hi
As discussed last week on this list, vert_line is mislabeled,
it should be horz_line (exactly how *did* that happen, Bjorn?? ;-)
greg, the list you are talking about is [EMAIL PROTECTED] right?
: I have not started the vertline func yet, but as I say the hline is
nearly
: ready.
No
: Bjorn Eriksson's code
: void vert_line(US x1, US x2, US y, const BYTE color)
:
: This confuses me, why does a vert_line func have 2 "x" vals??? Or is a
: general typo, wouldnt that be a horizontal line, like you say??
:
As discussed last week on this list, vert_line is mislabeled,
hi
Greg:-
Good luck. Remember, the code you're running now is based on Jacob's code,
and we want to add the horizontal byte-filling code that Bjorn sent us.
Bjorn Eriksson's code
void vert_line(US x1, US x2, US y, const BYTE color)
This confuses me, why does a vert_line func have 2 "x"
Hi
I have some examples in asm in a book.
Whats the book, sounds great, ISBN???
I will try to remember mailing you what info I have when I get
home later tonight. (GMT + 1)
GREAT!!!
Get Your Private, Free Email at http://www.hotmail.com
(Not so private... :-)
yes...hehe... I am still...(deap
Hi all
I have now got the bones of a optimzed hline for a herc card done.
1. I have to get rid of those nasty bugs.
2. How do I write to bytes to memory correctly. The origanal drawpixel uses
a pixel value c as well as the x and y cords. And therefor the hline uses
this c as well.
It does:-
: 2. How do I write to bytes to memory correctly. The origanal drawpixel uses
: a pixel value c as well as the x and y cords. And therefor the hline uses
: this c as well.
:
: It does:-
: if(c)
: ORBYTE_FP(dst, mask);
: else ANDBYTE_FP(dst, ~mask);
:
: What is the pixelvaue