jam ha escrit:
> But Doom can't run on a current Spectrum, it run on a new Spectrum created in
> ?Russia? .
Well, I have not much information about spectrum... perhaps it will be
better say nothing before every spectrum user on this list reply my
misinformed words... 8) but... I think these
[EMAIL PROTECTED] ha escrit:
> Hi!
Uep!
> >But Doom can't run on a current Spectrum, it run on a new Spectrum created in
> >?Russia? .
>
> Exactly. The 'soviets' are making new Speccies a lot! Skorpio, Pentagon,
> Leningrade... mmm... nice names!
Yes, I knew this. Very nice names. BTW,
Leon Lander ha escrit:
> Wrong, the C64/C128 scene is still alive and kicking and is much bigger
> then the MSX scene was or will ever be. If someone wants to argue about
> this, please get your facts straight!
> There is still new quality C64/C128 hardware being developed, there are
> still pa
On 04-sep-99 20:48:40 (GMT+2) , Antoni wrote ;
> MSX has evolved more than C64.
In what way? sound/graphics/interfaces/cpu's etc? In that case you're wrong.
Did you ever see a C128D (8bit,1985) equiped with a GraphicBooster/RamLink-
16mb/Warp-8/SCSI + IDE ports/4mb REU/Final Cartridge III/Actio
On 04-sep-99 12:43:06 (GMT+2) , Maarten wrote ;
> By the way, there was a C64 emulator for the Amiga. It was already there
> somewhere in the 80's, long before emulation became as popular as it is
> today.
yep.. The C64 Package. Some C1541<->Amiga utils still use that kind of cable.
Before that
Hi!
>But Doom can't run on a current Spectrum, it run on a new Spectrum created in
>?Russia? .
Exactly. The 'soviets' are making new Speccies a lot! Skorpio, Pentagon,
Leningrade... mmm... nice names!
I don't know specifications, sorry. 256Kb RAM, floppy disk, TechResearch-
DOS... and Sincl
Hola Mark II
>> Which are the special things of SID? Great effects?
M>
M> SID has really powerful programmable filters, complex interchannel
M> modulations (including ring) and different oscillator waveforms
M> (including variable width pulses) which yield a rich, dynamic sound.
Hmmm. It so
Hi Antoni
>> Doom (or was it wolvenstein?) was also done for the Sega Megadrive
>> (also known as Genesis). It kinda works, at a reasonable speed so I
>> really think
AB>
AB> Sega Genesis is much better than spectrum. And, if DOOM can run on a
AB> spectrum, of course it can be programmed fo
Hola MkII
>> Ok, I don't know C64 but comparing C64 with Turbo-R:
>> Well, C64 has poor sound and no much fine performance. My ST plays
>> "Amiga MOD files", displays more than 256 colors and plays "digital
>> video"... :)))
M>
M> Where did you get an ST with >256 color capability? Mine
These are the last week news on MSX Scene. For the latest news,
visit MSX News ( http://www.msxnews.cjb.net/ )
---
September 04, 1999 - 20:30GMT, @895
- Fudeba MSX Reviews Page Updated! Fony Demo Disk 2 Review added! Thanx to Arnaud
for
asking!
- Fudeba MSX Reviews Page Updated!
>>Yeah. So what was the point of that "CPU immense power" then???
>
> Well, Some MegaDrive (Genesis) games try to do with 68000 the same
>as SNES does with its VDP: rotation, scalling, etc, etc, etc. A fast main
>processor can be used to do some calculation... I think that is the
>point... Not o
Hey all,
>> I think we're kind of drifting from the subject here. The point
>> is that someone (don't remember who exactly, sorry) kind of loosely compared
a
>> TR with a C64 in the first place. Now, the TR might still be MSX (and
therefore
>> MSX1 compatible) but that's hardly fair isn't it? I t
> > Well what about a REAL luxaflex-effect?
> > (QBasic:)
> >
> > SCREEN 13
> > CLS
> > FOR I = 0 TO 7
> > T = TIMER
> > FOR J = 0 TO 16
> > LINE (0, J * 8 + I)-(255, J * 8 + I)
> > NEXT
> > Lus: IF TIMER < (T + .01) GOTO Lus
> > NEXT
>
> IMHO, it looks better the other proggie.
I think the other
> Laurens Holst ha escrit:
>
> > Ah.
>
> Have you played any text adventure? What I described is very common: you
> explore the world while drawing a map and reading texts. When you have
> drawed all the map, you don't read once and once again texts, just
> ignore them. In those cases, any delay i
Guys,
Thanks for the answers.. !!
I'm now using a standard TPA segment and then transfer the
data using LDIR.
Btw.. Laurens: no i'm not working on DOME i'm just doing some
things with memman i've
always wanted to do ( i like memman for its neat design and i
know to little of the memory
Jorge ha escrit:
>
> > AFAIK, MSX2, MSX2+ and MSX-TR are still MSX, and
> >are MSX1 compatible. Amiga is not a C64 and is not compatible with it,
> >so, a Commodore 64 user can't add Amiga.
>
> Quite. So what?
So what? *this* is *exactly* the point.
> I think we're kind of drifting from the s
> Well what about a REAL luxaflex-effect?
