Re: [Mingw-w64-public] Trouble cross-compiling SDL2

2015-04-28 Thread Erik van Pienbroek
Christer Solskogen schreef op ma 27-04-2015 om 19:37 [+0200]: Hi! I've got trouble cross compiling SDL2 with the latest and greatest gcc, binutils and mingw-w64. gcc version 5.1.0 (GCC) GNU ld (GNU Binutils) 2.25 and mingw-w64 v4.x (from git) I don't what is to blame. But I'm

Re: [Mingw-w64-public] Trouble cross-compiling SDL2

2015-04-28 Thread Pavel
On Tue, 2015-04-28 at 09:25 +0200, Ruben Van Boxem wrote: 2015-04-28 8:36 GMT+02:00 Pavel pa...@pamsoft.cz: On Tue, 2015-04-28 at 08:08 +0200, Christer Solskogen wrote: On 27.04.2015 20:16, LRN wrote: At a glance it looks like SDL_render_d3d11.c declares

Re: [Mingw-w64-public] Trouble cross-compiling SDL2

2015-04-28 Thread Christer Solskogen
On 27.04.2015 20:16, LRN wrote: At a glance it looks like SDL_render_d3d11.c declares and defines IID_IDXGIFactory2, and mingw's dxgi1_2.h declares IID_IDXGIFactory2 as well (and defines it in some library, likely libuuid.a). Apparently, SDL2 was written against a SDK (likely mingw.org) that

Re: [Mingw-w64-public] Trouble cross-compiling SDL2

2015-04-28 Thread Pavel
On Tue, 2015-04-28 at 08:08 +0200, Christer Solskogen wrote: On 27.04.2015 20:16, LRN wrote: At a glance it looks like SDL_render_d3d11.c declares and defines IID_IDXGIFactory2, and mingw's dxgi1_2.h declares IID_IDXGIFactory2 as well (and defines it in some library, likely libuuid.a).