[Mesa3d-dev] [Bug 24969] New: google earth install error under ubuntu linux

2009-11-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24969 Summary: google earth install error under ubuntu linux Product: Mesa Version: 7.0 Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal

[Mesa3d-dev] [Bug 24969] google earth install error under ubuntu linux

2009-11-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24969 Eric Anholt e...@anholt.net changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #11 from José Fonseca jfons...@vmware.com 2009-11-04 02:32:57 PST --- (In reply to comment #10) scons - I think that there's another window driver over in the gallium area and they build it with scons. We're just doing the

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #10 from Karl Schultz karl.w.schu...@gmail.com 2009-11-03 15:07:05 PST --- Hi Tom, Sorry about the duplicate posts. Thanks for the info. I played with this for awhile and didn't get any result I am happy with. When the

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #8 from Karl Schultz karl.w.schu...@gmail.com 2009-11-03 12:20:32 PST --- Yeah, I'm preparing a set of changes to allow Mesa 7.6 to build on Visual Studio. Right now, the 7.6 tarballs do not build. And I'm sitting here watching

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 DigitalGibs s...@inlandstudios.com changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #9 from Tom Fogal tfo...@alumni.unh.edu 2009-11-03 12:48:22 PST --- bugzilla-dae...@freedesktop.org writes: --- Comment #8 from Karl Schultz karl.w.schu...@gmail.com 2009-11-03 12:20 :32 PST --- I think I can put this at the

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-11-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #6 from Karl Schultz karl.w.schu...@gmail.com 2009-11-02 06:30:43 PST --- I've seen the older (2005) compilers take a long time to compile one the files, image.c I think, in 32-bit Release mode. I think that this source code

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-30 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 Dan Nicholson dbn.li...@gmail.com changed: What|Removed |Added Status|ASSIGNED|RESOLVED

[Mesa3d-dev] [Bug 24817] New: shadowtex asserts in indirect mode

2009-10-30 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24817 Summary: shadowtex asserts in indirect mode Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-29 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 Chow Loong Jin hyper...@gmail.com changed: What|Removed |Added Attachment #30761|0 |1 is

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #9 from Dan Nicholson dbn.li...@gmail.com 2009-10-27 23:00:35 PST --- (In reply to comment #7) @Dan Nicholson: Sticking 64-bit libraries into /usr/lib64 instead of /usr/lib would require changing Debian's packaging policy as

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #10 from Chow Loong Jin hyper...@gmail.com 2009-10-27 23:24:14 PST --- (In reply to comment #9) (In reply to comment #7) @Dan Nicholson: Sticking 64-bit libraries into /usr/lib64 instead of /usr/lib would require changing

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 Chow Loong Jin hyper...@gmail.com changed: What|Removed |Added Attachment #30758|0 |1 is

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #12 from Henri Verbeet hverb...@gmail.com 2009-10-28 03:36:33 PST --- (In reply to comment #9) You may want to open a bug in ubuntu to see what the developers say. If this is a debian/ubuntu policy, then I don't know why it

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 Dan Nicholson dbn.li...@gmail.com changed: What|Removed |Added Status|NEW |ASSIGNED ---

[Mesa3d-dev] [Bug 24766] New: 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 Summary: 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #1 from Julien Cristau jcris...@debian.org 2009-10-27 12:44:10 PST --- On Tue, Oct 27, 2009 at 11:40:05 -0700, bugzilla-dae...@freedesktop.org wrote: On Ubuntu Karmic x86_64, all 32-bit applications which use DRI fail to have

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #2 from Chow Loong Jin hyper...@gmail.com 2009-10-27 13:31:25 PST --- Well, the other way would be to recompile every 32-bit library within ia32-libs with --libdir=/usr/lib32, which doesn't seem like a particularly good idea to

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #3 from Dan Nicholson dbn.li...@gmail.com 2009-10-27 14:09:35 PST --- Why not just build mesa so that the paths are correct? There's even a switch, --with-dri-driverdir, that sets this correctly. I don't think things will work

