Re: [JAVA3D] Thread vs Behavior

2003-08-25 Thread Lewis Walker
PROTECTED] Subject: Re: [JAVA3D] Thread vs Behavior Ralf, In using the behavior you are tying yourself to the frame rate your machine is able to achieve. With a thread you might slow down rendering (by keeping the machine busy in your thread) but your thread could process potentially thousands of

Re: [JAVA3D] Thread vs Behavior

2003-08-25 Thread John Wright
Ralf, In using the behavior you are tying yourself to the frame rate your machine is able to achieve. With a thread you might slow down rendering (by keeping the machine busy in your thread) but your thread could process potentially thousands of times per frame. - John Wright Starfire Research

[JAVA3D] Thread vs Behavior

2003-08-25 Thread Ralf Bednarz
hello Why is a behavior that wakes up every frame and do some setTransform() slower than a thread that does almost the same? I read information of a transfrom3d and want to update the positon of an object in my scene. But when I use abehavior that wakes up on ElapsedFrame(1) my whole application