Re: [libav-devel] [PATCH] d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY

2017-07-04 Thread Diego Biurrun
On Tue, Jul 04, 2017 at 10:18:21PM +0300, Martin Storsjö wrote: > --- a/configure > +++ b/configure > @@ -4894,7 +4894,14 @@ fi > > # d3d11va requires linking directly to dxgi and d3d11 if not building for > # the desktop api partition > -enabled LoadLibrary || d3d11va_extralibs="-ldxgi

Re: [libav-devel] [PATCH] d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY

2017-07-04 Thread Diego Biurrun
On Tue, Jul 04, 2017 at 10:57:41PM +0300, Martin Storsjö wrote: > On Tue, 4 Jul 2017, wm4 wrote: > >On Tue, 4 Jul 2017 22:18:21 +0300 Martin Storsjö wrote: > >>--- a/libavutil/hwcontext_d3d11va.c > >>+++ b/libavutil/hwcontext_d3d11va.c > >>@@ -47,6 +47,13 @@ > >> > >>+#ifdef

Re: [libav-devel] [PATCH] d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY

2017-07-04 Thread wm4
On Tue, 4 Jul 2017 22:57:41 +0300 (EEST) Martin Storsjö wrote: > On Tue, 4 Jul 2017, wm4 wrote: > > > On Tue, 4 Jul 2017 22:18:21 +0300 > > Martin Storsjö wrote: > > > >> If using the winstore compat library, a fallback LoadLibrary > >> function does

Re: [libav-devel] [PATCH] d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY

2017-07-04 Thread Martin Storsjö
On Tue, 4 Jul 2017, wm4 wrote: On Tue, 4 Jul 2017 22:18:21 +0300 Martin Storsjö wrote: If using the winstore compat library, a fallback LoadLibrary function does exist, that only calls LoadPackagedLibrary though (which doesn't work for dynamically loading d3d11 DLLs).

Re: [libav-devel] [PATCH] d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY

2017-07-04 Thread wm4
On Tue, 4 Jul 2017 22:18:21 +0300 Martin Storsjö wrote: > If using the winstore compat library, a fallback LoadLibrary > function does exist, that only calls LoadPackagedLibrary though > (which doesn't work for dynamically loading d3d11 DLLs). > > Therefore explicitly check

Re: [libav-devel] [PATCH] d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY

2017-07-04 Thread Luca Barbato
On 7/4/17 9:18 PM, Martin Storsjö wrote: > If using the winstore compat library, a fallback LoadLibrary > function does exist, that only calls LoadPackagedLibrary though > (which doesn't work for dynamically loading d3d11 DLLs). > > Therefore explicitly check the targeted API family instead. >

[libav-devel] [PATCH] d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY

2017-07-04 Thread Martin Storsjö
If using the winstore compat library, a fallback LoadLibrary function does exist, that only calls LoadPackagedLibrary though (which doesn't work for dynamically loading d3d11 DLLs). Therefore explicitly check the targeted API family instead. --- configure | 9 -

Re: [libav-devel] [PATCH 05/25] avtools: Use the new channel layout API in AVFrame

2017-07-04 Thread Luca Barbato
On 7/4/17 6:18 PM, Vittorio Giovara wrote: > On Tue, Jul 4, 2017 at 6:50 AM, Luca Barbato wrote: >> On 6/29/17 12:10 AM, Vittorio Giovara wrote: >>> --- >>> avtools/avconv.c| 2 +- >>> avtools/avconv_filter.c | 2 +- >>> avtools/avplay.c| 4 ++-- >>> 3 files

Re: [libav-devel] [PATCH] [RFC] Add Cinepak encoder

2017-07-04 Thread Vittorio Giovara
On Tue, Jul 4, 2017 at 11:59 AM, Diego Biurrun wrote: > From: Tomas Härdin > > Signed-off-by: Diego Biurrun > --- > > The whole set squashed together, to ease Luca's review. IMO that's also how the set should be squashed and pushed, with a clear commit

Re: [libav-devel] [PATCH 05/25] avtools: Use the new channel layout API in AVFrame

2017-07-04 Thread Vittorio Giovara
On Tue, Jul 4, 2017 at 6:50 AM, Luca Barbato wrote: > On 6/29/17 12:10 AM, Vittorio Giovara wrote: >> --- >> avtools/avconv.c| 2 +- >> avtools/avconv_filter.c | 2 +- >> avtools/avplay.c| 4 ++-- >> 3 files changed, 4 insertions(+), 4 deletions(-) >> >> diff