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #4 from Chow Loong Jin hyper...@gmail.com 2009-10-27 16:50:16 PST --- Building with --libdir=/usr/lib32 won't work, since 32-bit machines do use /usr/lib after all. The whole point of this was to avoid the requirement of

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #5 from Dan Nicholson dbn.li...@gmail.com 2009-10-27 17:26:47 PST --- I don't think you can have it both ways. If your system's ABI is 32 bit in /usr/lib32 and 64 bit in /usr/lib, then you should probably build the binaries that

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #6 from Corbin Simpson mostawesomed...@gmail.com 2009-10-27 18:01:15 PST --- Multilib distributions always have extra baggage on their shoulders, and this is just one more bit of it. I'm really struggling to see how this is our

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #7 from Chow Loong Jin hyper...@gmail.com 2009-10-27 19:07:18 PST --- @Dan Nicholson: Sticking 64-bit libraries into /usr/lib64 instead of /usr/lib would require changing Debian's packaging policy as well as every derivative of

[Mesa3d-dev] [Bug 24766] 32-bit libGL.so searches for DRI modules in /usr/lib/dri instead of /usr/lib32/dri

2009-10-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24766 --- Comment #8 from Chow Loong Jin hyper...@gmail.com 2009-10-27 19:08:26 PST --- For reference, https://bugs.launchpad.net/ubuntu/+source/ia32-libs/+bug/248392 is the original bug downstream. -- Configure bugmail:

[Mesa3d-dev] [Bug 24093] can't render stuff using webgl on intel

2009-10-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24093 --- Comment #7 from martin mn...@minimum.se 2009-10-25 08:52:16 PST --- Created an attachment (id=30671) -- (http://bugs.freedesktop.org/attachment.cgi?id=30671) glxinfo.txt I tried it again now with version 7.6.0-1ubuntu4 of mesa and

[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318 Jon TURNEY jon.tur...@dronecode.org.uk changed: What|Removed |Added Attachment #30074|0 |1 is

[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318 --- Comment #9 from Jon TURNEY jon.tur...@dronecode.org.uk 2009-10-24 10:17:59 PST --- Created an attachment (id=30659) -- (http://bugs.freedesktop.org/attachment.cgi?id=30659) Remove the various definitions of M_PI, except in compiler.h

[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318 --- Comment #11 from Jon TURNEY jon.tur...@dronecode.org.uk 2009-10-24 10:24:29 PST --- Attached a couple of patches with an effort to do this better. As written, this falls back to explicitly defining M_PI using -D o the compiler command

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #4 from DigitalGibs s...@inlandstudios.com 2009-10-20 23:33:48 PST --- (In reply to comment #3) bugzilla-dae...@freedesktop.org writes: --- Comment #2 from DigitalGibs s...@inlandstudios.com 2009-10-20 21:55:06 (In reply

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #5 from José Fonseca jfons...@vmware.com 2009-10-21 01:45:33 PST --- We're using the WinSDK compilers and we're seeing the slow compilation times here too. I've never seen the corrput .obj files, though -- it might a bug be

[Mesa3d-dev] [Bug 16984] Create and Call and Create and Execute display lists cause crash.

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16984 Ian Romanick i...@freedesktop.org changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 24232] Error occurs during install of Google Earth

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24232 Ian Romanick i...@freedesktop.org changed: What|Removed |Added CC||i...@freedesktop.org

[Mesa3d-dev] [Bug 24093] can't render stuff using webgl on intel

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24093 Thomas Jones thomas.jo...@utoronto.ca changed: What|Removed |Added CC|

[Mesa3d-dev] [Bug 24650] New: Visual Studio takes over 30 minutes to compile Mesa core

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 Summary: Visual Studio takes over 30 minutes to compile Mesa core Product: Mesa Version: 7.5 Platform: x86 (IA32) OS/Version: Windows (All) Status: NEW Severity: normal

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #1 from Matt Turner matts...@gmail.com 2009-10-20 20:44:02 PST --- This is pretty vague. Do you have a test case? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #2 from DigitalGibs s...@inlandstudios.com 2009-10-20 21:55:06 PST --- (In reply to comment #1) This is pretty vague. Do you have a test case? Well, I just opened windows\VC8\mesa\mesa.sln and hit build. I know, it's the

