Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Vesa
On 02/21/2014 05:19 AM, Bill Y. wrote: > A better guide might be first shared row of lights. take a look at > this close up. > https://drive.google.com/file/d/0BwJ-TpACk7OsMEZmOHhFSlk0dXc/edit?usp=sharing > > > On Thu, Feb 20, 2014 at 9:53 PM, Bill Y. > wrote: > > Any

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Bill Y.
Any chance you can move the HP, BP, LP, 3OFF line one pixel to the right, and the positions of the waveforms one pixel to their left? All the rows should be aligned on right hand side. Technically because the triangle was the last waveform in the last revision it has an extra pixel buffer to it's r

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Vesa
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Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Bill Y.
Not sure why they weren't there, but they are now. https://drive.google.com/folderview?id=0BwJ-TpACk7OsS3JTUlF5blBTNEE&usp=sharing On Thu, Feb 20, 2014 at 1:59 PM, Vesa wrote: > On 02/20/2014 06:11 PM, Bill Y. wrote:fixed. > > https://drive.google.com/folderview?id=0BwJ-TpACk7OsS3JTUlF5blBTNEE

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Vesa
On 02/20/2014 06:11 PM, Bill Y. wrote:fixed. https://drive.google.com/folderview?id=0BwJ-TpACk7OsS3JTUlF5blBTNEE&usp=sharing > > > On Thu, Feb 20, 2014 at 11:08 AM, Bill Y. > wrote: > > whoops, artwork has the temp knob lines lol, will have this fixed > in a minute

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Bill Y.
fixed. https://drive.google.com/folderview?id=0BwJ-TpACk7OsS3JTUlF5blBTNEE&usp=sharing On Thu, Feb 20, 2014 at 11:08 AM, Bill Y. wrote: > whoops, artwork has the temp knob lines lol, will have this fixed in a > minute. > > > On Thu, Feb 20, 2014 at 11:05 AM, Bill Y. wrote: > >> Here are the ne

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Bill Y.
whoops, artwork has the temp knob lines lol, will have this fixed in a minute. On Thu, Feb 20, 2014 at 11:05 AM, Bill Y. wrote: > Here are the new images, and a zip of all them less a logo. > > https://drive.google.com/folderview?id=0BwJ-TpACk7OsS3JTUlF5blBTNEE&usp=sharing > > > On Thu, Feb 20,

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Bill Y.
Here are the new images, and a zip of all them less a logo. https://drive.google.com/folderview?id=0BwJ-TpACk7OsS3JTUlF5blBTNEE&usp=sharing On Thu, Feb 20, 2014 at 10:55 AM, Bill Y. wrote: > How is this for new logo art. I went with the old C= look but made the = a > rainbow. > > https://drive.

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Bill Y.
How is this for new logo art. I went with the old C= look but made the = a rainbow. https://drive.google.com/file/d/0BwJ-TpACk7OsMGd0empWUTdEV2c/edit?usp=sharing On Thu, Feb 20, 2014 at 3:30 AM, Vesa wrote: > On 02/20/2014 04:33 AM, Bill Y. wrote: > > easy fix, and yea now we're cooking. > > >

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-20 Thread Vesa
On 02/20/2014 04:33 AM, Bill Y. wrote: > easy fix, and yea now we're cooking. > https://drive.google.com/file/d/0BwJ-TpACk7OsdHZwRHh3endjZnc/edit?usp=sharing Great! I think this is it. Now if you can just shove the updated files my way (preferably in a package...) and we can get this baby committ

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-19 Thread Bill Y.
easy fix, and yea now we're cooking. https://drive.google.com/file/d/0BwJ-TpACk7OsdHZwRHh3endjZnc/edit?usp=sharing On Wed, Feb 19, 2014 at 8:05 PM, Vesa wrote: > On 02/20/2014 02:41 AM, Bill Y. wrote: > > Ok, I implemented the new look the best I could with out having to do > > major reconstruc

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-19 Thread Vesa
On 02/20/2014 02:41 AM, Bill Y. wrote: > Ok, I implemented the new look the best I could with out having to do > major reconstruction. As inkscape can not do softlight as an effect > the best I could do is mimic the colors. Unfortunately it was a radial > gradient on top of a linear gradient, and I

