hi
I´ve tried to load a obj file from an applet like this:
ObjectFile f = new ObjectFile();
Scene s = null;
try{
URL urlFile = new URL(getCodeBase(), filename);
}catc
Hi
I´ve tried to load a obj file from an applet like this:
ObjectFile f = new ObjectFile();
Scene s = null;
try{
URL urlFile = new URL(getCodeBase(), filename);
}catch(MalformedURLException e){}
try{
s = f.load(filename);
}catch (FileNotFoundException e) {
send it to me. None of the 3DS
models I have here have animations. I'd like to know if it works.
-Kevin
- Original Message -
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 30, 2001 6:08 AM
Subject: Re: [JAVA3D] Loading
That's true, we started working on importing animation information with
our loader earlier this year. Unfortunately other work priorities
forced us to suspend working on that. It's possible the work on that
will resume in a month or two, but no guarantees.
- John Wright
Starfire Research
Justi
Daniel Moscoso wrote:
> Is there a loader to load , for example, the animation behavior of 3ds files? If so,
>what of the existing ones ?
AFAIK, none of the existing 3DS loaders support animations. I believe
JohnW is going to offer that as an option in the commercial version of
his loader (at l
Hi all !!
I' ve been working with several modelloaders like Starfire 3ds loader, SUN OBJ loader
or VRML loader. I wonder if it exists a loader that could load a possible animation
behavior of a model, like the LWS loader does (I suppose that the LWS files are
converted to scenes with Behavior'
ngs" <[EMAIL PROTECTED]>
Sent: Wednesday, August 29, 2001 12:29 PM
Subject: Fwd: Re: [JAVA3D] loading a 3ds file constructed in Amapi
> Adrian -- Your dates are set funny. This note from Aug 28 is set to Sep
13 (see below)
>
> This plays heck with my email software.
>
> ti
t; <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, August 21, 2001 7:11 PM
Subject: Re: [JAVA3D] loading a 3ds file constructed in Amapi
> Adrian,
>
> Most likely your sphere doesn't have a material applied (i.e. it's
> "invisible").
>
>
Rght
OK Thats that idea stomped on.
Thanks for the info
Cheers
A
- Original Message -
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, August 24, 2001 1:25 AM
Subject: Re: [JAVA3D] loading a 3ds file constructed in Amapi
> A
or) That there is a Shape3D
> present? Sorry I cant pay you for this work!
>
> Kind Regards
> Adrian
> - Original Message -
> From: "Adrian Meekings" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, September 12, 2001 10:32 AM
drian Meekings" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 12, 2001 10:32 AM
Subject: Re: [JAVA3D] loading a 3ds file constructed in Amapi
> Thankyou everyone for the help and suggestions.
> Ive just joined an Amapi user group but no luck yet.
>
t;[EMAIL PROTECTED]>
To: "Adrian Meekings" <[EMAIL PROTECTED]>
Sent: Thursday, August 23, 2001 12:24 AM
Subject: Re: [JAVA3D] loading a 3ds file constructed in Amapi
> Adrian,
>
> I loaded your sphere into 3D Studio Max. It clearly had no color
> associated with it.
rds
>A
>
>- Original Message -
>From: "Adrian Meekings" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Tuesday, September 11, 2001 1:31 PM
>Subject: Re: [JAVA3D] loading a 3ds file constructed in Amapi
>
>
>> Thanks Ill look into th
clear on exactly what
Im applying to the object?
Kind Regards
A
- Original Message -
From: "Adrian Meekings" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 11, 2001 1:31 PM
Subject: Re: [JAVA3D] loading a 3ds file constructed in Amapi
>
Thanks Ill look into this...
Your right I didnt realise that about modelers. Trap for young players.
Cheers
A
- Original Message -
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, August 22, 2001 11:11 AM
Subject: Re: [JAVA
Adrian,
Most likely your sphere doesn't have a material applied (i.e. it's
"invisible").
The best first step to debugging these issues is to look at the log
output. If you aren't getting any materials then you won't see
anything. Our loader doesn't render geometry unless it has a color.
Many p
Hello all
Im having dificulty seeing a simple sphere that Im loading using Starfire Research 3ds
loader (as a test) I placed ambient lighting within the scene
but still no luck. Can anyone please tell me what Im doing wrong?
The information to screen appears to inform me that the loader is work
Hi
Does anyone know if there is a way to load VRML V1.0 format data into Java
3D.
The xj3d loader will cope with V2.0 but seems to feel that V1.0 is just too
old.
Maybe there is a utility that would convert v1.0 to 2.0?
Thanks for any suggestions
Alex
riority: Normal
> X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700
> Date: Sat, 7 Jul 2001 21:41:18 +0200
> From: "clive.naicker" <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Loading Texture in *.obj
> To: [EMAIL PROTECTED]
>
> I am having problems loading ma
I am having problems loading materials into my .obj
models. The .mtl are in the same directory so are the jpg images, what
could I be doing wrong?