[Mesa3d-dev] [Bug 24650] Visual Studio takes over 30 minutes to compile Mesa core

2009-10-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24650 --- Comment #3 from Tom Fogal tfo...@alumni.unh.edu 2009-10-20 22:12:06 PST --- bugzilla-dae...@freedesktop.org writes: --- Comment #2 from DigitalGibs s...@inlandstudios.com 2009-10-20 21:55:06 (In reply to comment #1) This is pretty

[Mesa3d-dev] [Bug 2209] t_vtx_x86.c cleanup

2009-10-19 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=2209 Ian Romanick i...@freedesktop.org changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 3064] Mesa implementation error: Error in execute_list: opcode=136423416

2009-10-19 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=3064 Ian Romanick i...@freedesktop.org changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 24531] ARB FP shaders appear to have locale-dependant syntax

2009-10-16 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531 Brian Paul brian.e.p...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 24572] New: Can't compile git drm/linux-core/drm_memory.c

2009-10-16 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24572 Summary: Can't compile git drm/linux-core/drm_memory.c Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: blocker

[Mesa3d-dev] [Bug 24531] ARB FP shaders appear to have locale-dependant syntax

2009-10-15 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531 --- Comment #3 from Brian Paul brian.e.p...@gmail.com 2009-10-15 08:02:24 PST --- I've committed the strtod() - _mesa_strtod() change to the 7.6 branch. I guess I'd still like to get another opinion on my first patch which uses strtod_l().

[Mesa3d-dev] [Bug 24553] New: shader compilation times explode when using more () pairs

2009-10-15 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24553 Summary: shader compilation times explode when using more () pairs Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW

[Mesa3d-dev] [Bug 24553] shader compilation times explode when using more () pairs

2009-10-15 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24553 --- Comment #1 from Brian Paul brian.e.p...@gmail.com 2009-10-15 08:25:58 PST --- Unfortunately, our home-grown GLSL parser is pretty slow. Longer term, we hope to rewrite the GLSL compiler to address this and many other issues. Ian

[Mesa3d-dev] [Bug 24531] ARB FP shaders appear to have locale-dependant syntax

2009-10-15 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531 --- Comment #4 from Ian Romanick i...@freedesktop.org 2009-10-15 17:21:05 PST --- (In reply to comment #3) I've committed the strtod() - _mesa_strtod() change to the 7.6 branch. I guess I'd still like to get another opinion on my first

[Mesa3d-dev] [Bug 24531] New: ARB FP shaders appear to have locale-dependant syntax

2009-10-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531 Summary: ARB FP shaders appear to have locale-dependant syntax Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal

[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425 Asbjørn Sannes a...@sannes.org changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 24531] ARB FP shaders appear to have locale-dependant syntax

2009-10-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24531 --- Comment #1 from Brian Paul brian.e.p...@gmail.com 2009-10-14 13:22:57 PST --- Created an attachment (id=30414) -- (http://bugs.freedesktop.org/attachment.cgi?id=30414) patch based on Kristian's strtod_l() suggestion Can you test this

[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425 --- Comment #5 from Asbjørn Sannes a...@sannes.org 2009-10-13 01:21:58 PST --- Hm, well nexuiz definitly makes it hang within 20 minutes, but it seems it is not connected to that commit at all now, atleast when it hangs I do not get any off

[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425 --- Comment #6 from Marcin Baczyński marb...@gmail.com 2009-10-13 01:37:43 PST --- I get the same dmesg messages on my mobility 2400 (m72/rv610). See bug #24218 -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email

[Mesa3d-dev] [Bug 24207] Extension for S3TC decompression only

2009-10-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24207 --- Comment #8 from JasonErickson viperja...@gmail.com 2009-10-13 14:31:27 PST --- That solution might work for linux usersbut anyone have a solution for windows users? Believe it or not, but I'm using this project for windows in a VM

[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-12 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425 --- Comment #2 from Alex Deucher ag...@yahoo.com 2009-10-12 09:00:19 PST --- What versions of nexuiz? Maybe some of the code has changed. Also, maybe try and 'make clean' in your mesa tree and re-install. -- Configure bugmail:

