On 05/30/2013 01:20 AM, Daniel Vetter wrote:
On Thu, May 30, 2013 at 9:49 AM, Pohjolainen, Topi
topi.pohjolai...@intel.com wrote:
On Tue, May 28, 2013 at 01:33:18PM -0700, Eric Anholt wrote:
Topi Pohjolainen topi.pohjolai...@intel.com writes:
Signed-off-by: Topi Pohjolainen
Fixes Out-of-bounds access defect reported by Coverity.
Signed-off-by: Vinson Lee v...@freedesktop.org
---
src/mesa/main/dlist.c | 5 -
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index c37b15e..6c26313 100644
---
On 05/09/2013 04:48 PM, Chad Versace wrote:
Tested-by: Matt Turner matts...@gmail.com
Signed-off-by: Chad Versace chad.vers...@linux.intel.com
---
src/mesa/drivers/dri/i965/brw_defines.h | 20
1 file changed, 20 insertions(+)
diff --git
Hello dear mesa developers,
What is current status of hw_gl_select branch? Is there any reason
keeping it back from being merged into the master branch?
Best regards, Siavash Eliasi.
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
On Fri, May 31, 2013 at 12:37:36PM -0700, Eric Anholt wrote:
---
src/glsl/link_uniforms.cpp | 13 +++--
1 file changed, 7 insertions(+), 6 deletions(-)
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index ad63668..54d54cf 100644
---
https://bugs.freedesktop.org/show_bug.cgi?id=63404
Ander Conselvan de Oliveira conselv...@gmail.com changed:
What|Removed |Added
Status|NEW
On Mon, Jun 3, 2013 at 3:22 AM, Siavash Eliasi siavashser...@gmail.com wrote:
Hello dear mesa developers,
What is current status of hw_gl_select branch? Is there any reason keeping
it back from being merged into the master branch?
IIRC, Brian wanted to review it a bit more, but I guess he
On Mon, Jun 3, 2013 at 2:21 AM, Chad Versace
chad.vers...@linux.intel.com wrote:
I'll say it again: I think we should prevent creation of 2D texture targets
from dma_buf images, and permit only creation of external textures.
yeah, I think the intention was only external textures.. I can't
- Original Message -
On Fri, May 31, 2013 at 10:18 AM, José Fonseca jose.r.fons...@gmail.com
wrote:
I'd support such change. Be it through GL_GREMEDY_string_marker, or
ARB_debug_output's glDebugMessageInsertARB(DEBUG_SOURCE_THIRD_PARTY_ARB,
...), or KHR_debug's glPushDebugGroup().
On Mon, Jun 3, 2013 at 10:41 AM, Jose Fonseca jfons...@vmware.com wrote:
- Original Message -
On Fri, May 31, 2013 at 10:18 AM, José Fonseca jose.r.fons...@gmail.com
wrote:
I'd support such change. Be it through GL_GREMEDY_string_marker, or
ARB_debug_output's
https://bugs.freedesktop.org/show_bug.cgi?id=65225
--- Comment #1 from Zack Rusin za...@vmware.com ---
That seems to be passing now, is that right? I think I fixed it in a commit
978d5ed06bfc3d87a4b1ca1981caeeaa88de2790 draw: fix vs/fs input/output
mismatches committed right after the one you
It was changed from 0 to allow shader outputs at 0 that are
different from position.
Signed-off-by: Zack Rusin za...@vmware.com
---
src/gallium/drivers/softpipe/sp_state_derived.c |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git
I've rebased the patch and fixed up some build failures.
If you want to play with it, here is the updated branch:
http://cgit.freedesktop.org/~ab/mesa/log/?h=hw_gl_select2
And for more information there is this bug report:
https://bugs.freedesktop.org/show_bug.cgi?id=34495
Andreas.
2013/6/3
On Thu, May 30, 2013 at 3:03 PM, Zack Rusin za...@vmware.com wrote:
It was changed from 0 to allow shader outputs at 0 that are
different from position.
Signed-off-by: Zack Rusin za...@vmware.com
---
src/gallium/drivers/softpipe/sp_state_derived.c |2 +-
1 file changed, 1
On Mon, Jun 3, 2013 at 12:24 AM, Vinson Lee v...@freedesktop.org wrote:
Fixes Out-of-bounds access defect reported by Coverity.
