http://bugs.freedesktop.org/show_bug.cgi?id=26483
Summary: Create Developer Account
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa
http://bugs.freedesktop.org/show_bug.cgi?id=26483
--- Comment #1 from Karl Schultz karl.w.schu...@gmail.com 2010-02-08
13:59:52 PST ---
Created an attachment (id=33181)
-- (http://bugs.freedesktop.org/attachment.cgi?id=33181)
GPG Public Key
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Jesse Barnes jbar...@virtuousgeek.org changed:
What|Removed |Added
AssignedTo|jbar...@virtuousgeek.org
http://bugs.freedesktop.org/show_bug.cgi?id=26317
Andre Maasikas amaasi...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=26317
--- Comment #9 from Brian Paul brian.e.p...@gmail.com 2010-02-01 16:36:35
PST ---
Fixed on mesa 7.7 branch with commit e0d01c9d7f46ccd531f8dd1a04c5ac067200ef1e
A regression test has been added to glean/glsl1 test.
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--- Comment #6 from Brian Paul brian.e.p...@gmail.com 2010-01-31 08:41:13
PST ---
Yes, the _mesa_find_free_register() function is returning the same register
everytime. I've got fix nearly ready but it may be a day or two until I finish
http://bugs.freedesktop.org/show_bug.cgi?id=26317
--- Comment #7 from Brian Paul brian.e.p...@gmail.com 2010-01-31 16:46:39
PST ---
Created an attachment (id=32956)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32956)
patch to find multiple free temp regs
Here's a patch that should
http://bugs.freedesktop.org/show_bug.cgi?id=26317
Alex Deucher ag...@yahoo.com changed:
What|Removed |Added
Attachment #32956|application/octet-stream|text/plain
mime
http://bugs.freedesktop.org/show_bug.cgi?id=26224
--- Comment #1 from Митко Мошев mo6e...@gmail.com 2010-01-30 09:27:05 PST ---
Update:
After some more testing, I found out that varying parameters are not passed
correctly between the vertex and fragment shaders. Using the following vertex
http://bugs.freedesktop.org/show_bug.cgi?id=9578
Michel Dänzer mic...@daenzer.net changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=26317
Summary: glsl compiled wrong
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
http://bugs.freedesktop.org/show_bug.cgi?id=26317
--- Comment #2 from Andre Maasikas amaasi...@gmail.com 2010-01-29 05:58:29
PST ---
Created an attachment (id=32898)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32898)
mesa program
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--- Comment #1 from Andre Maasikas amaasi...@gmail.com 2010-01-29 05:56:45
PST ---
Created an attachment (id=32897)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32897)
vdrift vertex shader
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--- Comment #3 from Andre Maasikas amaasi...@gmail.com 2010-01-29 12:19:36
PST ---
Looks like all the complex slang* things are right
and it starts to go wrong anly in _mesa_remove_output_reads,
_mesa_find_free_register gives same temp
http://bugs.freedesktop.org/show_bug.cgi?id=26317
--- Comment #4 from Brian Paul brian.e.p...@gmail.com 2010-01-29 13:29:22
PST ---
Which version of Mesa are you using? This sounds a lot like an issue I fixed
with commit 5076a4f53a2f34cc9116b45951037f639885c7a1 which, I believe, went
into
http://bugs.freedesktop.org/show_bug.cgi?id=25994
--- Comment #11 from Constantin Baranov co...@mimas.ru 2010-01-29 14:05:11
PST ---
Created an attachment (id=32915)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32915)
Mortal fragment shader
A fragment shader with 'discard' statement
http://bugs.freedesktop.org/show_bug.cgi?id=25994
--- Comment #12 from Loose Vladimir wolde...@mimas.ru 2010-01-29 15:16:53
PST ---
Mortal fragment shader posted by Constantin Baranov reproduces bug on my
hardware (see above), causes gpu hung and in most cases X server crash. Without
http://bugs.freedesktop.org/show_bug.cgi?id=26317
--- Comment #5 from Andre Maasikas amaasi...@gmail.com 2010-01-29 23:05:49
PST ---
using git master,
well, now looking some more it seems somewhat similar or might be caused by fix
to that bug
+ /* check dst reg first */
+ if
http://bugs.freedesktop.org/show_bug.cgi?id=26240
--- Comment #3 from Pierre Ossman pierre-bugzi...@ossman.eu 2010-01-27
10:50:17 PST ---
I'm afraid I haven't analyzed it deeply. I just noticed that xbmc no longer
vsynced, and I bisected it to that commit.
