Re: [MSX] Glass Z80 assembler

2014-01-08 Thread Adrian Oboroc
Pretty cool! Thanks for making it available. On 2 Jan 2014 10:25, Laurens Holst laurens.nos...@grauw.nl wrote: Fellows, I have created a Z80 assembler. It is called Glass. It is cross-platform (Java 7). The project site: https://bitbucket.org/grauw/glass ~Laurens

Re: [MSX] Glass Z80 assembler

2014-01-08 Thread Adrian Oboroc
Grauw, is Glass a rewrite of pasmo? On 2 Jan 2014 10:25, Laurens Holst laurens.nos...@grauw.nl wrote: Fellows, I have created a Z80 assembler. It is called Glass. It is cross-platform (Java 7). The project site: https://bitbucket.org/grauw/glass ~Laurens

Re: [MSX] Does anyone actually still read the list?

2005-02-22 Thread Adrian Oboroc
That is also why I think banning certain persons (in particular, I am talking about GuyveR800 from TNI here) is a Very Bad Idea. In the end, GuyveR800 was banned because of a (strong) disagreement with the msx.org staff, and as an end result can thus not participate in that part of the MSX

Re: [MSX] Does anyone actually still read the list?

2005-02-22 Thread Adrian Oboroc
Term Scene stands for creativity. The MSX Scene is long since dead. All that remains is Robsy, KonamiMan and BiFi. Everybody else is either a collector, nostalgic dreamer, flamewar lover or some other variety of lamer. Let's keep the discussion positive and constructive. The MSX scene is not

Re: [MSX] Does anyone actually still read the list?

2005-02-22 Thread Adrian Oboroc
Arian, what is wrong with you? Why on earth do you call nostalgic dreamers and collectors lamers? This kind of flaming is exactly what reminds me on the times that this list was much used and comp.sys.msx was still the plac to be. Well, it's obvious. I'm talking a lot, and don't do much else,

RE: [MSX] ROMLOAD 1.99s

2005-02-20 Thread Adrian Oboroc
Thanks a lot! You can get ROMLOAD 1.99s from http://www.bifi.msxnet.org/?main=/downloads/bifi_idx.html ___ MSX mailing list (msx@stack.nl) Info page: http://lists.stack.nl/mailman/listinfo/msx

Re: [MSX] Illusion City English v0.3

2004-10-06 Thread Adrian Oboroc
Thank you very much! There's a new version of Illusion City English available. Some highlights: - disk #4 fully translated; - some bugs (including translation) fixed; - all game songs in MIDI, MP3 e FM formats are available, including those that nobody never listened so far; - confirmed which

Re[2]: [MSX] IDE-CF: No enough memory

2004-09-02 Thread Adrian Oboroc
And, by the way, IDE CF won't work in your MSX2+, because it needs 128 KB RAM at least in order to work properly (due to MSXDOS2, that needs 128 KB). It works fine in my MSX2+ :) But I think it's because I upgraded internal memory to 512K :) Hey Eduardo, if I'll go visit Spain, I will

[MSX] MSX1 Guru Logic and BlueMSX

2004-07-20 Thread Adrian Oboroc
Hello, I can play Guru Logic on OpenMSX 0.4.0, but on BlueMSX 1.5.0 game says that it was hacked and refuse to run... Why? Just curious... Thanks, Adrian ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx

Re: [MSX] GURU LOGIC off-line

2004-06-11 Thread Adrian Oboroc
How convinient for Grauw Co. :-P After receiving some communications from the legally entitled owners from Japan I have decided to put off-line the GURU LOGIC game that I coded for MSXdev'03. Please, if you have the file do not redistribute it and delete it from your media.

Re[2]: [MSX] Chase HQ cas file

2004-05-31 Thread Adrian Oboroc
By the way: I don't have the space to put it online either, but if someone would like to try: I can send it via DCC if you get to IRC (e.g.: #openMSX on irc.freenode.net). People who'd like to try are asked to do this! :) I still have plenty of online web space! I am only hosting Padial's

[MSX] Real SCC on PC?

