Ron Bielaski wrote:
>
> Michael Gold's multitexture example renders nothing with
> multitexture enabled. The example is multitex.c from:
>
> http://www.berkelium.com/OpenGL/examples
>
> Configuration: sparc Solaris 7 using Mesa 3.1 beta3.
>
> Hitting using non-multitexturing two passes work
Michael Gold's multitexture example renders nothing with
multitexture enabled. The example is multitex.c from:
http://www.berkelium.com/OpenGL/examples
Configuration: sparc Solaris 7 using Mesa 3.1 beta3.
Hitting using non-multitexturing two passes works fine.
Ron
p.s. Porting the example