Carl,
Why do it in lingo??
You could also set a toggle variable in your flash movie, check from
within and set your button accordingly.
You can then use getURL(lingo:) to set a var in director so that you'd
know wether it has been clicked or not.
//Make a movie clip, and use 2 frames, the
Chris Aernoudt wrote:
Carl,
Why do it in lingo??
Because I don't do Flash and the Flash assets have already been
delivered to me as buttons.
I'm already talking to the artist about getting them as straight
animations that I _can_ control with Lingo. (They're more than
up/hilite/down
I'd like to learn Flash too, but right now I can't afford to.
See the .sig below.
It is of the highest importance, therefore, not to have useless
facts elbowing out the useful ones
Flash is cake. I remember everything about Director, and,
if anything, programming in Flash has improved my
Kerry Thompson wrote:
Steve's helpful hints about flash buttons deleted
... However, I'd like to add a word of caution.
Don't go overboard with your Flash assets. ... At one point I decided to try
Flash for the other 44 sprites, to smooth out the on-the-fly resizing.
Big mistake. My
Steven Sacks wrote:
I'd like to learn Flash too, but right now I can't afford to.
See the .sig below.
It is of the highest importance, therefore, not to have useless
facts elbowing out the useful ones
Flash is cake. I remember everything about Director, and,
if anything,
Did you use .static ? The book claims it will help a great deal. I
haven't messed with it yet. Won't for the prototype. Keep their
expectations down. Surpass their expectations later.
Static does help, but I can't use it for my current project. The original
designers wove the Flash and