(I also checked xbmc's code and
http://bugs.freedesktop.org/show_bug.cgi?id=26240
Jesse Barnes jbar...@virtuousgeek.org changed:
What|Removed |Added
AssignedTo|mesa3d-
http://bugs.freedesktop.org/show_bug.cgi?id=26125
burlen burlen.lor...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=26240
Summary: OML_sync_control broken with older DRI2 servers
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
http://bugs.freedesktop.org/show_bug.cgi?id=26240
Pierre Ossman pierre-bugzi...@ossman.eu changed:
What|Removed |Added
CC|
http://bugs.freedesktop.org/show_bug.cgi?id=23884
--- Comment #5 from Sven Arvidsson s...@whiz.se 2010-01-26 05:53:22 PST ---
GL_EXT_framebuffer_multisample already seems to have been merged, but I guess
it's not implemented or possibly not supported by i965?
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--- Comment #6 from Roland Scheidegger srol...@tungstengraphics.com
2010-01-26 06:01:46 PST ---
(In reply to comment #5)
GL_EXT_framebuffer_multisample already seems to have been merged, but I guess
it's not implemented or possibly not
http://bugs.freedesktop.org/show_bug.cgi?id=23884
--- Comment #7 from Ian Romanick i...@freedesktop.org 2010-01-26 10:16:51
PST ---
(In reply to comment #6)
(In reply to comment #5)
GL_EXT_framebuffer_multisample already seems to have been merged, but I
guess
it's not implemented or
http://bugs.freedesktop.org/show_bug.cgi?id=26230
Brian Paul brian.e.p...@gmail.com changed:
What|Removed |Added
AssignedTo|mesa3d-
http://bugs.freedesktop.org/show_bug.cgi?id=26230
--- Comment #1 from Brian Paul brian.e.p...@gmail.com 2010-01-26 16:23:16
PST ---
Approved. Next step is for the fd.o admins.
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http://bugs.freedesktop.org/show_bug.cgi?id=26224
Summary: [GLSL] Cannot get location of a uniform struct member
Product: Mesa
Version: 7.6
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
http://bugs.freedesktop.org/show_bug.cgi?id=26230
Summary: Create developer account
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa
http://bugs.freedesktop.org/show_bug.cgi?id=23884
--- Comment #3 from Sven Arvidsson s...@whiz.se 2010-01-24 14:37:47 PST ---
Now with GL_ARB_half_float_vertex implemented Unigine is one step closer, but
it's still not there yet.
On i965 it complains about missing
http://bugs.freedesktop.org/show_bug.cgi?id=23884
--- Comment #4 from Luca Barbieri luca.barbi...@gmail.com 2010-01-24
15:19:21 PST ---
There is a patch on the ML that enables GL_EXT_framebuffer_multisample.
What is still missing is floating point texture and render target support,
which
http://bugs.freedesktop.org/show_bug.cgi?id=26176
Johannes Obermayr johannesoberm...@gmx.de changed:
What|Removed |Added
Summary|st:es does not compile |st:es does
http://bugs.freedesktop.org/show_bug.cgi?id=26176
--- Comment #4 from Chia-I Wu olva...@gmail.com 2010-01-23 04:36:35 PST ---
The vega state tracker does not respect DESTDIR. It should be fixed in
6c4431c092b06d31eee5ac7ed656ab6d6423c3ef. Can you try again? Thanks.
