Ricardo Bittencourt wrote:
> > What happened to BRmsx for windows? Is it still underway?
>
> BrMSX for Windows is dead. My free time available
> for writing emulators was very short, so I thought it would
> be better to forget about brmsx-win and join Sean Young
>
> JP Grobler wrote:
>
> What happened to BRmsx for windows? Is it still underway?
BrMSX for Windows is dead. My free time available
for writing emulators was very short, so I thought it would
be better to forget about brmsx-win and join Sean Young
in MESS development. ME
Hi
What happened to BRmsx for windows? Is it still
underway?
Thanks
JP
On Mon, 6 Aug 2001, Mark Bolman wrote:
> a question: How can i play multiple-disk games with brmsx??
Keep the disks in separate .dsk archives, and use
the Load DSK option of the GUI to change disks.
For example, suppose you want to play aleste 2,
which is on files ALE2-00.
Hello all,
a question: How can i play multiple-disk games with brmsx??
Mark.
--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Dear friends,
A lot of people have been complaining that the emulator BRMSX (produced by
Ricardo Bittencourt) it doesn't play sound in Windows Millenium (what also
happens with many other DOS programs). As the definitive solution for this
problem seemed it was not still found, I decid
BRMSX has the same effect. After running it with the
80 columns card rom (CT80NET.ROM) it had nothing
displayed on the screen.
=
__
Ðiogo Sperb Schneider - [EMAIL PROTECTED]
"When I say Van Halen I mean David Lee Roth!!"
I just released the BrMSX 2.6, you can download it from the
usual address:
http://www.lsi.usp.br/~ricardo/brmsx.htm
The new features are:
- Some VDP commands have now the correct timing. This means
some games that previously ran too fast will now run at the
> > Yeah? Well, I still haven't seen 8x8 sprite support in screen 5. And we
> > really need it, for GEM development...
>
> Hey, big fudeba!
> I told you once, Daniel told you and also Ricardo told you!
> Send e-mails to Ricardo asking for 8x8 sprites in BrMSX SCREEN 5
> Yeah? Well, I still haven't seen 8x8 sprite support in screen 5. And we
> really need it, for GEM development...
Hey, big fudeba!
I told you once, Daniel told you and also Ricardo told you!
Send e-mails to Ricardo asking for 8x8 sprites in BrMSX SCREEN
I just released the brmsx 2.5.
Main new features: support to 7MHz clock, ADVRAM and VDP fixes.
http://www.lsi.usp.br/~ricardo/brmsx.htm
Also finished the ADVRAM page.
This page includes detailed description of the standard,
sample programs and benchmarks
On Wed, 15 Mar 2000, Adriano Camargo Rodrigues da Cunha wrote:
> > BrMSX doesn't support 8x8 sprites in screen 5! Hush!
> Do a SPAM on Ricardo's mail account asking him to implement 8x8
> sprites in SCREEN 5. :)
It may sound strange, but it is the correct
Hi y'all,
Can anybody tell me what email address Daniel
Moreira has? I need to reach him concerning the
BrMSX 2.0 compatibility list he wrote and that
is online at the BrMSX emulator homepage.
Please, if you know, let me know.
Thank you,
Manuel
Dear People,
The source codes of BrMSX v 1.155 have been released and are available at:
http://www.file-hunter.com in the emulation section, together with the other
sources. The source code is released in the GNU General Public License, so
this means you can use parts of this code in your
Jorge Vidal Wulff wrote:
> It just crashes.I'm using zanac-ex.com & zanac-ex.ovl in a disk image.
> It works perfectly in fMSX 1.62b.And I'm using the same system ROM
> images.
>
> This is weird...
>
> Bye & Greetings,
>
Hi,it's me again.Now I tried with the ROM version of Zanac-ex,and it
Pablo Vasques Bravo-Villalba wrote:
>
> Jorge Vidal Wulff wrote:
> > Hi,I just downloaded BrMSX v 2.02 and it also crashes with Zanac EX,
> > just like V2.01.What could this beAnyone else has had this problem.
>
> You must have a bad ROM dump or something.
