[MonoTouch] How to use third-party bindings

2011-09-25 Thread competent_tech
First, let me state that I am an absolute novice in Mac programming and have next to no experience with XCode. I have also spent an inordinate amount of time trying to find solutions online, including purchasing some books, but am unable to make any progress. My problem is that I am trying to buil

Re: [MonoTouch] How to use third-party bindings

2011-09-26 Thread Rolf Bjarne Kvinge
Hi, MgSplitView.app [.dSYM] aren't files, they're directories. Finder shows them as packages, but you can right-click and "Show package contents" and you'll be able to see the real files inside. You'll also see the truth about them if you use a terminal. Rolf On Mon, Sep 26, 2011 at 5:58 AM, com

Re: [MonoTouch] How to use third-party bindings

2011-09-26 Thread Jeff Stedfast
Hi, Unfortunately I do not know enough about Xcode, but you'll have to figure out how to build a static library (it looks like the MGSplitViewController project is building an app, not a library). If I knew how to do that, I'd tell you... sadly, I do not. I had similar problems a while back trying

Re: [MonoTouch] How to use third-party bindings

2011-09-26 Thread ayoung
If the output is an .app file then the Xcode project is the wrong project type. It should be Xcode > File > New > New Project > iOS > Framework & Library > Cocoa Touch Static Library. You can use that project template to build yourself a static library. Just include all the files you need for t

Re: [MonoTouch] How to use third-party bindings

2011-09-30 Thread competent_tech
Thank you all very much for your help. Using your information, I was able to get the static library built and loaded into my application, but ran into various sigalerts, so have decided not to pursue use of this control at this time. One disappointing aspect of our foray into the Monotouch world h

Re: [MonoTouch] How to use third-party bindings

2011-09-30 Thread Jason Awbrey
there does seem to be a distinct lack of third party tools/components for iOS (and Mac) compared to the very rich selection that exists under Windows/.NET I don't know how much of this is due to cultural reasons and how much is technical hopefully as MT matures and grows we'll begin to see a rich

Re: [MonoTouch] How to use third-party bindings

2011-09-30 Thread Jeff Stedfast
Hi guys, Once Xamarin finishes getting up to speed on MonoTouch and Mono4Android releases and MonoDevelop, we hope to try and improve the 3rd party bindings in the monotouch-bindings module in github. Hope that helps, Jeff On Fri, Sep 30, 2011 at 1:22 PM, Jason Awbrey wrote: > there does seem

Re: [MonoTouch] How to use third-party bindings

2011-09-30 Thread competent_tech
That would be very helpful. Perhaps Xamarin could also consider adding functionality to their store where companies and developers can provide components for sale, shareware, or freeware? That way developers that are new to the platform/environment would have a central location to see what is av