[JAVA3D] Contact Point

2001-05-18 Thread sergio baruti
Hi, my problem is to calculate the contact point , or in general the contactsurface , between two bodies that collide ( using the real geometry ) .Is it possible to get from Java 3D such informations or is it necessary tocreate a new method to calculate them ?It would be a very onerous job !

[JAVA3D] regular java question, Pointer needed

2001-05-18 Thread Townsworld
Hello everyone,     I was wondering if anyone knew of some good online tutorials on using the jit compiler and creating executable jar files. By good I mean, explanations of what the user would need to run them, what I need to supply in the jar file, and steps to create them. Thanks in advan

Re: [JAVA3D] Contact Point

2001-05-18 Thread Justin Couch
> sergio baruti wrote: > Is it possible to get from Java 3D such informations or is it > necessary to create a new method to calculate them ? You will need to do this yourself. Java3D does not provide object to object collision detection. > It would be a very onerous job ! Yes. For the first p

[JAVA3D] Help!

2001-05-18 Thread Jonathan Albert C. Vallar
Hello! I would to ask how I be able to get the Vector3d (or point) or the transform3d object of the TranformGroup for a Shape3d object. Should I set the appropriate capability bits and what method in the Transform3d object should I use to obtain the vector? This will be used to create a new vecto

Re: [JAVA3D] Help!

2001-05-18 Thread Kris Korstjens
- Original Message - From: "Jonathan Albert C. Vallar" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, May 18, 2001 11:15 AM Subject: [JAVA3D] Help! > Hello! > > I would to ask how I be able to get the Vector3d (or point) or the > transform3d object of > the TranformGroup for a

[JAVA3D] Detach etc

2001-05-18 Thread Neil Woodhouse
Hi, I have recently an application for a geomatics network simulation. Everything has been working fine until I decided that it would be beneficial to modify the input parameters. I seem to be running around in circles and without an example fear that a solution may not be close. I have foll

Re: [JAVA3D] Detach etc

2001-05-18 Thread Crossley, Allistair
I can't remember exactly but SimpleUniverse has 2 methods for attaching and detaching the BranchGroup that attahces to the Locale. You'll need to make sure your main BG has the capability ALLOW_DETACH (or something like that!) specified. When you call this you can modify the scenegraph before rea

Re: [JAVA3D] Fog (Linear) Differing Results

2001-05-18 Thread Yazel, David J.
You probably ended up with some ignorant management type who didn't know that Internet Explorer was free. Funny how companies get so big they become paralyzed by their own mass. -Original Message- From: John Wright [mailto:[EMAIL PROTECTED]] Sent: Friday, May 18, 2001 7:51 AM To: [EMAIL

Re: [JAVA3D] Fog (Linear) Differing Results

2001-05-18 Thread John Wright
Philip, you don't mind if I rant for a second do you? As you said "report all driver bugs" or more generically "report all bugs". But there is a flip side of this too. The companies need to listen to the bugs that are reported. Many companies deal with customers so poorly that we lose our moti

[JAVA3D] Test program (fwd) for Grafic card question

2001-05-18 Thread Desiree Hilbring
Hi, I tried to reconstruct a similar scene as in my real application. In the test program you can rotate and zoom. My problem is the intersection between the two planes with a front clipping distance of 1, as I need for the zooming the intesection line is somewhat triangled. With a front clippi

[JAVA3D] Resetting OrbitBehavior

2001-05-18 Thread J. Lee Dixon
Just started playing with OrbitBehavior. Is there an (easy) way to reset the view once you have orbited/translated into nowhere? I tried doing a ViewPlatform.setNominalViewTransform(), which brings things back into view, but OrbitBehavior remembers his last translation/rotation/zoom settings and

[JAVA3D] When this bug will be fixed ?

2001-05-18 Thread Firas MOHAMED
Hi all ! It seems that there is this bug between Canvas3D and the JInternalFrame. Canvas3D is an heavy weight. JInternalFrame is a light weight. As a result when two JInternalFrame switching from one to another, the canvas3D is always in front even if the JInternalFrame , which contains it,

[JAVA3D] Sunlight effect !!

2001-05-18 Thread Tina Manoharan Valappil
I have a directional light in the scene and i also included a pointlight under the ViewingTransform (vpTrans) so I thought that when I navigate I will have light around me, but then I find that even if i move a little away from the objects in my scene they r

Re: [JAVA3D] Fog (Linear) Differing Results

2001-05-18 Thread Philip Taylor
MS is a large company. I work in DirectX. I try to be helpful wrt DirectX. I have a reputation for that, and have been doing that for as long as there has been a Direct3D. Thats my thing. I cant be responsible for any actions other than my own. I tried to be helpful here in relation to 3D; specif

Re: [JAVA3D] When this bug will be fixed ?

2001-05-18 Thread Josh Richmond
Hi Firas, I can't speak for Sun re their timeline or priorities, but I know there has been a lot of discussion previously if you search the archives and bug database. My solution is to make my internal dialogs JFrames. Maybe this won't work for you, but it suits my purposes fine. Josh --

Re: [JAVA3D] Fog (Linear) Differing Results

2001-05-18 Thread John Wright
Philip, I'm sure Microsoft employs MANY fine people and I for one greatly appreciate your participation on this forum. I didn't intend any blame toward you (or Microsoft). I was simply pointing out how very often our contact with various companies leads us to be less than enthusiastic about tryi

[JAVA3D] Temporary "unsubscribe"???

2001-05-18 Thread Paraskevas Orfanides
I probably shouldn't be sending this here, but I didn't know who to ask. I will be on vacations for the next 3 months and I would wish not to recieve any emails from this list in the meanwhile. Is there a way I can request to pause it for 3 months or Must I unsubsribe and subscribe again when I

Re: [JAVA3D] Fog (Linear) Differing Results

2001-05-18 Thread Philip Taylor
first, let me thank John for such a forthwright apology and explanation. very gracious and graciously accepted. now, on to the meat of what he talks about. yes, it can be frustrating when companies dont respond. there is nothing we can do about that. fwiw, 3Dfx last year was in its death-throes.

Re: [JAVA3D] Resetting OrbitBehavior

2001-05-18 Thread David Yazel
Hmmm I use the OrbitBehavior in one of our utility programs. As a test I created a button which did this: void jButton1_actionPerformed(ActionEvent e) { Transform3D t = new Transform3D(); t.lookAt(new Point3d(100,0,100),new Point3d(0,0,0),new Vector3d(0,1,0)); t.