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http://bugs.freedesktop.org/show_bug.cgi?id=26176
Johannes Obermayr johannesoberm...@gmx.de changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=26176
Summary: st:es does not compile
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
http://bugs.freedesktop.org/show_bug.cgi?id=26176
--- Comment #1 from Brian Paul brian.e.p...@gmail.com 2010-01-22 17:48:31
PST ---
Can you try again? Commit 2292c93bc0f703d1ebdc2b79b5f525efebe21f1c should
help.
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http://bugs.freedesktop.org/show_bug.cgi?id=26160
Summary: Frets on fire causes GPU lockup (rv670)
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
http://bugs.freedesktop.org/show_bug.cgi?id=25500
Dan Nicholson dbn.li...@gmail.com changed:
What|Removed |Added
Status|NEW |ASSIGNED
---
http://bugs.freedesktop.org/show_bug.cgi?id=25499
Dan Nicholson dbn.li...@gmail.com changed:
What|Removed |Added
Status|NEW |ASSIGNED
---
http://bugs.freedesktop.org/show_bug.cgi?id=26121
Summary: Crash on x86-64 (but not on x86) for glLightfv w/o
rendering context
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=26121
--- Comment #1 from Tobias Burnus tobias.bur...@physik.fu-berlin.de
2010-01-19 08:41:36 PST ---
Cross-ref to the application (xcrysden) bug report:
http://www.democritos.it/pipermail/xcrysden/2010-January/000732.html
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http://bugs.freedesktop.org/show_bug.cgi?id=26125
Summary: rendering artefacts
Product: Mesa
Version: 7.5
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
http://bugs.freedesktop.org/show_bug.cgi?id=26125
--- Comment #1 from burlen burlen.lor...@gmail.com 2010-01-19 18:11:24 PST
---
Created an attachment (id=32732)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32732)
shows hardware rendering of the same data--no artefacts
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http://bugs.freedesktop.org/show_bug.cgi?id=26125
--- Comment #2 from burlen burlen.lor...@gmail.com 2010-01-19 18:14:30 PST
---
notes: zooming in the artefacts recede toward the edges of the tubes, but never
go away completely. the thickness of the tubes are 0.075, some but not all of
the
http://bugs.freedesktop.org/show_bug.cgi?id=25994
Constantin Baranov co...@mimas.ru changed:
What|Removed |Added
CC||mesa3d-
http://bugs.freedesktop.org/show_bug.cgi?id=26003
Summary: incorrect rendering in celestia; unsupported opcode 13
Product: Mesa
Version: 7.6
Platform: All
OS/Version: Linux (All)
Status: NEW
Severity: normal
http://bugs.freedesktop.org/show_bug.cgi?id=26003
--- Comment #1 from Sam Morris s...@robots.org.uk 2010-01-12 04:24:26 PST ---
Created an attachment (id=32584)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32584)
screenshot from celestia
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--- Comment #2 from Sam Morris s...@robots.org.uk 2010-01-12 04:24:53 PST ---
Created an attachment (id=32585)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32585)
xorg log
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--- Comment #3 from Sam Morris s...@robots.org.uk 2010-01-12 06:02:26 PST ---
Created an attachment (id=32590)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32590)
comparison screenshot with SW rendering
looks better, though it's still
http://bugs.freedesktop.org/show_bug.cgi?id=26003
--- Comment #4 from Sam Morris s...@robots.org.uk 2010-01-12 06:18:18 PST ---
This is resolved with 7.7. The clouds are still missing, however.
