hi-
to sort of answer your original question, DirectOS looks through your
system's registry for the default email server, take a look at the
scripts you use that are provided with DirectEmail to see exactly
what is looked for and where.
If the company has a web server that can be used then th
Also, if memory serves me right, there are 2 directEmail Xtras, one
for Authoring & one for Playback. Be sure you have the right one in
the right place (authoring in Director's Xtras folder, and the other
in the projectors Xtra folder)
bryce
>At 21:27 29.01.2001 +0100, Tom wrote:
>>Hi Paul
hello,
if your global variable is name gBackFrame then:
global gBackFrame
on mouseUp
go to frame gBackFrame
end
that's it!
bryce
>Hi, is there anyone out there who can help me?
>
>I want to create a button that will take the user back to the
>previous screen in a Director Movie I'm crea
OK, then attach a script to your invisible box with Lingo like this:
on MouseWithin me
go to the frame -1
end
and on the frame script use : go to the frame
is this what you were looking for?
bryce
>
>First off thanks for the response but I need the playback head to keep
>advancing backwar
use : go to the frame -1
>
>Does anyone know if you can make the playback head play backwards and if so
>can I specify which frame to stop on and to loop back to where it started.
>I have simple animation (a turning wheel) and the movement come from a
>series of frames. Instead of building the an
hmm, that's a strange one - I haven't tried to replicate it here, but
are you sure that it is a continuous sprite? you could assign the
text to it on the first frame, but not have the member in the score
as a sprite until frame 2 - that would avoid the problem you are
having
bryce
>I have
do a startTimer in the 'on beginSprite' handler, rather than 'on
enterframe'. this way it will only be executed once.
good luck
bryce
>
>Pausing the playback head with a "go to the frame" loop and setting
>a global "start time" variable, and then checking the elapsed time
>in "on exitFrame"
Hi - try this:
on MouseEnter me
cursor 280
end
on MouseLeave me
cursor 0 -- or -1, I forget which is which but I always use -1
end
on mouseUpOutside me -- in case they mouseUp when not over the sprite
cursor 0
end
bryce
>
>on mouseWithin
> --a pointing finger cursor
> cursor 28
actually, scratch tha last mail - try to hilight a line not there -
ie line 5 of a 4 line field
bryce
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try "hilite line 0"
bryce
>A big glass of eggnog to the first person who can tell me how to
>unhighlight a line in a field member. That is, if you highlight
>line x of a field, how do you just turn it off and have nothing
>highlighted? I know it's easy, I just can't remember how.
>Everythi
In reading your description, the first thing to pop in my head was
"it must be a ThinkPad 600E". they are notorious for being poor
multimedia machines. sorry I don't have any easy answers, perhaps
you could give us more info (QT or wav, etc). if QT, try setting the
soundOut to WavOut in the
yes,
see technote # 14222
the same sound will only play 8 times, ie, a button w/ a click sound
will not work on the 9th click.
only workaround I know of is to put all sounds in Director & trigger from Flash
>WHAT? Are you serious?
>Is this with any sound card?
>What about with a good one?
>U
There also is a bug in the Flash Asset Xtra which limits the amount
of times a Flash sound can play is 8! There is a technote regarding
this on MM's site.
I always play Flash sounds from Director & trigger them w/ a getURL,
and bypass all the Flash/Director sound quirks.
good luck
bryce
[T
I am working on a project right now using AnySaver. Only catch is
that you have to write the installer/uninstaller from scratch w/
lingo (or whatever). I used BuddyAPI to handle just about
everything: copy dir & scr files, write entry to the win.ini file &
set the screensaver & wait time. M
make sure that your mouseUp handler is a behavior script, not a movie script
bryce
>
>on mouseup me
>goback()
>end
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