[mkgmap-dev] Y-branches on motorways

2014-02-09 Thread Johan C
In the situation a motorway splits in two motorways (a socalled Y-branch) I used the following line in my style to make sure the destination:ref and the destination were displayed in my Garmin: highway=motorway & destination:ref=* {name '${destination:ref|highway-symbol:hbox} ${name}' | '${destin

Re: [mkgmap-dev] Y-branches on motorways

2014-02-09 Thread Gerd Petermann
Hi Johan, please check http://www.mkgmap.org.uk/news/2013/12/22/more-flexibility-in-style-files-style Does that help? Gerd Date: Sun, 9 Feb 2014 12:29:49 +0100 From: osm...@gmail.com To: mkgmap-dev@lists.mkgmap.org.uk Subject: [mkgmap-dev] Y-branches on motorways In the situation a motorway sp

Re: [mkgmap-dev] Incorrectly interpolated numbers in small segment of a street

2014-02-09 Thread Steve Ratcliffe
Hi On 08/02/14 13:44, Paulo Carvalho wrote: The attached OSM file is what I'm using in my tests. I'm now able to compile the map with the house numbers ok. But there is a problem (bug?). Only a street called "Rua Armando Santos" has street numbers. Thanks for the good example. It seems

Re: [mkgmap-dev] Incorrectly interpolated numbers in small segment of a street

2014-02-09 Thread Steve Ratcliffe
On 09/02/14 13:55, Steve Ratcliffe wrote: I would not normally suggest changing the data, but when viewed with the background imagery the points don't look to be on opposite sides of the road, so it would perhaps be appropriate in this case. Just to follow up, I looked in OSM and see that a lot

Re: [mkgmap-dev] bounds and sea on pleiades

2014-02-09 Thread Minko
Lambertus, Is the latest bounds file correct? It is much smaller (72 Mb) than the previous ones (412 Mb) > On 04-02-14 18:55, Patrik Brunner wrote: > > > ok, thanks sorry to be a pain... ;-) > > > On 04.02.2014 18:52, Lambertus wrote: > > > > Yes something went wrong ... I tried to op

Re: [mkgmap-dev] problem with address search and --code-page

2014-02-09 Thread MichaƂ Rogala
2014-02-07 0:25 GMT+01:00 Steve Ratcliffe : Thanks for reporting this. I've looked into it and it is not as simple > as I previously thought. The names need to be sorted and this is > happening with the original name and not the transliterated name. So > the names end up being completely mis-sor

Re: [mkgmap-dev] Incorrectly interpolated numbers in small segment of a street

2014-02-09 Thread Paulo Carvalho
Thanks, Steve. I just wanted to make sure mkgmap would find the numbers by keeping them as close as possible. I'll follow your advice to take the numbers a few meters apart, just like they are the real world. If you're using 32-bit floats for coordinates then we indeed have to take them apart.

Re: [mkgmap-dev] Incorrectly interpolated numbers in small segment of a street

2014-02-09 Thread GerdP
Hi Paulo, FYI: Garmin format uses a grid with 24 bits. That means ~ 4km / 2^24 => ~2.38 m is the highest possible resolution at the equator. OSM precision is a few cm. Gerd Paulo Carvalho wrote > Thanks, Steve. I just wanted to make sure mkgmap would find the numbers > by > keeping them

Re: [mkgmap-dev] Incorrectly interpolated numbers in small segment of a street

2014-02-09 Thread WanMil
I just wanted to make sure mkgmap would find the numbers by keeping them as close as possible. Hi Paulo, mkgmap finds all nodes with a distance up to 150m from the street. So there is no problem if you place them some meters away :-) Have fun! WanMil _

Re: [mkgmap-dev] Incorrectly interpolated numbers in small segment of a street

2014-02-09 Thread Paulo Carvalho
Ok, many thanks! I adjusted the numbers so they are 5-7m away from the streets centerlines. 2014-02-09 18:06 GMT-02:00 WanMil : > I just wanted to make sure mkgmap would find the numbers by keeping them >> as close as possible. >> > > Hi Paulo, > > mkgmap finds all nodes with a distance up to 1

[mkgmap-dev] bug in transparent map?

2014-02-09 Thread Minko
I dont know if this is a bug or a setting that I haven't used correctly, but if I use --transparent in combination with some lines that are also present in the overview map levels, they are visible at lower zoom too: https://www.dropbox.com/s/5eg4470narcbm70/transparent.jpg The thinner lines need