Re: [JAVA3D] multiple window

2000-01-03 Thread Thomas Ruge
Marco Lohse wrote: hi Thomas, maybe you are looking for Screen3D.setHeadTracker...() and setTrackerBase...() ? Marco.   Thanx Marco, i tried it yesterday. The problem is, if i make Screen3D.setHeadTracker() for a Canvas3D, then this transform is used for all Canvas3D attached to the same View Obj

Re: [JAVA3D] multiple window

2000-01-03 Thread Marco Lohse
hi Thomas, maybe you are looking for Screen3D.setHeadTracker...() and setTrackerBase...() ? Marco. Thomas Ruge wrote: > > we have a 180 degree projection wall running with 3 projectors. These > 3 projectors get there input from 3 graphic cards on one PC. This > installation is a "fish tank" (also

[JAVA3D] multiple window

2000-01-03 Thread Thomas Ruge
we have a 180 degree projection wall running with 3 projectors. These 3 projectors get there input from 3 graphic cards on one PC. This installation is a "fish tank" (also explained in the API Spec. Appendix C ) like environment, to produce correct images of our virtual worlds, we want to use Jav