Anyone know if it is possible to open a Microsoft Word document to a
specific line, anchor, or page via LINGO? I'm concerned mostly with
doing this on the Windows platform.
On the Mac side, you could do this with an ApplesScript.
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I told my wife that when I get a G5 in the new year I was going to get
the 30 screen, but she vetoed the idea saying I could not have a
monitor larger than her TV :-)
Wow. Time for a new wife...
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thats just lazy/bad application development
I've spent the last hour trying to decide how intemperate my language
should be, considering the collegial nature of this list. Oh, well, here
goes:
Evil, you're full of shit on this one.
I know a goodly number of the Director team, and can
I've gotten around the problem pretty easily. I'm attaching a script to
each of my event sprites, and it calculates its theoretical locH. When
the time line window gets close to its location, it places itself.
Winning ugly is still winning. Nice hack.
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When I view the cast in list mode the icons which used to be down the
left hand side are no longer there. I think this happened when I
upgraded to OS 10.3 from 10.2 but am not absolutely sure. I can live
without the icons but they were convenient things to have and I would
prefer to have them
IN the opposite direction, as you say, you can use getURL(lingo:some
lingo) or my preference which is getURL(event:handlerName) which fires
handlerName() on behaviours attached to the Flash sprite.
Or, you can just use: getURL(someParameter, andMoreParametersIfYouWant).
This syntax calls a
I can independently configure size, colour depth or positioning, and
synchronize them all too.
So, I think was was meant by overtaken was: finally caught up with...
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I found that whacking the sprite().editable OFF, updateStage back
on just prior to switching to a given sprite helped
I generally only leave one member editable, switching the property at
the same time that I switch the keyboardFocusSprite. It eliminates all
weirdness, and no updateStage is
I work on too many legacy projects and don't see many clients
willing to pay for syntax changes any time soon.
You know that scriptExecutionStyle is dynamically setable, right? If
you're updating a pre-D10 project, you can set that to 9 in startMovie,
then flip it to 10 and back when you want to
Thomas W.J.C. McCrystal:
_movie.castLib[1].member[1].name
I wonder how do I know when should I be using square brackets instead
of
round ones? I've already checked up in the Lingo Dictionary of MX04
release
on page 101 that I can reference to the castLib by
_movie.castLib[assets].
I still
I get an error using this:
put(castLib(1).member(1).name)
Try:
_movie.castLib[1].member[1].name
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Ancient Director Lore tells us to never do anything important in frame
one.
This is true. The last time I did something important in frame one, I
got shelled for 21 goals the next day. (That's actually a true
story...)
As an early in the application aside, startMovie is a bad place to
instantiate
I'm creating a Flash sprite at runtime, but it's crashing with
handler
not found in object when I issue a goToFrame command.
It's a silly thing, but are you sure that you're passing strings to
flash? I've seen this error when I passed a symbol or integer by
accident.
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A minor improvement might be the following:
cnt = reallyBigString.length
repeat with i = 1 to cnt
myCodeList.append(charToNum(reallyBigString.char[i])
end repeat
A major improvement is to do all your work on char 1, then delete it as
you go:
on test
parentString = member(test string).text
I added this to your routine:
As usual, Colin is a stud.
Adding Colin's elegant delete by word to my test code gives:
-- Walk: 14175
-- Delete: 9222
-- Delete Words: 1909
I'm still in the habit of following the always operate at the head of a
string rule, because when processors were a lot
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