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-19 Thread Bill Y.
Ok, I implemented the new look the best I could with out having to do major reconstruction. As inkscape can not do softlight as an effect the best I could do is mimic the colors. Unfortunately it was a radial gradient on top of a linear gradient, and I could only pick one. So I went with the radial

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-18 Thread Bill Y.
Not an easy request at this point because it's not actually a font, and many of the fx were based off the original shape. Also the template guides are in the version on my desktop which I won't have access to till next week. On Tue, Feb 18, 2014 at 9:46 PM, Vesa wrote: > On 02/19/2014 01:51 AM,

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-18 Thread Vesa
On 02/19/2014 01:51 AM, Bill Y. wrote: > Just expanding on where you were taking it. Is this what you were > thinking for the top area, also I moved both the knobs and the > graphics to the left so the side buttons weren't touching the edge. > https://drive.google.com/file/d/0BwJ-TpACk7OsTHlIY1FmZk

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-18 Thread Paul Giblock
[Giant thread over SID artwork] Thanks to everybody involved with this one! I love the new design -- very representative. The new knobs from Vesa look excellent, but I agree that they can be brightened up to make them more of a dark brown than an off-black. One other thing is: the chip is named "

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-18 Thread Bill Y.
Yes, I'd like the .xcf please. On Tue, Feb 18, 2014 at 5:03 PM, Vesa wrote: > Sorry for the delay, busy busy, you know how it is. > > Anyway here's what I'm thinking would work for the SID toggle buttons: > this way I think they'll really look the part, the C-64 power button look > becomes rea

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-18 Thread Bill Y.
Just expanding on where you were taking it. Is this what you were thinking for the top area, also I moved both the knobs and the graphics to the left so the side buttons weren't touching the edge. https://drive.google.com/file/d/0BwJ-TpACk7OsTHlIY1FmZkxIYnc/edit?usp=sharing On Tue, Feb 18, 2014 a

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-18 Thread Vesa
On 02/19/2014 12:03 AM, Vesa wrote: > Sorry for the delay, busy busy, you know how it is. > > Anyway here's what I'm thinking would work for the SID toggle buttons: > this way I think they'll really look the part, the C-64 power button > look becomes really obvious. The button background could pro

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-18 Thread Vesa
Sorry for the delay, busy busy, you know how it is. Anyway here's what I'm thinking would work for the SID toggle buttons: this way I think they'll really look the part, the C-64 power button look becomes really obvious. I also added some very subtle lighting on the background, and a bit of a sma

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-15 Thread Bill Y.
here are the files https://drive.google.com/folderview?id=0BwJ-TpACk7OsRnNJVW00OFBsRWM&usp=sharing https://drive.google.com/folderview?id=0BwJ-TpACk7OsS3JTUlF5blBTNEE&usp=sharing On Sat, Feb 15, 2014 at 10:16 AM, Vesa wrote: > On 02/15/2014 05:02 PM, Bill Y. wrote: > > > > >One other thing - yo

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-15 Thread Vesa
On 02/15/2014 05:02 PM, Bill Y. wrote: > > >One other thing - you've probably done it this way already, but just > to be sure... put the text/waveform symbols on the button graphics, > the leds themselves are small, so we want the buttons working even if > the user presses the text/symbol part of t

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-15 Thread Bill Y.
>One other thing - you've probably done it this way already, but just to be sure... put the text/waveform symbols on the button graphics, the leds themselves are small, so we want the buttons working even if the user presses the text/symbol part of them. Hmmm... well this might a little bit of a p

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-15 Thread Bill Y.
Did a bit of testing, and 3 off isn't exactly the same as test. With attack set to 2 or below on the third oscillator and test on there is a distinct clicking sound, but 3off literally removes this sound all together with it in 8580 mode, and in 6581 mode there is a double click with test, and a s

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-14 Thread Vesa
On 02/15/2014 07:41 AM, Vesa wrote: > On 02/15/2014 04:08 AM, Bill Y. wrote: >> I decided to take a stab at making LEDs similar to the power LED as >> the switches. This of course mean I had to gain a little space so I >> reduced the knobs by 2 pixels in the x and y, and as suggested removed >> the

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-14 Thread Vesa
On 02/15/2014 04:08 AM, Bill Y. wrote: > I decided to take a stab at making LEDs similar to the power LED as > the switches. This of course mean I had to gain a little space so I > reduced the knobs by 2 pixels in the x and y, and as suggested removed > the lines and evenly spaced all the knobs. I

