.msx: free implementation

2001-01-25 Thread Ricardo Bittencourt Vidigal Leitao
Hi people, I finished the first version of the Unified MSX Format syntax verifier. You can get it in the address: http://www.lsi.usp.br/~ricardo/msx/inicheck.zip Unfortunately I'm too tired to write an instruction manual, I hope you can wait until tomorrow. Gene

Re: .msx server, SCC/DAC/SRAM (to database or not to ..)

2001-01-25 Thread Alex Wulms
] >No, wrong. ] >Look at the dreaded date field. Almost every vendor as a different way of ] >specifying how to insert date into it's DB system. this means that ] >import/export script generating is DB dependend. Besides talking about dates, Every ]DB vendor that follows the ANSI standard allo

Re: .msx server, SCC/DAC/SRAM (to database or not to ..)

2001-01-25 Thread Alex Wulms
] I would like the format to be verry MSX aware. I would like to use it ] (unchanged) on a real MSX. SQL on MSX isn't done yet. ] So therefore i prefere that the baseformat is flat text, MS(X) -dos style (so ] ended.) As far as I'm concerned, the server can contain a database with an html fron

Re: IDE interface trouble with CD-ROM

2001-01-25 Thread Alex Wulms
] ] IIRC, 6 meters is the maximum for SCSI. Actually, it depends on the SCSI type. E.g. SCSI1 is 7 meters. But Ultra SCSI 2 is only 1.5 meters because of the higher allowed transfer speeds. On the other hand, differential SCSI wide can go up to 15 meters, despite the even higher speed. But tha

Panasonic mapper

2001-01-25 Thread mpazos
Hi, >BTW, how do Panasonic mappers work? For instance, the mapper inside TR ... You can find it in SD MESXES number 6,7 or 8 (I don't remember). I wrote some articles about some mappers, and explained the basis of TRLOAD and other megarom emulators. Anyway, here is the description:

Re: .msx: Gametype and GameID

2001-01-25 Thread Maarten ter Huurne
On Wednesday 24 January 2001 18:22, you wrote: > Also, if we're going to make the format as simple as possible, by > removing all the redundant tags, then we can also remove the GameID tag. > After all, GameID=penadv is not needed when the only .ini file inside the > package is "penadv.ini"

Re: Musical Wipes ands Animation

2001-01-25 Thread Gerrit van den Berg
-Oorspronkelijk bericht- Van: Hans Otten <[EMAIL PROTECTED]> Aan: '[EMAIL PROTECTED]' <[EMAIL PROTECTED]> Datum: woensdag 24 januari 2001 20:24 Onderwerp: RE: Musical Wipes ands Animation Hi, >The phonenumber is correct. But alas, his wife informed me that Harry died >two years ago. So

How much memory does your MSX have?

2001-01-25 Thread ag0ny
Hi, We have started a new poll in aamsx.org, focused on the specifications for the development of new games. This time what we want to know is: How much memory does your MSX have? If you have an *EXTERNAL* memory expansion, please *DON'T* count that memory in the answer. We want to know only ab

Re: .msx server, SCC/DAC/SRAM (to database or not to ..)

2001-01-25 Thread Ricardo Jurczyk Pinheiro
Em qui, 25 jan 2001, Daniel Caetano escreveu: > >Look at the dreaded date field. Almost every vendor as a different way of > >specifying how to insert date into it's DB system. this means that > >import/export script generating is DB dependend. Besides talking about dates, > >if an american w

Re: Date formats

2001-01-25 Thread Ricardo Bittencourt Vidigal Leitao
On Thu, 25 Jan 2001, Maarten ter Huurne wrote: > I prefer to use /MM/DD: > - if you sort it alphabetically it's also sorted chronologically This argument is strong enough for me. .MM.DD is my choice, and I must agree with Pablo when he says .MM.DD is the most apropriate separ

Re: Generic mapper descriptions for known mappers

2001-01-25 Thread Jose Angel Morente
Maarten ter Huurne soltó algo así como: > Here is a list of generic mapper descriptions for known MegaROM mappers. It is > intended as a reference for people creating INI files for .msx packages and as > an example to illustrate how the generic mapper description works. [...] > ; 80-in-1 - Kore

MGSEL routine

2001-01-25 Thread Jose Angel Morente
Hello friends! I'm looking for the sources of MGSEL replaying routine Does anybody have them? Thank you in advance. PS. Stuff concerning MGSEL is welcome (players, info, etc.) Greetings, Jose Angel Morente ([EMAIL PROTECTED]) ([EMAIL PROTECTED]) *MSX DREAMS*