Signed-off-by: Vinson Lee v...@freedesktop.org
---
src/mesa/main/dlist.c | 5 -
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git
On Mon, Jun 3, 2013 at 7:26 AM, Alex Deucher alexdeuc...@gmail.com wrote:
On Mon, Jun 3, 2013 at 3:22 AM, Siavash Eliasi siavashser...@gmail.com
wrote:
Hello dear mesa developers,
What is current status of hw_gl_select branch? Is there any reason
keeping
it back from being merged into
On Sat, Jun 1, 2013 at 8:29 AM, Marek Olšák mar...@gmail.com wrote:
This series fixes a lot of issues with MSAA visuals, in particular the
management of MSAA front and back buffers in st/dri and CopyPixels in
st/mesa. There is a change in st/dri which may improve performance if a
DRI2
- Original Message -
On Mon, Jun 3, 2013 at 10:41 AM, Jose Fonseca jfons...@vmware.com wrote:
- Original Message -
On Fri, May 31, 2013 at 10:18 AM, José Fonseca jose.r.fons...@gmail.com
wrote:
I'd support such change. Be it through GL_GREMEDY_string_marker, or
Chad Versace chad.vers...@linux.intel.com writes:
On 05/30/2013 01:20 AM, Daniel Vetter wrote:
On Thu, May 30, 2013 at 9:49 AM, Pohjolainen, Topi
topi.pohjolai...@intel.com wrote:
On Tue, May 28, 2013 at 01:33:18PM -0700, Eric Anholt wrote:
Topi Pohjolainen topi.pohjolai...@intel.com writes:
On Mon, Jun 3, 2013 at 11:56 AM, Jose Fonseca jfons...@vmware.com wrote:
- Original Message -
On Mon, Jun 3, 2013 at 10:41 AM, Jose Fonseca jfons...@vmware.com wrote:
- Original Message -
On Fri, May 31, 2013 at 10:18 AM, José Fonseca jose.r.fons...@gmail.com
wrote:
On Sat, Jun 1, 2013 at 8:29 AM, Marek Olšák mar...@gmail.com wrote:
We have to use pipe-blit, not resource_copy_region, so that the read
buffer
is resolved if it's multisampled. I also removed the CPU-based copying,
which just did format conversion (obsoleted by the blit).
Also, the
Other things to maybe add:
- More detail on FOURCC formats, or at least a link
- SSCALED/USCALED? Not sure what they're meant to be really
Signed-off-by: Adam Jackson a...@redhat.com
---
src/gallium/docs/format.rst | 39 +++
1 file changed, 39 insertions(+)
On 3 June 2013 09:02, Eric Anholt e...@anholt.net wrote:
Paul Berry stereotype...@gmail.com writes:
The meta path for CopyTexSubImage operates by reading the source image
to a temporary buffer using glReadPixels and then uploading it to the
texture using TexSubImage. This patch ensures
Paul Berry stereotype...@gmail.com writes:
Blorp and the hardware blitter can't be used to implement
CopyTexSubImage when the image type is 1D_ARRAY, because of a
coordinate system mismatch (the Y coordinate in the source image is
supposed to be matched up to the Z coordinate in the
On Sat, Jun 1, 2013 at 8:29 AM, Marek Olšák mar...@gmail.com wrote:
0 means SWAPBUFFERS.
---
src/gallium/state_trackers/dri/drm/dri2.c |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/state_trackers/dri/drm/dri2.c
https://bugs.freedesktop.org/show_bug.cgi?id=65225
--- Comment #2 from Vinson Lee v...@freedesktop.org ---
(In reply to comment #1)
That seems to be passing now, is that right? I think I fixed it in a commit
978d5ed06bfc3d87a4b1ca1981caeeaa88de2790 draw: fix vs/fs input/output
mismatches
On 06/03/2013 08:11 PM, Brian Paul wrote:
On Mon, Jun 3, 2013 at 7:26 AM, Alex Deucher alexdeuc...@gmail.com
mailto:alexdeuc...@gmail.com wrote:
On Mon, Jun 3, 2013 at 3:22 AM, Siavash Eliasi
siavashser...@gmail.com mailto:siavashser...@gmail.com wrote:
Hello dear mesa developers,
https://bugs.freedesktop.org/show_bug.cgi?id=65225
--- Comment #3 from Zack Rusin za...@vmware.com ---
Thanks Vinson. It should be now fixed with
e54c924a0e9b9a504eae1eb68daaf51f21689629 , softpipe: draw_find_shader_output
returns -1 on invalid outputs.
--
You are receiving this mail because:
Thanks. That sounds handy.
Another potentially very useful improvement along those lines, would be for
apitrace to replay GL_KHR_debug's glObjectLabel() calls, and then use those
application supplied labels instead of numbers when dumping state (in
qapitrace). This would enable the app developer
On 05/31/2013 03:01 PM, Paul Berry wrote:
The EGL 1.4 spec
leaves some wiggle room about whether front buffer rendering is allowed, to
accommodate window systems that don't permit front buffer rendering.
However, since X11 supports front buffer rendering, it seems to me that
Mesa-EGL-X11 ought
On 05/31/2013 03:49 PM, Chad Versace wrote:
When a gl_client_array is created with glColorPointer,
gl_client_array::Normalized is true. This caused the translation from the
gl_client_array's type to a BRW_SURFACEFORMAT to assertion fail.