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-14 Thread Bill Y.
I decided to take a stab at making LEDs similar to the power LED as the switches. This of course mean I had to gain a little space so I reduced the knobs by 2 pixels in the x and y, and as suggested removed the lines and evenly spaced all the knobs. I also removed the T in SUST because ADSR is pret

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-12 Thread Tobiasz Karoń
Wow, I like the changes! the knobs are more readable now. I think it could be nice to add gentle rectangular borders around buttons to indicate where a button starts and ends. Some like 3OFF seem one. It's no big deal, as one users click and he learns that, but still - usability could be slightly i

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-12 Thread Emilio Coppola
I love the sid_take2a, :D 2014-02-12 7:22 GMT+01:00 Vesa : > On 02/12/2014 05:04 AM, Bill Y. wrote: > > So I spent a while testing different ways t deal with the buttons on > > the right, and think this works the best. It keeps them clean and > > readable. As for the knobs I pondered what commo

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-11 Thread Vesa
On 02/12/2014 05:04 AM, Bill Y. wrote: > So I spent a while testing different ways t deal with the buttons on > the right, and think this works the best. It keeps them clean and > readable. As for the knobs I pondered what commodore would have done > for knobs, then I remembered they had the vic p

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-11 Thread Bill Y.
So I spent a while testing different ways t deal with the buttons on the right, and think this works the best. It keeps them clean and readable. As for the knobs I pondered what commodore would have done for knobs, then I remembered they had the vic paddles. So I based the new knobs off those. I a

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Tobiasz Karoń
I prefer this to the old, as it is much cleaner - it's looking good, while the old one to me looks unconsistent, blurry and simply poor quality. Nice warm colors. 2014-02-09 16:43 GMT+01:00 Bill Y. : > Thoughts, comments, feedback. > > > https://drive.google.com/file/d/0BwJ-TpACk7OsZ0JwRjRwd3pwR

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Vesa
On 02/10/2014 08:58 PM, Tres Finocchiaro wrote: > > I don't want pointless "competitions" on mailing lists, with camps > forming and people taking sides. > > > Vesa, we all appreciate your hard work and organization in getting > these updates in. Without you leading this initiative we wou

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Vesa
I've been thinking about the idea of using the case as the model for graphics, and I think there's some fundamental things missing from any of the current drafts. Firstly, some things that have already been discussed, such as texture, etc. Secondly, the knobs and buttons would have to be done in

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Tres Finocchiaro
> > I don't want pointless "competitions" on mailing lists, with camps > forming and people taking sides. Vesa, we all appreciate your hard work and organization in getting these updates in. Without you leading this initiative we wouldn't be having these great conversations. That said, when yo

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Vesa
On 02/10/2014 06:36 PM, Bill Y. wrote: > I don't like this direction, and here are my reasons: > > 1. The sid emulator font is a bit map font on the commodore label area > of the banner. The font is not unique. We are already using a similar > font for Bit Invade where it makes sense. Like Freeboy

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Tres Finocchiaro
> > Tres, you're again reading way too much into what I've said > Perhaps we are both reading in to what each other is saying. There's no reason to make assumptions about eachother's thoughts and I'm sorry if I've illustrated this here. I (as well as many others) like Bill's work and I thought I

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Bill Y.
I don't like this direction, and here are my reasons: 1. The sid emulator font is a bit map font on the commodore label area of the banner. The font is not unique. We are already using a similar font for Bit Invade where it makes sense. Like Freeboy Color logo, the Sid logo should capture the comm

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Vesa
On 02/10/2014 05:58 PM, Tres Finocchiaro wrote: > For what it is worth, I think it could go with or without the screen > font. > > It is a nice touch, but with some minor visibility changes, I think > Bill's original rendering is fantastic. > > Besides punitive reasons for not following protocol, i

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Tres Finocchiaro
For what it is worth, I think it could go with or without the screen font. It is a nice touch, but with some minor visibility changes, I think Bill's original rendering is fantastic. Besides punitive reasons for not following protocol, is there a reason why we shouldn't have Bill tweak his and ge

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Vesa
On 02/10/2014 02:22 PM, Emilio Coppola wrote: > When you are finished destroying that I want the Bill Y. version... If > possible What are you talking about, what do you mean "destroying"? Who's destroying what? Speak clearly. --