Clive
Is there any program to convert 3ds animation to LWS scenes ?
__
Bob Dengle wrote:
>
> I am pretty sure that there is currently no loader capable of loading
> animations.
Sorry for the late post, but the Lightwave loader loads animations.
//Rikard
=
Bob Dengle wrote:
>
> I am pretty sure that there is currently no loader capable of loading
> animations.
Sorry for the late post, but the Lightwave loader loads animations.
//Rikard
===
To unsubscribe, send email to [EMAIL
eds to start, you won't need to go back and do a lot of
math to determine what your triggerTime should be, especially if the Alpha
isn't a linear function of time.
-B.D.
>From: Daniel Moscoso <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]&
scoso <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Loading animation behaviour from 3ds files
>Date: Wed, 27 Jun 2001 19:11:59 +0100
>
>Hi all !
>
>I've been testing the 3ds model lo
http://www.web3d.org/
>From: Daniel Moscoso <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Loading animation behaviour from 3ds files
>Date: Wed, 27 Jun 2001 19:11:59 +0100
>
>Hi all !
&
Hi all !
I've been testing the 3ds model loading using 3DS loaders. I have still a question:
3ds format is a model format, but a 3ds model can be created by 3d Studio with
animation behaviour. I think that VRML files can also be created with animation
behaviour (I believe).
I have not tested
Hi all !!
I've been testing the loading of Java3D models. I usually work with OBJ and 3DS files.
Now I'm trying to load a j3d applet in an HTML page, and call it to re-load different
models according to the link I push (passing the filename and the scale as parameters
from the link call). I've
Hi All,
I have a simple model created in 3D Studio MMax. I
want to output VRML and manipulate the various
components of the model under user control in an
application. I have various behaviors set up, and I
think I can find the various model elements to attach
to. However, I am confused as to
d.gif"),this);
which also lets me store the image in a JAR file.
Thanks for your help.
Kind regards
--
Damir Arh
http://damir.gajba.net
- Original Message -
From: "J. Lee Dixon" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 12, 2000 3:11
AIL PROTECTED]]
Sent: Thursday, October 12, 2000 8:48 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Loading images with Java Plug-In in Internet
Explorer
Hello!
Yes, sure. I just wasn't attaching it as it works fine everywhere else
except in IE so I thought it's not a matter of code. Anyw
kered.gif",this);
72: app.setTexture((Texture2D) texLoader.getTexture());
Kind regards
--
Damir Arh
http://damir.gajba.net
- Original Message -
From: "J. Lee Dixon" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 12, 2000 12:59 PM
Subject: Re: [JAVA3
Can't tell what is going on just by seeing the stack dump; how about
showing a code snippet around line 71 of your Boing applet
-Original Message-
From: Damir Arh [mailto:[EMAIL PROTECTED]]
Sent: Thursday, October 12, 2000 5:12 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Lo
Hello!
I've written a small applet which uses textures with Java3D. This applet is
displayed fine in Netscape and in the AppletViewr but it fails in Internet
Explorer with the following error:
Error: in loading image
java.lang.NullPointerException
at com.sun.j3d.utils.image.TextureLoader.getTex
2000 8:53 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Loading terrains : Gforge ?
Where can I dowload a windwos version of Gforge ??
Thanks in advance..
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Where can I dowload a windwos version of Gforge ??
Thanks in advance..
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There are many popular ways to generate terrain, first there's the Foyer
transform(excuse the spelling) you can do the math in your program and generate
a QuadArray or TriangleArray. If you don't want to attempt the math, take a
look at Gforge, it's a command line DOS program which will generate a
Instead of developing a surface(terrain) for scratch using Java3D
arrays(linearray, quadarrays, etc)is it possible to load a surface
or terrain developed in another CAD package. If so, which package, where
can I find such a loader, how do I implement this using Java3D, and which
file format should
Vladimir Olenin wrote:
> But what if u use full url in wrl file and put the
> textures wrl model refers to outside the jar file it's being wrapped
> into? Actually i haven't tried it myself (all i did was loading wrl model
> without any textures from .jar file), but guess this should work out.
Y
JC> that the JAR file was located in? From memory, the J3D VRML loader
JC> doesn't have any capabilities at all for dealing with these issues.
Yes, i heard that too. But what if u use full url in wrl file and put the
textures wrl model refers to outside the jar file it's being wrapped
into? Actual
Vladimir Olenin wrote:
>
> Just jar the your.wrl file and load it via jar: protocol like this:
> jar:http:\\yourdomain\yourjar.jar!\your.wrl. For further information
> see API doc for JarURLConnection class.
The problem with this is that VRML itself is not defined to work from a
JAR file. Don Bru
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