Yes, it does set Normalized, and yes, that would cause
From: Roland Scheidegger srol...@vmware.com
The code was designed to handle no-op concat but failed (unless the
caller was using same pointer for src and dst).
---
src/gallium/auxiliary/gallivm/lp_bld_pack.c |6 +-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git
From: Roland Scheidegger srol...@vmware.com
There's no good reason why it can't handle 2x4f-1x8ub, 1x4f-1x4ub and
1x8f-1x8ub cases, there might be legitimate reasons why we don't have
enough input vectors for a full destination vector, and using pack
intrinsics should still be much better than
From: Roland Scheidegger srol...@vmware.com
Some parameters were used inconsistently, for instance not using
block_width/block_height/block_size for deferring number of pixels
but rather relying on guesses from the number of fragment shaders etc,
so fix this up (no actual change in behavior since
From: Roland Scheidegger srol...@vmware.com
For rendering to buffers, we cannot have any y alignment.
So make sure that tile clear commands only clear up to the fb width/height,
not more (do this for all resources actually as clearing more seems
pointless for other resources too). For the jit fs
To trigger the bug, it suffices to have a line-continuation followed by
a newline and then a non-line-continuation backslash.
---
...117-line-continuation-and-non-continuation-backslash.c | 12
...continuation-and-non-continuation-backslash.c.expected | 13 +
2 files
This loop-control condition with a post-decrement operator would lead to
an underflow of collapsed_newlines. This in turn would cause a subsequent
execution of the loop to labor inordinately trying to return the loop-control
variable to a value of 0 again.
Fix this by dis-intertwining the test
Chad Versace chad.vers...@linux.intel.com writes:
When a gl_client_array is created with glColorPointer,
gl_client_array::Normalized is true. This caused the translation from the
gl_client_array's type to a BRW_SURFACEFORMAT to assertion fail.
Fixes the spinning cube's color in Android 4.2's
On 06/03/2013 12:51 PM, Carl Worth wrote:
To trigger the bug, it suffices to have a line-continuation followed by
a newline and then a non-line-continuation backslash.
---
...117-line-continuation-and-non-continuation-backslash.c | 12
I don't think we should implement front buffer rendering for EGL unless
someone presents a compelling use case. In my mind, front buffer
rendering is only something used historically...it has all kinds of
caveats about synchronization, doesn't fit well into a world with
compositing, and
On 06/03/2013 01:02 PM, Eric Anholt wrote:
Chad Versace chad.vers...@linux.intel.com writes:
When a gl_client_array is created with glColorPointer,
gl_client_array::Normalized is true. This caused the translation from the
gl_client_array's type to a BRW_SURFACEFORMAT to assertion fail.
Fixes
Signed-off-by: Fabian Bieler fabianbie...@fastmail.fm
---
src/glsl/linker.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 982fe46..7395ed5 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1147,7 +1147,7 @@
Otherwise the max_array_access field of scalar variables is set to 0x.
This doesn't lead to any errors since that field isn't used for scalar
variables but leaving it at zero is probably better.
Signed-off-by: Fabian Bieler fabianbie...@fastmail.fm
---
src/glsl/ast_to_hir.cpp | 8
This matches the behavior of field_type() and other get_*_type() methods.
I looked through the calls to element_type() and didn't find a caller that
depends on the old behavior.
Signed-off-by: Fabian Bieler fabianbie...@fastmail.fm
---
src/glsl/glsl_types.h | 6 +++---
1 file changed, 3
Remove The parameter from the list of parameters and replace the derefs in the
function body with the deref of the argument.
This is the way scalar sampler variables are handled already.
Signed-off-by: Fabian Bieler fabianbie...@fastmail.fm
---
src/glsl/opt_function_inlining.cpp | 4 ++--
1
Uniform arrays are subject to beeing shrunk if higher members were not accessed.
Update the max_array_access flag so array members that were only accessed in
the function are not optimized away.
This fixes Piglit test
spec/glsl-1.10/execution/samplers/in-parameter-array.shader_test.
Jose,
I'm actually seeing sort-of-a failure with wgf11rendertargets, but only
with vector size 128. After much head scratching, I can guess what might
be happening but not sure.
What happens it hat wgf11rendertargest terminates (getting the dreaded
windows app crash notice, however it does not
Jordan Justen jljus...@gmail.com writes:
On Thu, May 30, 2013 at 3:47 PM, Eric Anholt e...@anholt.net wrote:
We were copying the source stencil data onto the destination depth data.
Fixes piglit copyteximage other than 1D_ARRAY.
---
src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 10
According to ISA docs, the range is 1..64, so effectively
bytes_to_fetch-1.
---
src/gallium/drivers/r600/r600_shader.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c
b/src/gallium/drivers/r600/r600_shader.c
index 81ed3ce..0444579
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