[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-12 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425 --- Comment #3 from Asbjørn Sannes a...@sannes.org 2009-10-12 12:47:42 PST --- nexuiz 2.5.2 sometimes it even locks up in the menus .. I use an ebuild which downloads from git, and after it has made a working copy of the repository I

[Mesa3d-dev] [Bug 11174] Regression (missing / black vertices) between 6.4.2 and 6.5.1 (with trackballs)

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11174 --- Comment #14 from Maciej Cencora m.cenc...@gmail.com 2009-10-10 02:51:00 PST --- Can you reproduce this bug on mesa 7.6? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail

[Mesa3d-dev] [Bug 21239] progs/tests/afsmultiarb : incorrect rendering

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21239 --- Comment #5 from Maciej Cencora m.cenc...@gmail.com 2009-10-10 03:21:48 PST --- I believe this bug should be reassigned to Drivers/DRI/r200 or Mesa core component since the r300 driver doesn't support GL_ATI_fragment_shader extension.

[Mesa3d-dev] [Bug 24445] New: 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445 Summary: 'make distclean' and 'make realclean' fault the install Product: Mesa Version: git Platform: All OS/Version: All Status: NEW Severity: normal Priority:

[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445 --- Comment #1 from Dan Nicholson dbn.li...@gmail.com 2009-10-10 10:11:33 PST --- Your log shows that you are trying to run make uninstall, which mesa unfortunately doesn't implement. Maybe someday. As far as running make install after make

[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445 --- Comment #2 from Thomas Anderson neotheu...@ymail.com 2009-10-10 10:18:56 PST --- I think you do not understand. If you run make distclean and THEN make realclean, and then you run the ./autogen.sh command, then you run make, then you run

[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445 --- Comment #3 from Thomas Anderson neotheu...@ymail.com 2009-10-10 10:27:28 PST --- (In reply to comment #0) Created an attachment (id=30255) -- (http://bugs.freedesktop.org/attachment.cgi?id=30255) [details] Last few compiling output

[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445 --- Comment #4 from Dan Nicholson dbn.li...@gmail.com 2009-10-10 10:28:27 PST --- Then can you post a log that shows that? The log you posted doesn't show any failures in install. It shows that uninstall doesn't exist. -- Configure

[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445 --- Comment #5 from Thomas Anderson neotheu...@ymail.com 2009-10-10 11:32:27 PST --- (In reply to comment #4) Then can you post a log that shows that? The log you posted doesn't show any failures in install. It shows that uninstall doesn't

[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445 --- Comment #7 from Tom Fogal tfo...@alumni.unh.edu 2009-10-10 12:12:30 PST --- Then can you post a log that shows that? The log you posted doesn't show any failures in install. It shows that uninstall doesn't exist. its not that its

[Mesa3d-dev] [Bug 24445] 'make distclean' and 'make realclean' fault the install

2009-10-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24445 --- Comment #8 from Dan Nicholson dbn.li...@gmail.com 2009-10-10 12:36:37 PST --- Now I see what you mean. The script that actually does the library install checks to see if there's any difference with the existing file and skips if they're

[Mesa3d-dev] [Bug 24425] New: rv770 hangs when trying to play mesa (bisected)

2009-10-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425 Summary: rv770 hangs when trying to play mesa (bisected) Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal

[Mesa3d-dev] [Bug 24425] rv770 hangs when trying to play nexuiz (mesa bisected)

2009-10-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24425 Asbjørn Sannes a...@sannes.org changed: What|Removed |Added Summary|rv770 hangs when trying to |rv770 hangs when trying

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #10 from Chia-I Wu olva...@gmail.com 2009-10-08 03:10:44 PST --- Any comment on the patch? IMO, the issue is a general one that can be seen on XQuartz and other non-DRI based X servers. -- Configure bugmail:

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 Jon TURNEY jon.tur...@dronecode.org.uk changed: What|Removed |Added CC|

[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365 --- Comment #5 from Brian Paul brian.e.p...@gmail.com 2009-10-08 07:37:18 PST --- Can you build Mesa 7.6 in debug mode and re-run? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this