> (QBasic:)
>
> SCREEN 13
> CLS
> FOR I = 0 TO 7
> T = TIMER
> FOR J = 0 TO 16
> LINE (0, J * 8 + I)-(255, J * 8 + I)
> NEXT
> Lus: IF TIMER < (T + .01) GOTO Lus
> NEXT
IMHO, it looks better the other proggie.
--
/*-
On Sat, 4 Sep 1999 15:51:25 +0200, Laurens Holst wrote:
>> That is totally not the issue here.
>Well if a fixdisk > Dos1 is available then you can easily adapt disks to
>Dos1 so a turboR will then start in Dos1 modus = Z80 modus...
>Easy if you've got a program which only works in Z80 mode...
>We
At 08:50 AM 09/04/99 +0200, you wrote:
>Amiga is not a C64 and is not compatible with it,
>so, a Commodore 64 user can't add Amiga. And if he does, then an MSX
>user can add Playstation or Playstation 2 because are created by Sony...
Amiga wasn't even designed by Commodore. They bought the desig
On Sat, 04 Sep 1999 13:20:32 +0200, Manuel Bilderbeek wrote:
>> Weird... Have you tried coping it on a DOS1 disk and boot without DOS2?
>Yes, that works ofcourse. I played the game very often from diskette when I
>didn't have a harddisk yet. Now I still have to play it from diskette...
This
On Sat, 04 Sep 1999 09:59:41 +0200, Antoni Burguera Burguera wrote:
>> Oh brother... nothing that a degrader or patch wouldn't fix.
>Hmmm... very interesting! We are returining to the ancient times where
>MSX were compared to Amiga! XD
>On the other hand which is the compatibility level of Amiga
> AFAIK, MSX2, MSX2+ and MSX-TR are still MSX, and
>are MSX1 compatible. Amiga is not a C64 and is not compatible with it,
>so, a Commodore 64 user can't add Amiga.
Quite. So what? I think we're kind of drifting from the subject here. The point
is that someone (don't remember who exactly, sorry)
Laurens Holst ha escrit:
> Ah.
Have you played any text adventure? What I described is very common: you
explore the world while drawing a map and reading texts. When you have
drawed all the map, you don't read once and once again texts, just
ignore them. In those cases, any delay in text drawing
> > Is there still no utility like FIXDISK for Dos1??? To make a disk
> > Dos1-compatible???
>
> That is totally not the issue here.
Well if a fixdisk > Dos1 is available then you can easily adapt disks to
Dos1 so a turboR will then start in Dos1 modus = Z80 modus...
Easy if you've got a program
> > > Hi. I am a Computer Engineer at Brazil.
> > > I was starting a project like the JoyNet. ( About 2 weeks ago )
>
> Good! JoyNet is a child dream! Forever sleeps.
Do you think so? JoyNet has a completely different purpose.
It is just a standarized cable, because several games used several typ
Well my point is actually that the SNES, although quite old, is still a
great computer with very good abilities, even 3D in some form... I think
it's amazing that a (what is it?) 1992 computer can handle rotating and
transparency for such a low prize! While the SEGA, well, I think it looks
very ba
> > Yes, good idea.
>
> Wow! It is really Laurens saying such a thing? 8)
What? WHAT???
Options are always good ideas.
> > And by the way, if you decrease the timing to .1 or so (do the effect
twice
> > per interrupt) it is speeded up a lot.
>
> Yes. The problem is that, when you have played th
On 04-sep-99 11:02:03 (GMT+2) , Antoni wrote ;
> What I wanted to say is simply that commodore Amiga isn't a C64, so we
> can't add the Amiga to the comparation list between C64 and MSX.
Agreed, that was my point also.
> On the other hand, somebody speaked about an upgrade of the C64 CPU or
> s
> Is there still no utility like FIXDISK for Dos1??? To make a disk
> Dos1-compatible???
That is totally not the issue here.
> (By the way, FIXDISK is meant to convert Dos1 disks to Dos2, but it also
> works perfectly with PC disks!!! So no formatting anymore...)
As we discussed before: this is
> Weird... Have you tried coping it on a DOS1 disk and boot without DOS2?
Yes, that works ofcourse. I played the game very often from diskette when I
didn't have a harddisk yet. Now I still have to play it from diskette...
Grtjs, Manuel ((m)ICQ UIN 41947405)
PS: MSX 4 EVER! (Questions? See
Leon Lander ha escrit:
> > A C64 freak couldn't speak of Amiga in this way. He can speak of those
> > 'C64 with turbo CPU', but not of Amiga which is a diferent computer.
>
> Hmm.. this sounds a little bit fussy to me...
Well... my english is so bad. Like many other spanish users, at school I
o
On 04-sep-99 08:50:23 (GMT+2) , Antoni wrote ;
> Is this a MSX mailinglist or a C64 mailinglist?
Sorry Antoni, but I did read many bogus messages about C64 or
(recently) Amiga, and I ain't going to let some people get away with it.
> Really, these 'aapje' messages have generated a lot of react
Leon Lander ha escrit:
>
> On 04-sep-99 09:24:30 (GMT+2) , Patriek wrote ;
>
> > Besides, didn't new Amiga's have lousy compatibility (if any?) with the
> > original A500?
>
> Oh brother... nothing that a degrader or patch wouldn't fix.
Hmmm... very interesting! We are returining to the ancien
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