Re: [mitk-users] Segmentation Algorithms

2021-03-26 Thread Clarkson, Matt
eforge.net" Subject: Re: [mitk-users] Segmentation Algorithms Message-ID: <614b55fb35864cc29b545a893e2c4...@dkfzex02n2.ad.dkfz-heidelberg.de> Content-Type: text/plain; charset="utf-8" Hi Matt, I think the source code is the best reference ;)

[mitk-users] Segmentation Algorithms

2021-03-25 Thread Floca, Ralf Omar
- Date: Wed, 3 Mar 2021 17:14:17 + From: "Nolden, Marco" To: "Clarkson, Matt" , "mitk-users@lists.sourceforge.net" Subject: Re: [mitk-users] Segmentation Algorithms Message-ID: <614b55fb35864cc29b545a893e2c4...

Re: [mitk-users] Segmentation Algorithms

2021-03-03 Thread Clarkson, Matt
aWwiLCJXVCI6Mn0%3D%7C1000&sdata=Uy8Ov%2FrchPc073a2AmQPprLtVqcBnCMBoSaEjmk%2FfCk%3D&reserved=0> for the watershed. Hope that helps. Marco Von: Clarkson, Matt Gesendet: Dienstag, 2. März 2021 20:49 An: mitk-users@lists.sourceforge.net Betreff: [mitk-users] Segmentation Algorithms Hi Every

Re: [mitk-users] Segmentation Algorithms

2021-03-03 Thread Nolden, Marco
: Dienstag, 2. März 2021 20:49 An: mitk-users@lists.sourceforge.net Betreff: [mitk-users] Segmentation Algorithms Hi Everyone, Can someone point me towards exactly which algorithms are implemented in the 3D segmentation plugins. Eg. Fast Marching 3D, Region Growing 3D, Watershed? I did try

[mitk-users] Segmentation Algorithms

2021-03-02 Thread Clarkson, Matt
Hi Everyone, Can someone point me towards exactly which algorithms are implemented in the 3D segmentation plugins. Eg. Fast Marching 3D, Region Growing 3D, Watershed? I did try looking in the documentation, but they are fairly brief. I presume these are classic algorithms, but it would be good