>
http://surf.to/msxemu
http://msxemulator.cjb.net/
http://www.casema.net/~tfh
ICQ:1446
- Original Message -
From: Ricardo Jurczyk Pinheiro <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: maandag 2 augustus 1999 21:23
Subject: Re: BrMSX v2.00
| At 19:54 27/07/99 GMT, you wrot
On Fri, 6 Aug 1999, Pablo Vasques Bravo-Villalba wrote:
> Jorge Vidal Wulff wrote:
> > Hi,I just downloaded BrMSX v 2.02 and it also crashes with Zanac EX,
> > just like V2.01.What could this beAnyone else has had this problem.
>
> You must have a bad ROM dump or som
Jorge Vidal Wulff wrote:
> Hi,I just downloaded BrMSX v 2.02 and it also crashes with Zanac EX,
> just like V2.01.What could this beAnyone else has had this problem.
You must have a bad ROM dump or something.
I tested it with the disk version (for
memory mapper) and it worked jus
At 19:54 27/07/99 GMT, you wrote:
>Stupid emulator mode on? What a level of discussion we have here, moron...
>Anyways...
.
Read again, please. There're a lot of emulator users who are stupid.
Fortunately, not all of them are stupid guys, there are very nice people
who uses emulat
Hi,I just downloaded BrMSX v 2.02 and it also crashes with Zanac EX,
just like V2.01.What could this beAnyone else has had this problem.
Greetings,
--
Jorge Vidal Wulff
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
ICQ #: 14288604
Licenciatura en ciencia de la
TFH wrote:
>
> BrMSX V2.02 has been released and is now available at: http://go.to/msx
>
> New in Version 2.02
>
> -Support to the rebimboca of parafuseta. This fixes MANY new games, such as
> "Zanac EX", "Aleste 2", "Space Manbow", "F
BrMSX V2.02 has been released and is now available at: http://go.to/msx
New in Version 2.02
-Support to the rebimboca of parafuseta. This fixes MANY new games, such as
"Zanac EX", "Aleste 2", "Space Manbow", "Fire Hawk" and the great "Super
Cooks
Manuel Bilderbeek wrote:
>
> > Greetings from Chile
>
> Hey, I once saw a nice MSX2 demo from Chile, called VDPower... Do you know
> anything about it? It was a demo version and I wonder if the final version was
> ever released I don't remember the name of the group right now... Almost..
>
BrMSX V2.01 got released and is downloadable at: http://www.mep.msxnet.org
New Features:
Now HMMM has support to DIX and DIY. This fixed "Columns" and "Peach Up
Special #2-4". Thanks to Daniel Caetano for the report.
Now YMMM has support to DIY. This fixed the intro of &quo
> Greetings from Chile
Hey, I once saw a nice MSX2 demo from Chile, called VDPower... Do you know
anything about it? It was a demo version and I wonder if the final version was
ever released I don't remember the name of the group right now... Almost..
Shit, I can't remember it...
Grtjs,
Marco Antonio Simon dal Poz wrote:
>
> On Tue, 27 Jul 1999, Jorge Vidal Wulff wrote:
>
> > Hi,Is it just me or BrMSX 2.0 (or 0.2) crashes with Zanac EX?
>
> No, I also couldn't run Zanac Ex under BrMSX 2.0.
>
> BTW, does any MSX2 emulator run Zanac Ex? I don
...lol...anyway, again, apologies, well meant.
And the 60Hz gives me a headacheI can stand it longer than 50Hz, but
compared to my 100Hz superVga it's painfull...
>From: Adriano Camargo Rodrigues da Cunha <[EMAIL PROTECTED]>
>Reply-To: [EMAIL PROTECTED]
>To: [EMAIL PROTECT
] On Tue, 27 Jul 1999, Jorge Vidal Wulff wrote:
]
] > Hi,Is it just me or BrMSX 2.0 (or 0.2) crashes with Zanac EX?
]
] No, I also couldn't run Zanac Ex under BrMSX 2.0.
]
] BTW, does any MSX2 emulator run Zanac Ex? I don't think so.
fMSX 2.0b does.
Kind regards,
Alex Wulms
-
> > Hi,Is it just me or BrMSX 2.0 (or 0.2) crashes with Zanac EX?
> No, I also couldn't run Zanac Ex under BrMSX 2.0.
