Thanks Jeremy,
When using Linux with NVidia vcards you can enable
AntiAliasing and Anisotropic by setting enviroment
variables. In the Appendix E of nvidia's Linux
readme.txt - the same file which Jeremy points below -
has detailed information about it.
I added the below lines in my .profile f
Alessandro Borges wrote:
Abdalah,
you can improve the smoothness of your Java3D
application by enabling AntiAliasing (AA) and
Anisotropic Texture Filter.
The easiest way is to set a kind of AA throught your
video card control panel - specially if you have a
NVidia GForce card. There are several de
>> The easiest way is to set a kind of AA throught your
>> video card control panel - specially if you have a
>> NVidia GForce card. There are several degrees of
>> AntiAliansing available. Choose what best fits for
>> you.
>
> Where can I find this control panel? Perhaps somewhere in /usr/bin?
>
On Mon, 24 Nov 2003 09:39:17 -0300, Alessandro Borges
<[EMAIL PROTECTED]> wrote:
The easiest way is to set a kind of AA throught your
video card control panel - specially if you have a
NVidia GForce card. There are several degrees of
AntiAliansing available. Choose what best fits for
you.
Where ca
Abdalah,
you can improve the smoothness of your Java3D
application by enabling AntiAliasing (AA) and
Anisotropic Texture Filter.
The easiest way is to set a kind of AA throught your
video card control panel - specially if you have a
NVidia GForce card. There are several degrees of
AntiAliansing
e-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Behalf Of Osama Abdalah
Sent: Sunday, November 23, 2003 9:10 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Rendering quality
Hi all,
Iam randering a scene using J3D and i use text3D but
it seems that all lines are not sharp and the objects
are
API
[mailto:[EMAIL PROTECTED] Behalf Of Osama Abdalah
Sent: Sunday, November 23, 2003 9:10 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Rendering quality
Hi all,
Iam randering a scene using J3D and i use text3D but
it seems that all lines are not sharp and the objects
are not smooth,can any one tell
dered in high quality.
Cheers,
Bob Gray
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Behalf Of Osama Abdalah
Sent: Sunday, November 23, 2003 9:10 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Rendering quality
Hi all,
Iam randering a scene using J3D and
Hi all,
Iam randering a scene using J3D and i use text3D but
it seems that all lines are not sharp and the objects
are not smooth,can any one tell me what are the
parameters affecting the quality of the rendered image
Best Regards
__
Do you Yah
list for Java
3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Dean
KeelerSent: 25 January 2000 15:05To:
[EMAIL PROTECTED]Subject: [JAVA3D] Rendering
Quality
Hi All,
I have a question regarding the rendering
quality. Currently when I run my application, the line
> From: Dean Keeler <[EMAIL PROTECTED]>
>
> I have a question regarding the rendering quality. Currently when I run my
> application, the line created by to objects against each other looks very
> saw-toothed or jagged, not small jagged edges but large ones.
This sounds like what happens when th
Dean Keeler [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, January 25, 2000 10:05 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Rendering Quality
Hi All,
I have a question regarding the rendering quality. Currently when I run my
application, the line created by to objects against each other looks ver
Hi All,
I have a question regarding the rendering
quality. Currently when I run my application, the line created by to
objects against each other looks very saw-toothed or jagged, not small jagged
edges but large ones. The scene that is rendered is not as crisp as I
think it should be.
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