Hi,
Since more than a year we have regression tests in MuseScore
http://dev-list.musescore.org/Testing-and-continuous-integration-td7577442.html
However, these tests work by comparing MSCX files and MSCX files don't
contain any information about the layout of the score. The layout is not
saved, i
In which case perhaps I should contact John McCoy to see whether we can
include an official fork of the Jeux Soundfont with MuseScore.
He seems to be quite open to people working with the Jeux Soundfont,
although I see there has been no development since 2000.
Although not quite up to the same st
It is not up to me to make objections! Just out of curiosity:
1) You are an organist, I am not. Is McCoy's Jeux (I think you refer to the
1.4 version) good enough (flexible enough) to be worth including an
organ-specific sound font? I played with it years ago and I have no specific
recollections o
Wouldn't it be possible to have the test machine generate the ref. image
itself, for instance the first time a (new) visual test is run?
This would solve any enviro discrepancy (in addition to differences in
rendering, for instance a small difference in fonts used or in anti-aliasing
or any other
> Wouldn't it be possible to have the test machine generate the ref. image
> itself, for instance the first time a (new) visual test is run?
>
> Yes that's a possibility indeed.
> This would solve any enviro discrepancy (in addition to differences in
> rendering, for instance a small difference i
I don't see the point of including more specific soundfonts by default in
MuseScore. If we add one for Organ, why not for other instruments.
However, I'm in favor of making the default playback (so the default
soundfont) better if we can do it and keep the sf3 under a reasonable size.
The sound in
The samples included in Jeux 1.4 give the possibility to play a wide range of
organ music, although it will need tweaking a little to suit MuseScore's
idiosyncrasies.
I was using it in 1.2 for organ sounds until I discovered Aeolus in 2.0.
What I would prefer is a plugin version of Aeolus, but I t
Obviously I am biased as an organist, but I feel the pipe organ is a special
case due to the appalling GM implementation of the sounds possible.
All the other instruments in the default Fluid soundfont bear a good
resemblance to the actual sound of the instrument, apart from pipe organ.
Agreed it
lasconic wrote
> I don't see the point of including more specific soundfonts by default in
> MuseScore. If we add one for Organ, why not for other instruments.
As I said, I am not an organist and I think not to be biased in favor of it,
but if there is an 'instrument' which, in case, /could/ deser
lasconic wrote
> The font should be the same.
Even with the same fonts, a different freetype version might be enough to
generate slightly different rasterizations.
> Any idea is welcome, but I would prefer to solve the root cause.
Yes, but it is important to detect (and then, if possible, solve)
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