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http://bugs.freedesktop.org/show_bug.cgi?id=26003
Sam Morris s...@robots.org.uk changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=21979
--- Comment #4 from Przemyslaw.szczepaniak przemyslaw.szczepan...@imgtec.com
2010-01-11 08:15:42 PST ---
Created an attachment (id=32569)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32569)
Fix for glBlendEquationSeparate
http://bugs.freedesktop.org/show_bug.cgi?id=25588
--- Comment #5 from Fabio Pedretti fabio@libero.it 2010-01-08 07:44:27
PST ---
Created an attachment (id=32524)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32524)
typescript game output
I actually need *all* of the program. :)
http://bugs.freedesktop.org/show_bug.cgi?id=25588
--- Comment #6 from Fabio Pedretti fabio@libero.it 2010-01-08 07:48:55
PST ---
Created an attachment (id=32525)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32525)
'glxinfo -l' when compiling mesa with --enable-debug
These
http://bugs.freedesktop.org/show_bug.cgi?id=25588
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
Attachment #32524|application/octet-stream|text/plain
http://bugs.freedesktop.org/show_bug.cgi?id=25663
--- Comment #15 from Tom Fogal tfo...@alumni.unh.edu 2010-01-05 12:58:06 PST
---
Ping. Ben, have you tried the autoconf build? Did you need the Fix
LIB_EXTENSION patch from comment 13?
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--- Comment #16 from Ben Matthews mbe...@gmail.com 2010-01-05 18:32:49 PST
---
Sorry about disappearing, I've been having some trouble getting autoconf to do
what I want and been distracted by the holidays.
First off I had to tweak
http://bugs.freedesktop.org/show_bug.cgi?id=24016
--- Comment #9 from Sven Arvidsson s...@whiz.se 2010-01-04 10:14:19 PST ---
The rendering errors in the menu are still there (and the warning about an
implementation error) but the actual game no longer crashes and seems to be
playable.
I'm
http://bugs.freedesktop.org/show_bug.cgi?id=24016
--- Comment #10 from Brian Paul brian.e.p...@gmail.com 2010-01-04 10:28:34
PST ---
Can you update your git tree and run again? I just committed a patch that'll
give more info in the bad srcFormat warning.
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--- Comment #11 from Sven Arvidsson s...@whiz.se 2010-01-04 11:28:36 PST ---
Sure, the warning is now:
Mesa 7.8-devel implementation error: bad srcFormat GL_DU8DV8_ATI in extract
float data
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--- Comment #12 from Brian Paul brian.e.p...@gmail.com 2010-01-04 11:40:13
PST ---
Created an attachment (id=32441)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32441)
proposed patch to fix the warning/problem report
Can you try this
http://bugs.freedesktop.org/show_bug.cgi?id=24016
--- Comment #14 from Brian Paul brian.e.p...@gmail.com 2010-01-04 13:04:32
PST ---
I've committed the patch to the 7.7 branch.
I don't know what the problem is with the menu.
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--- Comment #15 from Sven Arvidsson s...@whiz.se 2010-01-04 13:42:42 PST ---
Created an attachment (id=32445)
-- (http://bugs.freedesktop.org/attachment.cgi?id=32445)
screenshot of the menu faded to black
The menu problem seems to have
http://bugs.freedesktop.org/show_bug.cgi?id=25872
Summary: mesa-7.7-r1: dri2.c (reading /usr/include/xf86drm.h,
line 57): cannot find include file sys/ioccom.h
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
http://bugs.freedesktop.org/show_bug.cgi?id=25878
Summary: [GLSL] sampler is converted to int successfully
Product: Mesa
Version: git
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
http://bugs.freedesktop.org/show_bug.cgi?id=25878
Gordon Jin gordon@intel.com changed:
What|Removed |Added
CC||bri...@vmware.com
http://bugs.freedesktop.org/show_bug.cgi?id=25847
--- Comment #4 from Tobias Jakobi liquid.a...@gmx.net 2010-01-02 04:44:37
PST ---
Each OpenGL version has a list of mandatory features which must be supported by
the GL (graphics library).
