On Thu, 2009-12-31 at 13:18 +1000, Ben Skeggs wrote:
On Wed, 2009-12-30 at 18:45 +0100, Thomas Hellstrom wrote:
Ben,
Hey Thomas,
Your commit 1336989ec breaks front buffer rendering on Xserver 1.7.
Shouldn't the change that silently added a fake front attachment have
been
On Wed, 2009-12-30 at 20:37 +0100, Thomas Hellstrom wrote:
This reverts commit 1336989ec60fff7bd590fefd28945a0e5dc536e3.
The commit breaks
a) Front buffer rendering on X servers 1.7.
b) The possibility to add conditional front buffer requests on older
X servers.
Since the commit uses a
Ben Skeggs wrote:
On Wed, 2009-12-30 at 18:45 +0100, Thomas Hellstrom wrote:
Ben,
Hey Thomas,
Your commit 1336989ec breaks front buffer rendering on Xserver 1.7.
Shouldn't the change that silently added a fake front attachment have
been accompanied by a bump in
Michel Dänzer wrote:
On Wed, 2009-12-30 at 20:37 +0100, Thomas Hellstrom wrote:
This reverts commit 1336989ec60fff7bd590fefd28945a0e5dc536e3.
The commit breaks
a) Front buffer rendering on X servers 1.7.
b) The possibility to add conditional front buffer requests on older
X servers.
Luca,
This is an impressive body of work. I want to give Jose a chance to
review the EGL/GLX extensions before pushing, but in the meantime I hope
it's ok if I make a couple of quick suggestions/requests:
Firstly, we're going to be evolving the TGSI instruction set a fair bit
over the coming
On 31.12.2009 12:05, Keith Whitwell wrote:
Luca,
This is an impressive body of work. I want to give Jose a chance to
review the EGL/GLX extensions before pushing, but in the meantime I hope
it's ok if I make a couple of quick suggestions/requests:
Firstly, we're going to be evolving the
On Thu, 2009-12-31 at 05:28 -0800, Christoph Bumiller wrote:
On 31.12.2009 12:05, Keith Whitwell wrote:
Luca,
This is an impressive body of work. I want to give Jose a chance to
review the EGL/GLX extensions before pushing, but in the meantime I hope
it's ok if I make a couple of quick
On 31.12.2009 15:55, Keith Whitwell wrote:
On Thu, 2009-12-31 at 05:28 -0800, Christoph Bumiller wrote:
On 31.12.2009 12:05, Keith Whitwell wrote:
Luca,
This is an impressive body of work. I want to give Jose a chance to
review the EGL/GLX extensions before pushing, but in the
Also some missing _src()s and cosmetic changes.
---
src/gallium/programs/galliumut/Makefile|5 +
.../programs/galliumut/gen_uureg_opcodes.sh| 29 +++
src/gallium/programs/galliumut/uureg.h | 196
3 files changed, 71 insertions(+), 159
The galliumtri demo is a significantly enhanced Gallium version of tri.
By default it works like the tri, but the triangle size oscillates and the
fragment shader from sge2.txt.
It can also be configured to behave exactly like tri, like clear or it can load
arbitrary vertex, fragment and
On Thu, Dec 31, 2009 at 11:50 AM, Luca Barbieri l...@luca-barbieri.com wrote:
Also some missing _src()s and cosmetic changes.
---
src/gallium/programs/galliumut/Makefile | 5 +
.../programs/galliumut/gen_uureg_opcodes.sh | 29 +++
src/gallium/programs/galliumut/uureg.h
Here's my first stab at adding conditional rendering to gallium (and
softpipe and the Mesa state tracker).
It's pretty simple. There's one new pipe_context function:
render_condition(). It specifies the pipe_query object to check
before rendering. If the query parameter is NULL it means render
Brian,
What's the meaning of the BY_REGION modes added to p_defines.h? I haven't
looked at the NV extension too closely, but it's not obvious what these mean...
Keith
From: Brian Paul [brian.e.p...@gmail.com]
Sent: Thursday, December 31, 2009 1:55 PM
How many HW drivers have a conditional render switch? I think all of them,
but I'm not sure.
At any rate, should be fine for r300.
Posting from a mobile, pardon my terseness. ~ C.
On Dec 31, 2009 1:57 PM, Brian Paul brian.e.p...@gmail.com wrote:
Here's my first stab at adding conditional
The BY_REGION modes indicate that it's OK for the GPU to discard the
fragments in the region(s) which failed the occlusion test (perhaps
skipping other per-fragment ops that would have otherwise occurred).
See the spec at
http://www.opengl.org/registry/specs/NV/conditional_render.txt for
details.
15 matches
Mail list logo