Christer Solskogen schreef op ma 27-04-2015 om 19:37 [+0200]:
Hi!
I've got trouble cross compiling SDL2 with the latest and greatest
gcc,
binutils and mingw-w64.
gcc version 5.1.0 (GCC)
GNU ld (GNU Binutils) 2.25
and mingw-w64 v4.x (from git)
I don't what is to blame. But I'm
On Tue, 2015-04-28 at 09:25 +0200, Ruben Van Boxem wrote:
2015-04-28 8:36 GMT+02:00 Pavel pa...@pamsoft.cz:
On Tue, 2015-04-28 at 08:08 +0200, Christer Solskogen wrote:
On 27.04.2015 20:16, LRN wrote:
At a glance it looks like SDL_render_d3d11.c declares
On 27.04.2015 20:16, LRN wrote:
At a glance it looks like SDL_render_d3d11.c declares and defines
IID_IDXGIFactory2, and mingw's dxgi1_2.h declares IID_IDXGIFactory2 as well
(and defines it in some library, likely libuuid.a).
Apparently, SDL2 was written against a SDK (likely mingw.org) that
On Tue, 2015-04-28 at 08:08 +0200, Christer Solskogen wrote:
On 27.04.2015 20:16, LRN wrote:
At a glance it looks like SDL_render_d3d11.c declares and defines
IID_IDXGIFactory2, and mingw's dxgi1_2.h declares IID_IDXGIFactory2 as well
(and defines it in some library, likely libuuid.a).