[JAVA3D] searching j3d-utils-src.jar

2004-06-17 Thread Claude Fuhrer
Hi, can somebody give me a pointer where I can download the file j3d-utils-src.jar ? I'm working with the Blackdown version 1.3.1 (for Linux) and I did not find this file within the SDK package. Thank you for your help claude =

Re: [JAVA3D] searching j3d-utils-src.jar

2004-06-17 Thread Rob Parry
%JAVA_HOME% ? on Windows it's there anyway, I struggled to find it too. Rob - Original Message - From: "Claude Fuhrer" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, June 17, 2004 8:27 AM Subject: [JAVA3D] searching j3d-utils-src.jar > Hi, > > can somebody give me a point

Re: [JAVA3D] searching j3d-utils-src.jar

2004-06-17 Thread michaelpfeiffer
You can find it directly within the directory of the SDK. If you use the Java-package from Sun, the path is /usr/java/j2sdk1.4.2_04/java3d-utils-src.jar Of course you have to install the J3D-SDK first ;-) On Thu, 17 Jun 2004 09:27:21 +0200, Claude Fuhrer <[EMAIL PROTECTED]> wrote: Hi, can somebody

[JAVA3D] how to correctly set texture coordinates on TriangleFanArrays

2004-06-17 Thread Juan Carlos Bermudez
Hello everyone, first, let me thank all of those who replied to my message concercing the display of an image which shouldn't be tiled over the surface of a QuadArray. Going one step further I've create an TriangleFanArray whose form represents an octogon (with 10 points, having [0] the cent

Re: [JAVA3D] how to correctly set texture coordinates on TriangleFanArrays

2004-06-17 Thread Juan Carlos Bermudez
Hello everyone again, got it, I think I've figure my problem out, at least I've got the result I wanted. This is how I proceeded, please tell me if this could be improved. I have a TriangleFanArray with 10 vertices. Vertice 0 is the center of the octogon, vertice 1 through 9 are positioned on

[JAVA3D] ANNOUNCEMENT: Java 3D @ JavaOne 2004

2004-06-17 Thread Kevin Rushforth
Good afternoon, This message is for those who are attending the JavaOne 2004 conference in San Francisco, June 28-July 1. The Java 3D team will be staffing booth 927 in the Pavilion. http://www.javaone04.com/catalog/exhibitors.do?action=detail&id=1035 We will also be hosting a Birds of a Feathe

Re: [JAVA3D] how to correctly set texture coordinates on TriangleFanArrays

2004-06-17 Thread Alessandro Borges
Juan, take a look at Java3D Tutorial : http://java.sun.com/products/java-media/3D/collateral/index.html#tutorial I guess the Chapter 3 and 7 will help you. Alessandro --- Juan Carlos Bermudez <[EMAIL PROTECTED]> escreveu: > Hello everyone again, > > got it, I think I've figure my problem out,

Re: [JAVA3D] ANNOUNCEMENT: Java 3D @ JavaOne 2004

2004-06-17 Thread David Du
HI, I remember I learned from j3d website that Sun has let the last employee of Java3D team leave, so there are no Java3D team anymore in Sun, how come there will be a Sun Java 3D team staffing booth 927 in the Pavilion? Thanks David -Original Message- From: Discussion list for Java 3D A

[JAVA3D] "Invert" in Transform3D

2004-06-17 Thread Chaohui Zhu
Hi, all,   Who can tell me what's the mean of Invert in Transform3D, thanks.                 Randy

Re: [JAVA3D] "Invert" in Transform3D

2004-06-17 Thread NUSSBAUM Pascal
Dear Sir,   The followings :    void invert()   Inverts this transform in place.  void invert(Transform3D t1)   Sets the value of this transform to the inverse of the passed Transform3D parameter.   are members of t3d…