Re: Date formats

2001-01-25 Thread Maarten ter Huurne
On Thursday 25 January 2001 13:44, you wrote: > [discussion completely filling everyone's mailbox] Sorry to all the people who are flooded. I'll combine some replies to make it less hard on you. > Go crazy: > > DD/mmm/ > > mmm = {jan, feb, mar, apr, may, jun, jul, aug, sep, oct, nov, dec}

Re: Date formats

2001-01-25 Thread Daniel Jorge Caetano
On Thu, 25 Jan 2001 11:51:34 -0200, Pablo Vasques Bravo-Villalba wrote: >Maarten ter Huurne wrote: >> I prefer to use /MM/DD: >(...) >> The date was intended as a version identifier, it >> would be ugly to split that into 3 different fields. >I agree with Maarten, but I've got a suggestion. >

Generic mapper descriptions for known mappers

2001-01-25 Thread Maarten ter Huurne
Hi, Here is a list of generic mapper descriptions for known MegaROM mappers. It is intended as a reference for people creating INI files for .msx packages and as an example to illustrate how the generic mapper description works. I was able to describe every mapper listed on Sean's page except

Re: Date formats

2001-01-25 Thread Pablo Vasques Bravo-Villalba
My 2 cents. :) Maarten ter Huurne wrote: > I prefer to use /MM/DD: (...) > The date was intended as a version identifier, it > would be ugly to split that into 3 different fields. I agree with Maarten, but I've got a suggestion. If it's to be used as a version identifier, why not using dots

Re: Date formats

2001-01-25 Thread Thom Zwagers
[discussion completely filling everyone's mailbox] > > I prefer to use /MM/DD: > > The date was intended as a version identifier, it would be ugly to split that > into 3 different fields. > > Bye, > Maarten Go crazy: DD/mmm/ mmm = {jan, feb, mar, apr, may, jun, jul, a

Date formats

2001-01-25 Thread Maarten ter Huurne
On Thursday 25 January 2001 14:41, you wrote: > I think the "standard" format (which is DD/MM/) will be better. I > think this is the most used format in the world. (^= I prefer to use /MM/DD: - it's the least confusing since /DD/MM doesn't exist - if you sort it alphabetically it'

Re: .msx server, SCC/DAC/SRAM (to database or not to ..)

2001-01-25 Thread Daniel Jorge Caetano
>No, wrong. >Look at the dreaded date field. Almost every vendor as a different way of >specifying how to insert date into it's DB system. this means that >import/export script generating is DB dependend. Besides talking about dates, >if an american writes 2/1/2001 he means the first of februarie

Re: .msx server, SCC/DAC/SRAM (to database or not to ..)

2001-01-25 Thread Daniel Jorge Caetano
>No, wrong. >Look at the dreaded date field. Almost every vendor as a different way of >specifying how to insert date into it's DB system. this means that >import/export script generating is DB dependend. Besides talking about dates, >if an american writes 2/1/2001 he means the first of februarie

Re: MSX game format example

2001-01-25 Thread Pablo Vasques Bravo-Villalba
Laurens Holst wrote: > > I reported the number of the ISO standard this morning. It would be more > > efficient if you read all your email before you reply... > Yes, I read it, but I already sent the mail. It is a lot to read in one > go... Is it that bothersome? I was only trying to help... Well,

Games for sale

2001-01-25 Thread Saku Taipale
I have these games for sale: Pennant Race 2 complete - very g. condition40 Euro The Last Armageddon complete - very g. 25 Euro The Last Armageddon one manual missing - g. 15 Euro Schwarzildt complete (?) - very g. 25 Euro Prices are

Re: .msx server, SCC/DAC/SRAM (to database or not to ..)

2001-01-25 Thread David Heremans
My 2-cents again. I'll set my comments on your remark in between the lines :-) On Wednesday 24 January 2001 16:02, you wrote: > ok, ok. I'll give my 2 cents as well :-) > > - The data is 'protected', for example it's simply not possible to have > double entries (based on several fields) Primary k

Re: Re: .msx: Gametype and GameID

2001-01-25 Thread ricbit
> On Wednesday 24 January 2001 19:22, you wrote: > > And what about that paralax game 'ARC' that needs a rom-cartridge+disk. > there you will find the ROM inside the package but also a disk(that contains > the game. Since the actual game is on the disk Gametype should be disk not > Cartridge whi

RE: complete Ping Pong for sale at the moment

2001-01-25 Thread m.weel
> Depends on how you define cute :) And on how nice you are, > because I can be quite nasty if you're not nice :) hehehe, fair enough! >> beessie (17:48 and still @ work) > Think that's bad? It's 18:10 now and my working day lasts until > 22:30... and I started in the morning, too. > Wynke