Re: [JAVA3D] Rendering quality

2003-11-24 Thread Alessandro Borges
Thanks Jeremy, When using Linux with NVidia vcards you can enable AntiAliasing and Anisotropic by setting enviroment variables. In the Appendix E of nvidia's Linux readme.txt - the same file which Jeremy points below - has detailed information about it. I added the below lines in my .profile f

Re: [JAVA3D] Rendering quality

2003-11-24 Thread Nikolai V. Chr.
Alessandro Borges wrote: Abdalah, you can improve the smoothness of your Java3D application by enabling AntiAliasing (AA) and Anisotropic Texture Filter. The easiest way is to set a kind of AA throught your video card control panel - specially if you have a NVidia GForce card. There are several de

Re: [JAVA3D] Rendering quality

2003-11-24 Thread Jeremy Booth
>> The easiest way is to set a kind of AA throught your >> video card control panel - specially if you have a >> NVidia GForce card. There are several degrees of >> AntiAliansing available. Choose what best fits for >> you. > > Where can I find this control panel? Perhaps somewhere in /usr/bin? >

Re: [JAVA3D] Rendering quality

2003-11-24 Thread Michael Pfeiffer
On Mon, 24 Nov 2003 09:39:17 -0300, Alessandro Borges <[EMAIL PROTECTED]> wrote: The easiest way is to set a kind of AA throught your video card control panel - specially if you have a NVidia GForce card. There are several degrees of AntiAliansing available. Choose what best fits for you. Where ca

Re: [JAVA3D] Rendering quality

2003-11-24 Thread Alessandro Borges
Abdalah, you can improve the smoothness of your Java3D application by enabling AntiAliasing (AA) and Anisotropic Texture Filter. The easiest way is to set a kind of AA throught your video card control panel - specially if you have a NVidia GForce card. There are several degrees of AntiAliansing

Re: [JAVA3D] Rendering quality

2003-11-23 Thread Christian Britton
e- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Osama Abdalah Sent: Sunday, November 23, 2003 9:10 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Rendering quality Hi all, Iam randering a scene using J3D and i use text3D but it seems that all lines are not sharp and the objects are

Re: [JAVA3D] Rendering quality

2003-11-23 Thread Michael Pfeiffer
API [mailto:[EMAIL PROTECTED] Behalf Of Osama Abdalah Sent: Sunday, November 23, 2003 9:10 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Rendering quality Hi all, Iam randering a scene using J3D and i use text3D but it seems that all lines are not sharp and the objects are not smooth,can any one tell

Re: [JAVA3D] Rendering quality

2003-11-23 Thread RWGRAY
dered in high quality. Cheers, Bob Gray -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Osama Abdalah Sent: Sunday, November 23, 2003 9:10 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Rendering quality Hi all, Iam randering a scene using J3D and

[JAVA3D] Rendering quality

2003-11-23 Thread Osama Abdalah
Hi all, Iam randering a scene using J3D and i use text3D but it seems that all lines are not sharp and the objects are not smooth,can any one tell me what are the parameters affecting the quality of the rendered image Best Regards __ Do you Yah

Re: [JAVA3D] Rendering Quality

2000-01-25 Thread Daniel Selman
list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Dean KeelerSent: 25 January 2000 15:05To: [EMAIL PROTECTED]Subject: [JAVA3D] Rendering Quality Hi All,   I have a question regarding the rendering quality.  Currently when I run my application, the line

Re: [JAVA3D] Rendering Quality

2000-01-25 Thread Doug Gehringer
> From: Dean Keeler <[EMAIL PROTECTED]> > > I have a question regarding the rendering quality. Currently when I run my > application, the line created by to objects against each other looks very > saw-toothed or jagged, not small jagged edges but large ones. This sounds like what happens when th

Re: [JAVA3D] Rendering Quality

2000-01-25 Thread Casteel, Don
Dean Keeler [mailto:[EMAIL PROTECTED]] Sent: Tuesday, January 25, 2000 10:05 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Rendering Quality Hi All, I have a question regarding the rendering quality. Currently when I run my application, the line created by to objects against each other looks ver

[JAVA3D] Rendering Quality

2000-01-25 Thread Dean Keeler
Hi All,   I have a question regarding the rendering quality.  Currently when I run my application, the line created by to objects against each other looks very saw-toothed or jagged, not small jagged edges but large ones.  The scene that is rendered is not as crisp as I think it should be.