[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2018-08-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 Timothy Arceri changed: What|Removed |Added Resolution|--- |NOTOURBUG Status|NEW

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2017-07-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #29 from Rokas Kupstys --- I noticed this as well. It started happening after i upgraded my gpu to AMD rx580 and started using amdgpu driver. Could this be amdgpu issue? -- You are receiving this mail because:

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #28 from Krzysztof A. Sobiecki --- So there was additional trace file hidden in a subfolder: Main: https://drive.google.com/file/d/0B3J0Mg89izcbYnpzVjhSeVRmNEk/view?usp=sharing Hidden one:

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #27 from Albert Freeman --- (In reply to Krzysztof A. Sobiecki from comment #26) > Trace from wayland/Xwayland: > https://drive.google.com/file/d/0B3J0Mg89izcbR1BHWXEwREJhY00/view?usp=sharing > > It shows

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #26 from Krzysztof A. Sobiecki --- Trace from wayland/Xwayland: https://drive.google.com/file/d/0B3J0Mg89izcbR1BHWXEwREJhY00/view?usp=sharing It shows only dark screen in menu. -- You are receiving this mail

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #24 from Albert Freeman --- Yep, you are absolutely right, I just walked through every single gl call in the application (skipping redundant frames and shader compilation). The entire UI is drawn outside

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #25 from Albert Freeman --- Correction: I didn't walk through every call in the application, only util I realised what was happening with the UI. -- You are receiving this mail because: You are the QA

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #21 from Eirik Byrkjeflot Anonsen --- (In reply to Krzysztof A. Sobiecki from comment #20) > (In reply to Michel Dänzer from comment #18) > > (In reply to Krzysztof A. Sobiecki from comment #14) > > > So how

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #23 from Eirik Byrkjeflot Anonsen --- (In reply to almos from comment #22) > (In reply to Eirik Byrkjeflot Anonsen from comment #21) > > > No matter what they shouldn't be able to get that data. I'm starting to > >

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #22 from almos --- (In reply to Eirik Byrkjeflot Anonsen from comment #21) > > No matter what they shouldn't be able to get that data. I'm starting to > > think if it's possible to grab that data with OpenGL

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #18 from Michel Dänzer --- (In reply to Krzysztof A. Sobiecki from comment #14) > So how glTexImage2D gets wrong data? The data passed to glTexImage2D is controlled by the application. The question is where it's

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #19 from Krzysztof A. Sobiecki --- (In reply to Michel Dänzer from comment #18) > (In reply to Krzysztof A. Sobiecki from comment #14) > > So how glTexImage2D gets wrong data? > > The data passed to glTexImage2D is

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #20 from Krzysztof A. Sobiecki --- (In reply to Michel Dänzer from comment #18) > (In reply to Krzysztof A. Sobiecki from comment #14) > > So how glTexImage2D gets wrong data? > > The data passed to glTexImage2D is

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 Krzysztof A. Sobiecki changed: What|Removed |Added Attachment #118228|text/plain |image/png

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #16 from Krzysztof A. Sobiecki --- Created attachment 118228 --> https://bugs.freedesktop.org/attachment.cgi?id=118228=edit Correct framebuffer -- You are receiving this mail because: You are the QA Contact for

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #17 from Krzysztof A. Sobiecki --- Created attachment 118229 --> https://bugs.freedesktop.org/attachment.cgi?id=118229=edit Faulty framebuffer -- You are receiving this mail because: You are the QA Contact for

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #15 from Krzysztof A. Sobiecki --- Created attachment 118227 --> https://bugs.freedesktop.org/attachment.cgi?id=118227=edit A texture that breaks things This is a texture that is written over correct framebuffer

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #14 from Krzysztof A. Sobiecki --- So I was looking trough PA.2.trace in qapitrace and I found that in frame 3001 it somehow corrupts framebuffer So it happens like that: glTexImage2D(GL_TEXTURE_2D,, binary

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #13 from Albert Freeman --- Well the warning/error messages are the same in both traces so it can't be them. Possible workaround: { wget -O - https://github.com/pamods/pamm-atom/raw/stable/install.sh |

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #5 from Albert Freeman --- The GPU has its own physical ram that is managed with a completely different system than system ram. There are actually two issues here. One is the bug in the game causing

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #7 from Albert Freeman --- *with the replay -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug. ___

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #8 from Albert Freeman --- Created attachment 118184 --> https://bugs.freedesktop.org/attachment.cgi?id=118184=edit Warning messages from apitrace replay before "export

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #9 from Albert Freeman --- When I said "bug in the game", I meant "bug with the game". Can you upload another trace (please try to reproduce the bug as fast as possible (since parts of the trace can't be

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #11 from Albert Freeman --- Does the screenshot you posted look [around about]/exactly the same as actually playing the game does? -- You are receiving this mail because: You are the QA Contact for the

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #10 from Krzysztof A. Sobiecki --- Of course I will make another trace. But it looks like corrupted textures were saved into a trace. Like part of memory(vram) is used as texture, it should be initialized to some

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #12 from Krzysztof A. Sobiecki --- (In reply to Albert Freeman from comment #11) > Does the screenshot you posted look [around about]/exactly the same as > actually playing the game does? Yes it does I have made

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #4 from Krzysztof A. Sobiecki --- It's about one process accessing graphic memory of other process, how it's even possible. Doesn't kernel some kind of memory management facility to prevent that? -- You are

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #2 from Krzysztof A. Sobiecki --- Apitrace: https://drive.google.com/file/d/0B3J0Mg89izcbMVgzMDdWYkxoY3M/view?usp=sharing -- You are receiving this mail because: You are the QA Contact for the bug. You are the

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #3 from Albert Freeman --- The mesa developers are well aware of this and see it all the time in a myriad of different environments. It isn't only a problem in mesa, but also in other parts of the linux

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 Bug ID: 91889 Summary: Planetary Anihilation: Titans display content of other processes buffers Product: Mesa Version: git Hardware: x86-64 (AMD64) OS:

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 Krzysztof A. Sobiecki changed: What|Removed |Added Priority|medium |highest --

[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

2015-09-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91889 --- Comment #1 from Krzysztof A. Sobiecki --- My specs: OpenGL renderer string: Gallium 0.4 on AMD JUNIPER (DRM 2.43.0, LLVM 3.8.0) OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.1.0-devel VGA compatible