Hi,
I have aan AVI movie., and I have in the tempo channel a Wait for end of
MOV1 tempo setting that works fine.
But I also have control buttons (play, pause, RW, FW) that also work fine
except that:
when the Pause button is clicked, the movie pauses but the tempo channel
considers that as the
I'm sure this is child's play for some of you guys, but my geometry (and my
imaging Lingo expertise) fail here. I want to create speech bubbles on the
fly around my text, sized to fit around the text sprite. Is imaging Lingo
the way to go? Are there other ways? Someone must have done this, it
I have aan AVI movie., and I have in the tempo channel a
Wait for end of
MOV1 tempo setting that works fine.
But I also have control buttons (play, pause, RW, FW) that
also work fine
except that:
when the Pause button is clicked, the movie pauses but the
tempo channel
considers that
I guess you could use imaging lingo for this but I *think* it is just better
to use a vector cast member... The advantage to this is that you can scale
it without loss of quality... Simply have a *reference* bubble and depending
on the text size scale it accordingly.
HTH
Jorge Pena
Mobius
I'm sure this is child's play for some of you guys, but my
geometry (and my
imaging Lingo expertise) fail here. I want to create speech
bubbles on the
fly around my text, sized to fit around the text sprite. Is
imaging Lingo
the way to go? Are there other ways? Someone must have done
Yes, the destination member did return an error in the paint editor, but
when I allowed it to continue (making it editable in the paint window), the
results were still the same. I did the same thing with the source image,
with no results.
Date: Fri, 3 Aug 2001 21:34:35 -0400
From: Colin Holgate