On 6/6/07, Graeme Geldenhuys <[EMAIL PROTECTED]> wrote:
If you where talking about my screenshot, it is because I cheated. See
my previous post. :) Felipe's screenshot uses Graphics32, mine
doesn't.
This would be possible without cheating in case one implements a
lcl-fpgui backend for graphics
On 6/5/07, Graeme Geldenhuys <[EMAIL PROTECTED]> wrote:
Interesting is the difference in color Green. Felipe, why is your
green rectangles so dark?
I am using the default RGB color profile from my Macintosh. I would
just say that my macintosh transforms my RGB = ($00, $FF, $00) into a
darker g
On 6/5/07, Marc Weustink <[EMAIL PROTECTED]> wrote:
This was the same list I got impressed.
I think it is possible to use aggpas as a backend for a LCL compatible
canvas. At work I already did some experiments with moving aggpas demos
to a delphi form without agg controls and with with delphi con
On 6/5/07, Christian Budde <[EMAIL PROTECTED]> wrote:
Graeme Geldenhuys schrieb:
> Interesting is the difference in color Green. Felipe, why is your
> green rectangles so dark?
And why is your line so aliased ;-)
hehehe I was cheating! I used plain Canvas.DrawLine() functions
in fpGUI w
Graeme Geldenhuys schrieb:
Interesting is the difference in color Green. Felipe, why is your
green rectangles so dark?
And why is your line so aliased ;-)
Christian
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Graeme Geldenhuys wrote:
On 6/5/07, Christian Budde <[EMAIL PROTECTED]> wrote:
Graphics32 is more Delphi orientated I would say. AggPas is more or less
a bunch of classes and routines, while Graphics32 is somehow more
integrated. At lest in my eyes.
When I looked at AggPas for a possible inclu
On 6/5/07, Christian Budde <[EMAIL PROTECTED]> wrote:
Graphics32 is more Delphi orientated I would say. AggPas is more or less
a bunch of classes and routines, while Graphics32 is somehow more
integrated. At lest in my eyes.
When I looked at AggPas for a possible inclusion in fpGUI's painting
b
On 6/5/07, Graeme Geldenhuys <[EMAIL PROTECTED]> wrote:
On 6/5/07, Felipe Monteiro de Carvalho
<[EMAIL PROTECTED]> wrote:
> I attached a simple example and a screenshot of the same example
> running under Mac OS X with the native carbon interface.
And the same demo under fpGUI... ;-)
Intere
Hi,
So what is the difference between graphics32 and AggPas
[http://aggpas.org/]...? It sounds like they are trying to do the
same thing - well maybe for the untrained eye. :-)
Graphics32 is more Delphi orientated I would say. AggPas is more or less
a bunch of classes and routines, while Graphi
On 6/5/07, Felipe Monteiro de Carvalho
<[EMAIL PROTECTED]> wrote:
I attached a simple example and a screenshot of the same example
running under Mac OS X with the native carbon interface.
And the same demo under fpGUI... ;-)
--
Graeme Geldenhuys
General error, hit any user to continue.
<>
On 6/5/07, Felipe Monteiro de Carvalho
<[EMAIL PROTECTED]> wrote:
For those that don't know graphics32, it's a graphics library. Here is
the website: http://www.graphics32.org/wiki/
So what is the difference between graphics32 and AggPas
[http://aggpas.org/]...? It sounds like they are tryin
Sounds very interesting.
Please keep us posted!
Felipe Monteiro de Carvalho wrote:
Hello,
I just thougth that the nice gentlement (and madams) that visit this
mailling list would like to know that there is a project to port
Graphics32 to Lazarus.
For those that don't know graphics32, it's a g
Hi Felipe and all Lazarus-Lovers,
I attached a simple example and a screenshot of the same example
running under Mac OS X with the native carbon interface.
I didn't know that you were that far!
I think it's time to install Lazarus on my brand new Macbook NOW! :-D
Furthermore I think should hur
Hello,
I just thougth that the nice gentlement (and madams) that visit this
mailling list would like to know that there is a project to port
Graphics32 to Lazarus.
For those that don't know graphics32, it's a graphics library. Here is
the website: http://www.graphics32.org/wiki/
This isn't read
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