[Mesa3d-dev] [Bug 24334] mesa git fails to build with xf86vidmodeproto 2.3

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24334 Konstantin ernestoguev...@gmx.net changed: What|Removed |Added CC|

[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365 --- Comment #6 from Nicolai Hähnle nhaeh...@gmail.com 2009-10-08 10:15:27 PST --- Actually, r300_context.c does the following: ctx-Const.MaxTextureImageUnits = driQueryOptioni(r300-radeon.optionCache,

[Mesa3d-dev] [Bug 24334] mesa git fails to build with xf86vidmodeproto 2.3

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24334 Dan Nicholson dbn.li...@gmail.com changed: What|Removed |Added Status|NEW |ASSIGNED ---

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #13 from Chia-I Wu olva...@gmail.com 2009-10-08 20:49:45 PST --- (In reply to comment #11) From my experience working on a similar problem with the Cygwin/X DDX, I think the real problem is that the config matching code expects

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #14 from Chia-I Wu olva...@gmail.com 2009-10-08 21:00:10 PST --- (In reply to comment #12) I might not be understanding the issue correctly, but you can build GLX to only support indirect rendering. Basically, the code needs

[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320 --- Comment #2 from Andrey Tsyvarev tsyva...@ispras.ru 2009-10-07 02:48:00 PST --- GLX version, shown by glxinfo, is 1.4. X server is Xvfb, native for Ubuntu 8.10. Normally, it corresponds with Mesa 6.2(GLX version 1.2), but when runnning

[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318 Jon TURNEY jon.tur...@dronecode.org.uk changed: What|Removed |Added Status|RESOLVED|REOPENED

[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320 --- Comment #3 from Corbin Simpson mostawesomed...@gmail.com 2009-10-07 05:41:01 PST --- Ian and I discussed this last week. We were not reporting GLX 1.4 until very recently (the patch just came in a few days ago) so I'm a bit skeptical

[Mesa3d-dev] [Bug 24318] Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318 --- Comment #8 from Matt Turner matts...@gmail.com 2009-10-07 06:37:45 PST --- IIRC when compiling with gcc -ansi, M_PI isn't defined. In my math.h, its definition is wrapped in '#if defined __USE_BSD || defined __USE_XOPEN' -- Configure

[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365 --- Comment #1 from Brian Paul brian.e.p...@gmail.com 2009-10-07 07:24:21 PST --- Hopefully one of the Radeon developers can reproduce this. If the user could use gdb to get the values for ctx-Const.MaxTextureCoordUnits and

[Mesa3d-dev] [Bug 21334] I would like a new account to publish a new gprof project

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21334 --- Comment #3 from Brian Paul brian.e.p...@gmail.com 2009-10-07 07:29:01 PST --- Can we give Robert a FD.O account so he can set up his own git repo first, then someday give him access to the Mesa repo? We don't give access to the git repo

[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320 --- Comment #4 from Andrey Tsyvarev tsyva...@ispras.ru 2009-10-07 07:46:47 PST --- Created an attachment (id=30141) -- (http://bugs.freedesktop.org/attachment.cgi?id=30141) glxinfo output GLX 1.4 on the server is only when LD_LIBRARY_PATH

[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320 --- Comment #5 from Andrey Tsyvarev tsyva...@ispras.ru 2009-10-07 07:49:47 PST --- Created an attachment (id=30142) -- (http://bugs.freedesktop.org/attachment.cgi?id=30142) glxinfo output without additional environment variables Real

[Mesa3d-dev] [Bug 24321] glXQueryExtension doesn't set eventBase and errorBase

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24321 --- Comment #3 from Andrey Tsyvarev tsyva...@ispras.ru 2009-10-07 08:00:41 PST --- Yes, I use Mesa, configured with --with-driver=xlib. errorbase and eventbase values are meaningless Is this mean, that GLX errors and events have never

[Mesa3d-dev] [Bug 24320] glXQueryDrawable returns 0 for all attributes except GLX_FBCONFIG_ID