Of course you could just advertise OpenGL 3.2
http://bugs.freedesktop.org/show_bug.cgi?id=25847
--- Comment #5 from Ruslan b7.10110...@gmail.com 2010-01-02 07:17:04 PST ---
SW-rendering is slow, much slower than HW-accelerated rendering
This shouldn't be the reason for refusing to support any features in the
driver. OpenGL is not only
http://bugs.freedesktop.org/show_bug.cgi?id=25847
--- Comment #6 from Alex Deucher ag...@yahoo.com 2010-01-02 08:02:00 PST ---
You can force software rendering with an env var:
LIBGL_ALWAYS_SOFTWARE=1
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http://bugs.freedesktop.org/show_bug.cgi?id=25847
--- Comment #7 from Ruslan b7.10110...@gmail.com 2010-01-02 08:19:00 PST ---
You can force software rendering
Yes, that's just what i don't want ;)
What this bug is about is to have Mesa accelerate everything it (given the
hardware) can,
http://bugs.freedesktop.org/show_bug.cgi?id=25847
--- Comment #8 from Joakim Sindholt b...@zhasha.com 2010-01-02 08:52:53 PST
---
Listen now, lots and lots of programs will check the extension string to
determine whether certain functionality is available. So say you check for GLSL
in order
http://bugs.freedesktop.org/show_bug.cgi?id=25847
Ruslan b7.10110...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=25847
--- Comment #9 from Tobias Jakobi liquid.a...@gmx.net 2010-01-02 09:12:44
PST ---
(In reply to comment #7)
What this bug is about is to have Mesa accelerate everything it (given the
hardware) can, and do in software what is can't
http://bugs.freedesktop.org/show_bug.cgi?id=25863
Summary: Vega state tracker fail when using multiply, screen,
darken and light blend option
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=25631
Chia-I Wu olva...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=25847
Summary: Enable OpenGL 1.4 support in most commonly used
drivers
Product: Mesa
Version: 7.6
Platform: Other
OS/Version: All
Status: NEW
Severity:
http://bugs.freedesktop.org/show_bug.cgi?id=25847
--- Comment #1 from Matt Turner matts...@gmail.com 2010-01-01 13:50:17 PST
---
You fundamentally misunderstand how OpenGL support works in Mesa.
If a driver doesn't state that it supports OpenGL x.y, that means it _actually
doesn't support
http://bugs.freedesktop.org/show_bug.cgi?id=25847
--- Comment #2 from Ruslan b7.10110...@gmail.com 2010-01-01 13:56:04 PST ---
But why couldn't it fall back to software rendering if it doesn't support some
feature?
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http://bugs.freedesktop.org/show_bug.cgi?id=25847
--- Comment #3 from Ruslan b7.10110...@gmail.com 2010-01-01 13:57:43 PST ---
You fundamentally misunderstand how OpenGL support works in Mesa.
Maybe there is some documentation which would make me understand it properly? I
couldn't find it.
http://bugs.freedesktop.org/show_bug.cgi?id=25778
--- Comment #5 from karaluh kara...@karaluh.pl 2009-12-29 00:08:05 PST ---
Here's the full valgrind info:
==5274== Memcheck, a memory error detector
==5274== Copyright (C) 2002-2009, and GNU GPL'd, by Julian Seward et al.
==5274== Using
http://bugs.freedesktop.org/show_bug.cgi?id=25778
--- Comment #6 from Michel Dänzer mic...@daenzer.net 2009-12-29 00:18:22 PST
---
(In reply to comment #4)
How can I obtain better backtrace?
