On 2017/4/7 8:11, Norbert Pfeiler wrote:
> Wasn’t LH_Mouse’s point that even if the warning is explicitly turned on it
> wouldn’t be shown to the user?
>
> The situation for unions is different in C and C++: (I don’t think that
> it’s just about constness changes anything)
> http://stackoverflow.co
On 2017/4/7 0:56, Edward Diener wrote:
> When trying to compile a project in MSYS2 using mingw-64/gcc I get this
> error:
> (... abridgement ...)
This was an oversight. I replied with detailed information on msys2-users.
--
Best regards,
LH_Mouse
Wasn’t LH_Mouse’s point that even if the warning is explicitly turned on it
wouldn’t be shown to the user?
The situation for unions is different in C and C++: (I don’t think that
it’s just about constness changes anything)
http://stackoverflow.com/questions/11373203
Best, Norbert.
Kai Tietz sch
When trying to compile a project in MSYS2 using mingw-64/gcc I get this
error:
"Building shared library...
x86_64-w64-mingw32-gcc -x c-header -DHAVE_CONFIG_H -Wall -Wextra
-pedantic -pedantic-errors -Werror -Wwrite-strings -Wconversion
-Wsign-conversion -Wsuggest-attribute=noreturn -Winvalid-pc
2017-04-06 15:06 GMT+02:00 Liu Hao :
> On 2017/4/6 20:47, Kai Tietz wrote:
>> True. The reason why we prefer such patter is that it works in both
>> languages as desired. Otherwise we would be in need to write
>> different variants for the languages C/C++. This looks backward, and
>> it still do
2017-04-06 14:47 GMT+02:00 Kai Tietz :
> 2017-04-06 13:38 GMT+02:00 Norbert Pfeiler
> :
>> I’m pretty sure that cast via union is UB in C++ whereas C-style casting
>> away constness isn’t (only writing to the resulting object would be) but it
>> may result in compilers issuing warnings about style
On 2017/4/6 20:47, Kai Tietz wrote:
> True. The reason why we prefer such patter is that it works in both
> languages as desired. Otherwise we would be in need to write
> different variants for the languages C/C++. This looks backward, and
> it still doesn't make sure that there might be warning
2017-04-06 13:38 GMT+02:00 Norbert Pfeiler
:
> I’m pretty sure that cast via union is UB in C++ whereas C-style casting
> away constness isn’t (only writing to the resulting object would be) but it
> may result in compilers issuing warnings about style (because C++ has
> const_cast).
>
> Best, Norb
I’m pretty sure that cast via union is UB in C++ whereas C-style casting
away constness isn’t (only writing to the resulting object would be) but it
may result in compilers issuing warnings about style (because C++ has
const_cast).
Best, Norbert.
Kai Tietz schrieb am Do., 6. Apr. 2017 um
11:50 U
A cast via union looks like this:
type1 *foo(const type1 *my_const_ptr)
{
union {
type1 *t1;
const type1 *ct1;
} v;
v.ct1 = my_const_ptr;
return v.t1;
}
The advantage of such a pattern is that no type conversion
errors/warnings are shown. So for casting from const to none-const,
this variant
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