Re: [Marketing] [Sugar-devel] The future of Sugar on XO-1s

2016-04-07 Thread Dave Crossland
On 6 April 2016 at 17:24, Sean DALY wrote: > > On Wed, Apr 6, 2016 at 5:39 PM, Dave Crossland wrote: > >> How many kids is Sugar targetting? >> >> Low millions? Or billions? >> > > A few years ago, I estimated at around 10 million the number of teachers > in

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Dave Crossland
On 7 April 2016 at 10:33, Sean DALY wrote: > Smart marketing involves identifying a target with an objective, then > choosing a media channel to touch that target. It's tempting to go the > other way around and say "facebook is a heavyweight channel, so let's > concentrate

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Sean DALY
:D yes Ignacio I know you are I did a press release about you haha :D my point is, not everybody wants the same thing out of facebook. Personally, I like figurative art and I "like" fb pages on that topic. But it doesn't matter what I like, what matters is what our target audience likes. My point

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Sean DALY
On Thu, Apr 7, 2016 at 6:10 PM, samson goddy wrote: > I think that doing ads on facebook or twitter will be great. Samson... at the risk of repeating myself... who are the ads geared to? What do the ads say? Is the objective to boost random traffic on facebook, or

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread samson goddy
i am putting on a proposal for that. Samson From: sdaly...@gmail.com Date: Thu, 7 Apr 2016 17:52:16 +0200 To: samsongo...@hotmail.com CC: h...@unleashkids.org; sugar-de...@lists.sugarlabs.org; lio...@olpc-france.org; tony_ander...@usa.net; marketing@lists.sugarlabs.org;

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread samson goddy
From: sdaly...@gmail.com Date: Thu, 7 Apr 2016 17:52:16 +0200 To: samsongo...@hotmail.com CC: h...@unleashkids.org; sugar-de...@lists.sugarlabs.org; lio...@olpc-france.org; tony_ander...@usa.net; marketing@lists.sugarlabs.org; walter.ben...@gmail.com; d...@lab6.com;

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Sean DALY
On Thu, Apr 7, 2016 at 5:13 PM, samson goddy wrote: > a proposal of targeting more users via the social media (Facebook and > twitter). And i will submit it this week or next so we will know that to do. Great! So... what is our target or targets? What is our objective

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Sean DALY
Hi Ignacio are you ...? * a donor interested in supporting a project to support financially? * a developer interested in a project to volunteer with? * a teacher interested in a classroom computer-based learning tool? * a parent interested in a home setting computer-based learning tool? * a cool

Re: [Marketing] facebook page

2016-04-07 Thread Sean DALY
Thanks for this Samson note that the format is xlsx, not xls, I had to rename the extension to load it into OpenOffice I'm aware that the numbers are very low. Once SL chooses its vision and roadmap, we can develop a marketing strategy and do stuff. thanks Sean On Thu, Apr 7, 2016 at 5:19 PM,

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread samson goddy
not really the whole sugarizer, probably its activities. because i was checking up Facebook education category it seems like not much education app present. So this is the perfect time to strike in the category. About the gaming we should upload it differently. Sugarizer is a education software

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Ignacio Rodríguez
As Facebook user, I think that Sugarizer wouldn't have success. What I mean, when I look through Facebook "market", I try to find games that my friends play, so it can be more ¿cool?. Probably if we publish Sugarizer it would have 50-200 monthly users. I prefer to use sugarizer in it official

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Sean DALY
On Thu, Apr 7, 2016 at 3:38 PM, Dave Crossland wrote: > One of the ideas of Sugar is to raise awareness about the software freedom > movement, and as such, providing the full experience within the facebook > police-state playpark is an own-goal. We should reach people where they

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Dave Crossland
Hi You are probably more familiar than I am with the facebook free basics fiasco. Facebook seeks to establish itself as a grand gateway to what the internet can do, and the software freedom movement yearns to make Facebook obsolete. (eg, see

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Vishal Batchu
Hi Dave, I can see why you want to limit the app on facebook, but don't you think that it would be better if everyone could have the full sugar/sugarizer experience independent of where they are using it currently (facebook in this case)? If it is technically not possible to run the entire

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Dave Crossland
I think facebook app/game versions of sugar activities is smart marketing, but I would suggest making them a little limited, to get people hooked on them, and then telling people to upgrade to the main http://server.sugarizer.org app to play the next level.

Re: [Marketing] [Sugar-devel] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Sanchit Bansal
I can certainly help with directing a lot of traffic to our facebook page as well as other social media accounts, I will start right away if everyone's willing. I propose to incorporate a social media feed on our website to increase the interactivity here. I am also working on the redesigning

Re: [Marketing] Sugar on Facebook app(Sugarizer)(sugar activities))

2016-04-07 Thread Walter Bender
FWIW, there is a FB version of Turtle Blocks [1], but I never followed through to get it "authorized". Justed need to add a little glue to the JS code to enable it. -walter [1] https://apps.facebook.com/turtleblocks/ On Thu, Apr 7, 2016 at 6:08 AM, samson goddy wrote: