Can somebody help me out...
I want to do something like pac man where you have to collect a number of
sprite on the stage before advancing on to another level.
So, on each frame how can I count how many sprites are whithin channel 100
to 150, then how can I count how many of those sprites loch
So, on each frame how can I count how many sprites are whithin channel 100
to 150, then how can I count how many of those sprites loch is 200 using
the
loch200 to determine that the sprite have been eaten.
You should look at sendallsprites #message. Here's one easy approach:
in your exitframe
end if
end
Cheers, I am just trying to use the one script for each frame,
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Colin Holgate
Sent: 19 January 2001 07:49
To: [EMAIL PROTECTED]
Subject: Re: lingo-l counting s prites on the stage
So, on each
on checkdot
global nodots
if the loch of sprite the currentspritenum 200 then set nodots = false
end
It looks from your handlers that you are sending the dots off to
-200. If that's the case, change my routine above to say:
if the loch of sprite the currentspritenum 0 then set