2004-05-10 Thread Adrian Oboroc
Hi guys, I own 6 MSX machines, ganging from Yamaha MSX-1 (CM5-X music computer) to TurboR GT. But as emulators are getting better and better and as space in my conto goes more and more packed, I seriously consider to get rid of all the real hardware and move on to emulation. But before I do

Re[2]: [MSX] MSX Resource Center

2004-05-03 Thread Adrian Oboroc
And MEP? Sorry.. MEP was by me, not by Patriek. I think you mean GEM? Ha-ha, my mistake, sir! I was reffering to excellent, but stale http://map.tni.nl/ site ___ MSX mailing list ([EMAIL PROTECTED]) Info page:

Re: [MSX] MSX Resource Center

2004-05-02 Thread Adrian Oboroc
Hello, Patriek Just make a jaw-dropping demo and bash all the cock-suckers in it ;) This is the way groups and individuals used to fight in good old days, and it always was fun and attracting more people into the scene :) FAC was bashing C=64 folks, then FAF bashed FAC and so on and on! And

[MSX] MSX Half Life anyone?

2004-01-13 Thread Adrian Oboroc
Hi folks, I have this funny idea: why not port the whole Half-Life with it's story and intense atmosphere to 2D MSX engine Metal Gear style? I think this would be awesome and for sure would hit major news ;) Just my two cents... Cheers, Adrian ___

Re[2]: [MSX] switching r800 - z80 in TP

2003-12-04 Thread Adrian Oboroc
Gah, one should just time on the TIME value (in Basic) / JIFFY (in assembly). CPU-dependant timing, well, it kinda sucks. Grauw, what is JIFFY? ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx

[MSX] Is there any emulators with two-player support over internet?

2003-11-26 Thread Adrian Oboroc
Is there any emulators with two-player support over internet? Thanks ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx

[MSX] OpenMSX and floating sound

2003-11-24 Thread Adrian Oboroc
Hi, is it me, or OpenMSX have some sort of floating sound? It feels that sometimes it plays a bit faster and then a bit slower... Kind of like an old tape... And it's not something fancy like FM-PAC or MSX-Audio. I'm trying to play Metal Gear under RH9. And PC is a small pizza box style with

Re: [MSX] OpenMSX and floating sound

2003-11-24 Thread Adrian Oboroc
Hi, is it me, or OpenMSX have some sort of floating sound? Hi! It's always good to read documentation :) The max-user-freq value is 64 by default. After applying recomended change: echo 1024 /proc/sys/dev/rtc/max-user-freq all works really great now :) Whoo hoo! Thanks! Now I'm on the

Re: [MSX] XCC sources now available under open source license, at sourceforge

2003-11-23 Thread Adrian Oboroc
Alex, what is the name of your project at sf.net? The sources are available at sourceforge, which is an organization that hosts many open source projects. Sourceforge uses CVS (concurrent version control system) for the version control of the sources.

Re: [MSX] MSX2+ power supply problem.

2003-11-21 Thread Adrian Oboroc
Replace it with a normal AT PSU. It's a good idea if you use SunRise IDE cart :) The power supply within my Sony HB F1 XV suddenly die. Smoke but no fuse and no smell and no more boot !!! Do someone know how to repair it. I began to take it apart but i see no fuse at all.

Re[2]: [MSX] MSX2+ power supply problem.

2003-11-21 Thread Adrian Oboroc
AT PSU provides +/-5, +/-12 and ground. It's all your MSX needs. For sure you should disconnect (and optionally remove) original PSU and find out what type of voltage should go to MSX motherboard. But it shouldn't be too hard with all the marks on PSU and motherboard, even with dead PSU,

Re: [MSX] Test, please ignore....

2003-11-07 Thread Adrian Oboroc
Ok ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx

Re: [MSX] Wanted: MSX Audio

2003-10-25 Thread Adrian Oboroc
I can sell, but I'm not desperate to get rid of it :) How much you plan to spend? Any body have a phillips msx audio for sale? ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx

Re[2]: [MSX] mos6581 (sid) on MSX

2003-08-10 Thread Adrian Oboroc
We have the Moon Sound cartridge, so why we need the C64 SID? And if I'm not mistaken even MSX-Music is better. I agree. Although it's comparing apples with oranges. But thats besides my question! True, some people bring their Gigahertz-influenced aproach to 8-bit scene. It's not about