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24320 --- Comment #6 from Brian Paul brian.e.p...@gmail.com 2009-10-07 08:44:55 PST --- OK, there's a few bugs in the fake GLX code here. I've committed fixes to the Mesa 7.6 branch. For the real GLX case (the second glxinfo) you've only got GLX

[Mesa3d-dev] [Bug 21334] I would like a new account to publish a new gprof project

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21334 --- Comment #4 from b...@o-hand.com 2009-10-07 09:55:04 PST --- (In reply to comment #3) Can we give Robert a FD.O account so he can set up his own git repo first, then someday give him access to the Mesa repo? We don't give access to

[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365 --- Comment #2 from Nicolai Hähnle nhaeh...@gmail.com 2009-10-07 12:33:07 PST --- Brian, I cannot reproduce this here (and I really doubt it can happen unless you mess with your driconf settings - maybe the original reporter should check

[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365 --- Comment #3 from Brian Paul brian.e.p...@gmail.com 2009-10-07 13:23:38 PST --- In the fixed-function paths we use ctx-Const.MaxTextureCoordUnits all over the place. For fixed-function we have to have a texture image unit for each coord

[Mesa3d-dev] [Bug 24321] glXQueryExtension doesn't set eventBase and errorBase

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24321 --- Comment #4 from Brian Paul brian.e.p...@gmail.com 2009-10-07 13:42:30 PST --- You're right, we can always call XQueryExtension(). We'll always return True from glXQueryExtension() since we're trying to fake GLX. But when there really is

[Mesa3d-dev] [Bug 24321] glXQueryExtension doesn't set eventBase and errorBase

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24321 --- Comment #5 from Brian Paul brian.e.p...@gmail.com 2009-10-07 13:47:32 PST --- Created an attachment (id=30145) -- (http://bugs.freedesktop.org/attachment.cgi?id=30145) another patch for glXQueryContext() -- Configure bugmail:

[Mesa3d-dev] [Bug 21334] I would like a new account to publish a new gprof project

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21334 Daniel Stone dan...@fooishbar.org changed: What|Removed |Added AssignedTo|mesa3d-

[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365 Samium Gromoff _deepf...@feelingofgreen.ru changed: What|Removed |Added CC|

[Mesa3d-dev] [Bug 24321] glXQueryExtension doesn't set eventBase and errorBase

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24321 --- Comment #2 from Brian Paul brian.e.p...@gmail.com 2009-10-06 08:29:10 PST --- Created an attachment (id=30111) -- (http://bugs.freedesktop.org/attachment.cgi?id=30111) return 0 for errorBase and eventBase Does this patch help you? --

[Mesa3d-dev] [Bug 18613] new account on fd.o

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=18613 Daniel Stone dan...@fooishbar.org changed: What|Removed |Added AssignedTo|sitewrangl...@lists.freedesk|mesa3d-

[Mesa3d-dev] [Bug 20498] I'd like to have git commit access to freedesktop.org

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=20498 Daniel Stone dan...@fooishbar.org changed: What|Removed |Added AssignedTo|sitewrangl...@lists.freedesk|mesa3d-

[Mesa3d-dev] [Bug 21334] I would like a new account to publish a new gprof project

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=21334 Daniel Stone dan...@fooishbar.org changed: What|Removed |Added AssignedTo|sitewrangl...@lists.freedesk|mesa3d-

[Mesa3d-dev] [Bug 20498] I'd like to have git commit access to freedesktop.org

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=20498 Eric Anholt e...@anholt.net changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 18613] new account on fd.o

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=18613 Eric Anholt e...@anholt.net changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 24365] New: [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365 Summary: [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed Product: Mesa Version: unspecified Platform: Other URL:

[Mesa3d-dev] [Bug 24318] New: Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h

2009-10-05 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24318 Summary: Fix building of GLSL demos which use M_PI when M_PI is not defined by math.h Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Cygwin Status: NEW

[Mesa3d-dev] [Bug 24217] Mesa implemetation error with glXCopyContext

2009-10-05 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24217 --- Comment #2 from Andrey Tsyvarev tsyva...@ispras.ru 2009-10-05 06:18:44 PST --- In the situations that I have checked, the problem with copying the texture did not appear anymore. Thanks for a quick response! The problem was revealed by

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