On Thursday 04 October 2007 05:41:15 Amos Shapira wrote:
> My personal first *owned* was a ZX Spectrum 48k (and not long ago I threw
> away the book of the source code of its ROM).
>
> --Amos
I just installed Spectmu on my laptop.
http://www.inf.bme.hu/~mszeredi/spectemu/spectemu.html
Now, I'm loo
On Thursday 04 October 2007 06:24:22 Shachar Shemesh wrote:
> > Actually it was not the case for all of those little boxes. Is the reason
> > why I then decided to have a ZX Spectrum :)
> >
> >
>
> Exqueeze me? Are you saying you could program the graphic characters
> without doing any direct mem
Julian Daich wrote:
> On Wednesday 03 October 2007 10:27:32 Amos Shapira wrote:
>
>> You needed "poke" and "pick"(sp?) to do ANYTHING on those boxes, as far as
>> I remember ( a good intro to computer hardware, as you learned about CPU
>> port numbers in no time :).
>>
>
> Actually it was n
On 03/10/2007, Julian Daich <[EMAIL PROTECTED]> wrote:
>
> On Wednesday 03 October 2007 10:27:32 Amos Shapira wrote:
> > You needed "poke" and "pick"(sp?) to do ANYTHING on those boxes, as far
> as
> > I remember ( a good intro to computer hardware, as you learned about CPU
> > port numbers in no t
Hm, why this you attach this nmap output? (Coincidentally,
liqui.pnc.co.ilis a server I manage...)
On 10/2/07, Web Master <[EMAIL PROTECTED]> wrote:
>
> nmap -A www.shiny.co.il
>
>
> Interesting ports on liqui.pnc.co.il (199.203.55.209):
> ...
>
On Wednesday 03 October 2007, you wrote:
> Follow up - the OpenU recently published a pre-proposal for the project:
>
> See http://telem.openu.ac.il/resources/files/proposal.pdf
>
Item 4.2(2) says, very emphatically, that the books must be published in
an "open and free" (no definition of 'free'
On 2007-10-03 06:38, Shachar Shemesh wrote:
> Once a 32 bit kernel is up, the BIOS never gets used again.
Actually, many modern machines (especially laptops) still execute BIOS
code after the 32-bit kernel is up, via System Management Mode. It
typically gets invoked by hardware sensors, keys, the
Follow up - the OpenU recently published a pre-proposal for the project:
See http://telem.openu.ac.il/resources/files/proposal.pdf
Sagi
On 8/29/07, Kfir Lavi <[EMAIL PROTECTED]> wrote:
>
> Hi,
> The Open University decided to open some of her books to the public.
> My friend want to give some ar
Nadav Har'El wrote:
>
> I think your analysis is right on the money.
> There indeed seem to be two issues. The first issue, as you said, is that on
> the
> C64, there were a lot of things you couldn't do: you couldn't play recorded
> music (just synthesised music, which was considered a marvel at
On Wednesday 03 October 2007 10:27:32 Amos Shapira wrote:
> You needed "poke" and "pick"(sp?) to do ANYTHING on those boxes, as far as
> I remember ( a good intro to computer hardware, as you learned about CPU
> port numbers in no time :).
Actually it was not the case for all of those little boxes
"Amos Shapira" <[EMAIL PROTECTED]> writes:
> As for Shachar's comment that he doesn't think that the AppleWorks
> was writen entirely in assembler (I didn't follow the entire
> discussion but that's the gist I got from this part of it) -
> personally I'd expect it was actually writen in Assembler.
Sure
Centos is great. It's good for enterprise applications - it's our standard
for our extrusion prevention systems that do gigabit content interception.
You can download it or torrent it from centos.org
They commit to support and don't end of life like RH
FWIW - for a personal workstation I
On 03/10/2007, Julian Daich <[EMAIL PROTECTED]> wrote:
>
> On Wednesday 03 October 2007 09:52:34 Michael Tewner wrote:
> > I remember when the C128 came out with Sprites - efficient basic
> > animations. Ah... Those were the days.
>
> Sprtites( 2D hardware acceleration) were also included in the C6
On Wednesday 03 October 2007 09:52:34 Michael Tewner wrote:
> I remember when the C128 came out with Sprites - efficient basic
> animations. Ah... Those were the days.
Sprtites( 2D hardware acceleration) were also included in the C64 and its
1980's predecessor Vic20. However there were no BASIC n
--Apple-Mail-2-489977373
Content-Transfer-Encoding: 7bit
Content-Type: text/plain;
charset=US-ASCII;
delsp=yes;
format=flowed
On 03/10/2007, at 08:55, Nadav Har'El wrote:
> There's a famous paper on the design of the Unix "spell" program,
> which
> ran (if I remember c
I remember when the C128 came out with Sprites - efficient basic animations.
Ah... Those were the days.
On 10/3/07, Nadav Har'El <[EMAIL PROTECTED]> wrote:
> On Wed, Oct 03, 2007, Shachar Shemesh wrote about "Nostalgia is not what it
> used to be (was: Petition to ask MainConcept)":
> > Which mea
On Wed, Oct 03, 2007, Shachar Shemesh wrote about "Nostalgia is not what it
used to be (was: Petition to ask MainConcept)":
> Which means it all comes down to this. Why? Why do things take more space?
>
> Part of it is understandable. The C64 had a 160x200 with 16 possible
> colors screen, with n
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