About downloading .W3D in a Multiuser application:
I've been investigating more in the problem with downloading W3D
objects from a http server and then importing them into a shockwave
movie.
It seems preloadNetthing() downloads the file from server to the
local cache, but the netMIME is
I think the answer is no. I just uploaded the W3D files to a HTTP
server using FTP as binary Raw Data. You mean I have to map the W3D
suffix to a MIME type in the HTTP server application... that seems
logical in an Internet backwards way. I guess an old Mac server won't
be preconfigured for
At 9:27 PM +0200 8/11/02, you wrote:
I think the answer is no. I just uploaded the W3D files to a HTTP
server using FTP as binary Raw Data. You mean I have to map the W3D
suffix to a MIME type in the HTTP server application... that seems
logical in an Internet backwards way. I guess an old Mac