[JAVA3D] ObjectFile loader

2000-01-03 Thread iñigo recio
Hi all and happy new year, I developed a Java3D browser with Jbuilder3.0, and works fine. But when I make a jar file and run with jre, i found next exception in the obj loader: Loading D:\JBuilder3\java\bin\Geometry\base_torno.obj . . . java.lang.NullPointerException at com.sun.j3d.loaders.

[JAVA3D] framerate

2000-01-03 Thread Sten Leijskens
Hi there, Can sommebody help me with somme code to display the framerate you are getting with java 3D ? Thanks ! === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INT

Re: [JAVA3D] framerate

2000-01-03 Thread Joerg 'Herkules' Plewe
What about _Graphics.drawString( "FPS: 0.2" 0, fontheight ); Sorry, couldn't resist ;-)) - J Joerg 'Herkules' Plewe HARDCODE Development http://www.hardcode.de > -Original Message- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED]]On Behalf Of Sten Leijskens

Re: [JAVA3D] Java3D API tutorials and books

2000-01-03 Thread Mike Goldwater
Hi, I have been rather disappointed by the introductory reading matter, including Plug and Play Java3d which I am afraid contains many what might be charitably called misprints. However it does give you the first step up the very steep learning curve and for this reason might be recommended. Afte

[JAVA3D] Application with Java 3D (2)

2000-01-03 Thread Claude Fuhrer
Hello My last question was probably bad formulated. May I try again ? I'm trying to transform an applet which use Java 3D in an application. My applet is now: public class Pick2 extends Applet { . .. public static void main(String argv[]) { BranchGroup group; n

[JAVA3D] multiple window

2000-01-03 Thread Thomas Ruge
we have a 180 degree projection wall running with 3 projectors. These 3 projectors get there input from 3 graphic cards on one PC. This installation is a "fish tank" (also explained in the API Spec. Appendix C ) like environment, to produce correct images of our virtual worlds, we want to use Jav

Re: [JAVA3D] Java3D API tutorials and books

2000-01-03 Thread Jamie Works
Hey Mike lemme know when U start workin on that book, all the material Ive gotten(ready to run J3d, Java3d API specification) is bullshit to so I wouldnt mind helpin or readin ur material. --- Mike Goldwater <[EMAIL PROTECTED]> wrote: > Hi, > > I have been rather disappointed by the introductory

Re: [JAVA3D] multiple window

2000-01-03 Thread Marco Lohse
hi Thomas, maybe you are looking for Screen3D.setHeadTracker...() and setTrackerBase...() ? Marco. Thomas Ruge wrote: > > we have a 180 degree projection wall running with 3 projectors. These > 3 projectors get there input from 3 graphic cards on one PC. This > installation is a "fish tank" (also

[JAVA3D] Java3D self certification process

2000-01-03 Thread John Stampfl
Ken, HP has finished their port and passed the TCK. They want to know how to proceed from here. >Hi, > I would like to find out what the procedure is to self certify >Java3d. We have licensed Java3D and finished the port. We have >run the TCK for Java3D and all the tests have passed.

Re: [JAVA3D] multiple window

2000-01-03 Thread Thomas Ruge
Marco Lohse wrote: hi Thomas, maybe you are looking for Screen3D.setHeadTracker...() and setTrackerBase...() ? Marco.   Thanx Marco, i tried it yesterday. The problem is, if i make Screen3D.setHeadTracker() for a Canvas3D, then this transform is used for all Canvas3D attached to the same View Obj

Re: [JAVA3D] Java3D API tutorials and books

2000-01-03 Thread Janet Song
Hi good idea... i am hunting high and low for at least a good reference on veiwing platforms all the stuff out there just tell u about them , they dont show any working examples now have to crack my poor head to come out with something just so i can change the viewing without using sim

Re: [JAVA3D] Java3D API tutorials and books

2000-01-03 Thread Allen McPherson
Janet Song wrote: > i am hunting high and low for at least a good reference on veiwing... and Mike Goldwater wrote: > I am minded to write my own book. OK, OK! I'm working hard to finish my book, and I know of at least two other books that are on the way too. For now,

Re: [JAVA3D] framerate

2000-01-03 Thread Olivier fillon
On Canvas3D, the post render method is called after each rendering (Yopu could probably use post swap as well to take iunto account the swap time?), just create a global counter and timer and increment/update them in this method..i believe there is already existing code around but it is not a big

Re: [JAVA3D] framerate

2000-01-03 Thread Allen McPherson
Olivier fillon wrote: > On Canvas3D, the post render method is called after each rendering (Yopu > could probably use post swap as well to take iunto account the swap time?), > just create a global counter and timer and increment/update them in this > method..i believe there is already existing

Re: [JAVA3D] framerate

2000-01-03 Thread Daniel Selman
Sten, You can also use: View.getFrameNumber() To achieve very much the same thing. Or: View.getFrameStartTimes(long[] times) to calculate a running average. Sincerely, Daniel Selman [EMAIL PROTECTED] http://www.tornadolabs.com -Original Message- From: Discussion list for Java

Re: [JAVA3D] framerate

2000-01-03 Thread Olivier fillon
Thanks, Allen, This is definitively the way to go: I have already used this successfully: these new year celebrations had clouded my brain: I did not even thought about it Thanks for your input. O. >You can also create a behavior with either of the following >wakeup criteria: > >

Re: [JAVA3D] Java3D API tutorials and books

2000-01-03 Thread Janet Song
Hi Allen Thanks a million for the help... i will try these out and let u know :-) cheers... bye -Original Message- From: Allen McPherson [SMTP:[EMAIL PROTECTED]] Sent: Tuesday, January 04, 2000 4:44 AM To: [EMAIL PROTECTED] Subject:Re: [JAVA3D] Java3D API tutorials and b

[JAVA3D] simpleuniverse specs

2000-01-03 Thread Janet Song
hi all, how do i get the source of simpleuniverse? i tried looking in the src directory of jdk and tried to execure the jar file (is that the right way?) but got an erroe thanks in advance bye ^_-_^ === To unsubsc

[JAVA3D] i found simpleuniverse specs

2000-01-03 Thread Janet Song
Hi all. i found the simpleuniverse specs so no need to reply to my question about where to find it... come to think of it, it wasnt a very smart question... hehehhehehe bye === To unsubscribe, send email to [EMAIL PROT

Re: [JAVA3D] Java3D in JBuilder 2

2000-01-03 Thread Eric Arnold
I am still getting messages like // CONSTRUCTOR implementation not available when I try to look at the different 3D classes... is there any way to change it so it will actually provide me with useful information on how the functions work? Thanks for all your help Eric ==

Re: [JAVA3D] Java3D in JBuilder 2

2000-01-03 Thread Olivier fillon
One way to solve this if you can not have access to the src is to "decompile" the jar and point jbuilder to these created src. As I am not really sure if it is within the term of the licence, i will not tell you more I say this as I understand your problem is the absence of the j3d src?? If not, j