http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #7 from Mateusz Kaduk mateusz.ka...@gmail.com 2009-09-24
03:06:16 PST ---
(In reply to comment #6)
*** Bug 23230 has been marked as a duplicate of this bug. ***
Test was performed on RegnumOnline 1.0.8 x86-64, GM965, Mesa
http://bugs.freedesktop.org/show_bug.cgi?id=23859
Brian Paul brian.e.p...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #9 from Sven Arvidsson s...@whiz.se 2009-09-24 12:06:28 PST ---
I can confirm that the bugs in X2 and the problem with refraction in HoN are
gone.
Thanks for fixing this!
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http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #10 from Mateusz Kaduk mateusz.ka...@gmail.com 2009-09-24
12:50:37 PST ---
(In reply to comment #9)
I can confirm that the bugs in X2 and the problem with refraction in HoN are
gone.
Thanks for fixing this!
Yes, same
http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #6 from Ian Romanick i...@freedesktop.org 2009-09-17 00:06:36
PST ---
*** Bug 23230 has been marked as a duplicate of this bug. ***
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http://bugs.freedesktop.org/show_bug.cgi?id=23859
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
CC||s...@whiz.se
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http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #3 from Mateusz Kaduk mateusz.ka...@gmail.com 2009-09-14
05:19:52 PST ---
(In reply to comment #2)
Can you run this game in GDB (perhaps via SSH)? It would be helpful to know
the line numbers in the stack track.
I suspect
http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #4 from Brian Paul brian.e.p...@gmail.com 2009-09-14 11:48:27
PST ---
The assertion that's failing is sometimes caused by a vertex array
pointer/offset mix-up such as mistakenly using a user-space pointer as an
offset into a VBO.
http://bugs.freedesktop.org/show_bug.cgi?id=23859
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
Summary|Game crash - Error loading |Assertion failure in