[libav-devel] [PATCH] [RFC] Add Cinepak encoder

2017-07-04 Thread Diego Biurrun
From: Tomas Härdin Signed-off-by: Diego Biurrun --- The whole set squashed together, to ease Luca's review. Changelog|1 + doc/general.texi |2 +- libavcodec/Makefile |1 + libavcodec/allcodecs.c |

Re: [libav-devel] Bug in -loop feature

2017-07-04 Thread Peter Große
On Wed, 28 Jun 2017 00:31:16 +0200 Peter Große wrote: > Hello. > > I've problems playing a short clip [1] in a continuous loop using the -loop > option and I'm not sure, how to fix this. > > Running > avconv -loop -1 -i in.mp4 -qscale 2 out.avi

Re: [libav-devel] [PATCH 8/9] cinepakenc: misc small changes

2017-07-04 Thread Diego Biurrun
On Mon, Jul 03, 2017 at 08:18:32PM +0200, Luca Barbato wrote: > On 6/28/17 12:27 AM, Diego Biurrun wrote: > > --- a/libavcodec/cinepakenc.c > > +++ b/libavcodec/cinepakenc.c > > @@ -212,10 +211,10 @@ static av_cold int cinepak_encode_init(AVCodecContext > > *avctx) > > if

Re: [libav-devel] [PATCH 17/25] channel_layout: Add Ambisonic components and channel order

2017-07-04 Thread Luca Barbato
On 6/29/17 12:11 AM, Vittorio Giovara wrote: > Signed-off-by: Vittorio Giovara > --- > libavutil/channel_layout.c | 86 > -- > libavutil/channel_layout.h | 33 ++ > 2 files changed, 116 insertions(+), 3

Re: [libav-devel] [PATCH 05/25] avtools: Use the new channel layout API in AVFrame

2017-07-04 Thread Luca Barbato
On 6/29/17 12:10 AM, Vittorio Giovara wrote: > --- > avtools/avconv.c| 2 +- > avtools/avconv_filter.c | 2 +- > avtools/avplay.c| 4 ++-- > 3 files changed, 4 insertions(+), 4 deletions(-) > > diff --git a/avtools/avconv.c b/avtools/avconv.c > index 8dd11bb5fc..42cbfef592 100644

Re: [libav-devel] [PATCH] lavr: switch to the new channel layout API

2017-07-04 Thread Luca Barbato
On 6/29/17 10:17 PM, Vittorio Giovara wrote: > From: Anton Khirnov > > Set a whitelist of supported channel order. > > Signed-off-by: Vittorio Giovara > --- > libavresample/audio_mix.c| 148 ++-- > libavresample/audio_mix_matrix.c

Re: [libav-devel] [PATCH 04/25] avframe: switch to the new channel layout API

2017-07-04 Thread Luca Barbato
On 6/29/17 12:10 AM, Vittorio Giovara wrote: > From: Anton Khirnov > > Signed-off-by: Vittorio Giovara > --- > libavcodec/decode.c | 67 > libavcodec/encode.c | 9 ++ > libavutil/frame.c | 88 >

Re: [libav-devel] [PATCH 03/25] lavc: deprecate channel count/layout changing side data

2017-07-04 Thread Luca Barbato
On 6/29/17 12:10 AM, Vittorio Giovara wrote: > From: Anton Khirnov > > They are incompatible with the new channel layout scheme and no decoder > uses them. > > Signed-off-by: Vittorio Giovara > --- > libavcodec/avcodec.h | 5 + >

Re: [libav-devel] bitstream read_vlc inline and vorbis example

2017-07-04 Thread Luca Barbato
On 5/21/17 5:47 PM, Luca Barbato wrote: > Order changed and content as Anton asked. > Ping. I'd like to at least have vorbis and flac merged. ___ libav-devel mailing list libav-devel@libav.org https://lists.libav.org/mailman/listinfo/libav-devel

Re: [libav-devel] [PATCH 2/9] cinepakenc: fixes and improvements

2017-07-04 Thread Luca Barbato
On 6/28/17 12:27 AM, Diego Biurrun wrote: > From: "addr-see-the-webs...@aetey.se" > > Fixed/improved multistrip adaptivity. > Improved R/D by optimized codebook generation. > Support for the correct color space. > Vintage compatibility. > > Signed-off-by: Diego

Re: [libav-devel] [PATCH 1/9] Adding Cinepak encoder

2017-07-04 Thread Diego Biurrun
On Mon, Jul 03, 2017 at 08:20:20PM +0200, Luca Barbato wrote: > On 6/28/17 12:27 AM, Diego Biurrun wrote: > > +av_log(avctx, AV_LOG_INFO, "strip coding stats: %i V1 mode, %i V4 > > mode, %i MC mode (%i V1 encs, %i V4 encs, %i skips)\n", > > +s->num_v1_mode, s->num_v4_mode,