E.g. by making sure debugging symbols are available for all binaries
involved,
in
http://bugs.freedesktop.org/show_bug.cgi?id=25821
Summary: 'make' for MesaLib-7.6.1 fails even though 'configure'
is OK
Product: Mesa
Version: 7.6
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=25821
--- Comment #1 from Sergei Steshenko sergst...@yahoo.com 2009-12-29 08:24:09
PST ---
'configure' was run using the following autogenerated script:
#!/bin/sh
cd /mnt/sdb8/sergei/AFSWD_debug/build/MesaLib-7.6.1
http://bugs.freedesktop.org/show_bug.cgi?id=25821
Sergei Steshenko sergst...@yahoo.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=25588
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
Keywords||NEEDINFO
---
http://bugs.freedesktop.org/show_bug.cgi?id=25778
--- Comment #4 from karaluh kara...@karaluh.pl 2009-12-28 01:44:26 PST ---
(In reply to comment #3)
(In reply to comment #2)
How can I obtain better backtrace?
E.g. by making sure debugging symbols are available for all binaries involved,
http://bugs.freedesktop.org/show_bug.cgi?id=25631
--- Comment #13 from Michael Ivko mi...@gorodok.net 2009-12-27 13:16:06 PST
---
Inclusion of user into the group video, which owns /dev/dri/card0, resolves the
issue.
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--- Comment #3 from Michel Dänzer mic...@daenzer.net 2009-12-25 07:01:00 PST
---
(In reply to comment #2)
How can I obtain better backtrace?
E.g. by making sure debugging symbols are available for all binaries involved,
in particular
http://bugs.freedesktop.org/show_bug.cgi?id=25631
--- Comment #11 from aze489 aze...@yopmail.net 2009-12-24 02:03:12 PST ---
I found out using strace that /dev/dri/card0 was not accessible...
I don't really understand where this problem come from since i specified Mode
0666 in my xorg.conf's
http://bugs.freedesktop.org/show_bug.cgi?id=25588
--- Comment #3 from Fabio Pedretti fabio@libero.it 2009-12-24 03:36:03
PST ---
Ian, any news on this?
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You
http://bugs.freedesktop.org/show_bug.cgi?id=25631
--- Comment #12 from Chia-I Wu olva...@gmail.com 2009-12-24 06:58:19 PST ---
I don't know why the permission issue causes the segfault on Arch. I tried to
$ chmod 000 /dev/dri/card0
and all GL applications fall back to software rasterizer
http://bugs.freedesktop.org/show_bug.cgi?id=25631
--- Comment #8 from aze489 aze...@yopmail.net 2009-12-23 01:59:29 PST ---
I have the same problem. I'm also using Arch Linux but with a Radeon R300 card.
My computer was up for 2 weeks when new versions of ati-dri(7.6.1-1),
libgl(7.6.1-1),
http://bugs.freedesktop.org/show_bug.cgi?id=25631
Chia-I Wu olva...@gmail.com changed:
What|Removed |Added
CC||olva...@gmail.com
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http://bugs.freedesktop.org/show_bug.cgi?id=25631
--- Comment #10 from aze489 aze...@yopmail.net 2009-12-23 02:49:03 PST ---
$ pacman -Ql | grep libdricore
libgl /usr/lib/xorg/modules/dri/libdricore.so
http://www.archlinux.org/packages/extra/i686/libgl/
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http://bugs.freedesktop.org/show_bug.cgi?id=25778
Michel Dänzer mic...@daenzer.net changed:
What|Removed |Added
AssignedTo|xorg-driver-...@lists.x.org |mesa3d-
http://bugs.freedesktop.org/show_bug.cgi?id=25778
--- Comment #2 from karaluh kara...@karaluh.pl 2009-12-23 06:48:24 PST ---
(In reply to comment #1)
This is probably not directly related to the X driver but most likely some
client-side library - see e.g.
http://bugs.freedesktop.org/show_bug.cgi?id=25654
Brian Paul brian.e.p...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=25164
--- Comment #1 from Rafael Monica monr...@gmail.com 2009-12-21 07:30:40 PST
---
Actually this was a bug in the radeon dri drivers, and should be fixed in git
master now. Can you confirm and close this bug?
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--- Comment #1 from Brian Paul brian.e.p...@gmail.com 2009-12-21 12:43:52
PST ---
I've committed some fixes. Please try again.
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