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-10 Thread Vesa
More throwing ideas about: here's a frame and buttons done entirely in PETSCII, ie. C-64 character map symbols. In other words, an interface like this is something you might have seen in a C-64 music composition software (those actually existed!) -

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Jonathan Aquilina
Hey guys For inspiration my i suggest looking at the mixxx program. They have buttons similar to what Vesa is invisioning. On Monday, February 10, 2014 09:31:10 AM Vesa wrote: > Here's a little mockup of what I envision would capture the spirit of > the C-64: > > > > This is just an example,

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Vesa
Here's a little mockup of what I envision would capture the spirit of the C-64: This is just an example, and the knobs could be made differently, or a different colour used (we have 16 options!) but it shows the general idea: C-64 font, no antialiasing for anything, black background... the knobs

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Tres Finocchiaro
I really like the changes and agree with many points. The beige color I find very representative. The old style knobs are a great touch but the polished glare effect sort of hides the black line and should have some more contrast. I agree with both sides of this argument on many points, but hope

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Vesa
Here's what I'm approximately thinking for the title part, although the image still needs some retouching and work... -- Managing the Performance of Cloud-Based Applications Take advantage of what the Cloud has to offer

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Vesa
On 02/09/2014 10:21 PM, Vesa wrote: > > I think we should definitely keep the style of the title of the old > plugin, but make it nicer. The photorealistic image of a C-64 surface I > think is a good enough idea to keep, I think we should look for a better > bitmap font though, one that's an authen

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Vesa
On 02/09/2014 09:46 PM, Bill Y. wrote: > >Apart from you not following the 1st rule of project guidelines, I'm > just not feeling it. > > First off It's not committed to any branch. Secondly in my > introduction thread when I explained that I felt Mallets and the Sid > Emulator art work needed to b

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Bill Y.
>Apart from you not following the 1st rule of project guidelines, I'm just not feeling it. First off It's not committed to any branch. Secondly in my introduction thread when I explained that I felt Mallets and the Sid Emulator art work needed to be reworked, it was pointed out that neither were o

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Vesa
On 02/09/2014 06:45 PM, Vesa wrote: > On 02/09/2014 05:43 PM, Bill Y. wrote: >> Thoughts, comments, feedback. >> >> https://drive.google.com/file/d/0BwJ-TpACk7OsZ0JwRjRwd3pwREk/edit?usp=sharing > https://github.com/diizy/lmms/issues/1 Apart from you not following the 1st rule of project guidelines

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Vesa
On 02/09/2014 05:43 PM, Bill Y. wrote: > Thoughts, comments, feedback. > > https://drive.google.com/file/d/0BwJ-TpACk7OsZ0JwRjRwd3pwREk/edit?usp=sharing https://github.com/diizy/lmms/issues/1 -- Managing the Performance o

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Raine M. Ekman
Quoting "Bill Y." : > Thoughts, comments, feedback. > > https://drive.google.com/file/d/0BwJ-TpACk7OsZ0JwRjRwd3pwREk/edit?usp=sharing > Pretty nice. The buttons could IMO have a clearer indication of state, e.g. the selected waveform is much easier to spot in the old artwork. -- ra...@iki.fi

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Tres Finocchiaro
Love it. Text may be hard to read from a distance, but easy fix if it is. Very nice work. Is there a new logo too? On Feb 9, 2014 10:48 AM, "Emilio Coppola" wrote: > It is amazing!! :D > > > 2014-02-09 16:43 GMT+01:00 Bill Y. : > >> Thoughts, comments, feedback. >> >> >> https://drive.google.co

Re: [LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Emilio Coppola
It is amazing!! :D 2014-02-09 16:43 GMT+01:00 Bill Y. : > Thoughts, comments, feedback. > > > https://drive.google.com/file/d/0BwJ-TpACk7OsZ0JwRjRwd3pwREk/edit?usp=sharing > > > -- > Managing the Performance of Cloud-Bas

[LMMS-devel] Old vs New SID Emulator art

2014-02-09 Thread Bill Y.
Thoughts, comments, feedback. https://drive.google.com/file/d/0BwJ-TpACk7OsZ0JwRjRwd3pwREk/edit?usp=sharing -- Managing the Performance of Cloud-Based Applications Take advantage of what the Cloud has to offer - Avoid Comm