On 24/06/2021 1:52 pm, Chavoux Luyt via lazarus wrote:
> The idea is a "game-like" first-person shooter interface where
> instead of a desktop with various virtual desktops or a start menu, you
> have a house (or a castle or whatever) in which you move, open different
> doors with different rooms,
Chavoux Luyt via lazarus schrieb am Do.,
24. Juni 2021, 14:53:
> (although it would have been nice if Lazarus could add packages like
> Delphi without needing to recompile the whole IDE - compile the package to
> a .dll or .so and simply link into it from the IDE?).
>
Simply using ordinary
On 2021/06/24 14:52, Chavoux Luyt via lazarus wrote:
Questions:
1. Is it possible to write a 3D desktop environment (with similar
functionality to KDE/Gnome) in Lazarus?
2. Is Lazarus a good tool for writing such a desktop environment?
Why/why not?
3. Are there better alternatives
On Thu, 24 Jun 2021, Chavoux Luyt via lazarus wrote:
Hi
Background:
I have played a bit with Lazarus over the years, but have never used it to
write any big or commercial projects (I have used both older versions of
Delphi, C++ Builder and Visual Studio with C# for that). However, it seems
Hi
Background:
I have played a bit with Lazarus over the years, but have never used it to
write any big or commercial projects (I have used both older versions of
Delphi, C++ Builder and Visual Studio with C# for that). However, it seems
to me as if modern Lazarus has everything and more than