> BTW, does any MSX2 emulator run Zanac Ex? I don't think so.
The Zanac Excellent ROM version I put on my homepage works with
fMSX, at least.
Adr
o: MSX Mailing List <[EMAIL PROTECTED]>
Sent: woensdag 28 juli 1999 15:31
Subject: Re: BrMSX and Zanac EX.
| On Tue, 27 Jul 1999, Jorge Vidal Wulff wrote:
|
| > Hi,Is it just me or BrMSX 2.0 (or 0.2) crashes with Zanac EX?
|
| No, I also couldn't run Zanac Ex under BrMSX 2.0.
|
| BTW, do
On Tue, 27 Jul 1999, Jorge Vidal Wulff wrote:
> Hi,Is it just me or BrMSX 2.0 (or 0.2) crashes with Zanac EX?
No, I also couldn't run Zanac Ex under BrMSX 2.0.
BTW, does any MSX2 emulator run Zanac Ex? I don't think so.
Greeting
Hi all,
> I once read an articale about the frequency of "TL balken" (Dutch term,
those
> long cyllindrical gas-based lamps).
"TL balken" = "Fluorescent tubes" (May I hear one hurray for 'Euroglot',
my electronic dictionary ;-))
BTW, TL is not a dutch term but french: Tube Luminescent...
At 10:11 PM 7/27/99 +0200, you wrote:
>> At least in the emulator I don't have the stupid 60Hz headache screen to
>> look at
>
>60Hz headache???
>
>It seems to me that 50Hz will give you a headache rather than 60Hz...
Yes, but a decent PC monitor uses at least 70Hz.
But it's not only the f
Ricardo Bittencourt Vidigal Leitao wrote:
>
> On Mon, 26 Jul 1999, Adriano Camargo Rodrigues da Cunha wrote:
>
> > BrMSX is not perfect.
> > Ricardo can fool my "Emulator Detector 1.0".
> > But it can't fool "Emulator Detector
Hi,Is it just me or BrMSX 2.0 (or 0.2) crashes with Zanac EX?
Bye.
--
Jorge Vidal Wulff
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
ICQ #: 14288604
Licenciatura en ciencia de la computación.
Depto. de Matemática y ciencia de la Computación.
Universidad de Santiago de
On Tue, 27 Jul 1999 17:07:51 -0300 (EST), Adriano Camargo Rodrigues da Cunha wrote:
> Hey, Jacco... Maybe you want to go to the BrMSX page and search
>for my name? Or even in the HTML-help? Maybe you'll be surprised.
> Yeah, I confess, I use BrMSX. FuDebugger is great.
| I think somebody is loosing his sense of humour here...
| Arnaud didn't get my joke, but he was kind enough to answer those
| questions. But you...
C'mon Let's all stay friends okay ! LEt's all get a beer and laugh about
it.. (To bad we live to far away from each other to actually do so !)
> Stupid emulator mode on? What a level of discussion we have here, moron...
I think somebody is loosing his sense of humour here...
Arnaud didn't get my joke, but he was kind enough to answer those
questions. But you...
> I think BrMsx is a great project, my cong
> Stupid emulator mode on? What a level of discussion we have here, moron...
> Anyways...
>
> I think BrMsx is a great project, my congratulations!
>
> I WILL USE IT! and YES I do have a TurboR too, that can't play every
> msx2 game either by the way...
> At least
Stupid emulator mode on? What a level of discussion we have here, moron...
Anyways...
I think BrMsx is a great project, my congratulations!
I WILL USE IT! and YES I do have a TurboR too, that can't play every
msx2 game either by the way...
At least in the emulator I don't have the s
| > BrMSX is not perfect.
| > Ricardo can fool my "Emulator Detector 1.0".
| > But it can't fool "Emulator Detector 2.0".
|
| Send me the program and I'll fix it...
Yeah ! That's the spirit ! ;-)
Greetz,
Arnie
Go visit the MSX Emulator Page (M.E.P
On Mon, 26 Jul 1999, Adriano Camargo Rodrigues da Cunha wrote:
> BrMSX is not perfect.
> Ricardo can fool my "Emulator Detector 1.0".
> But it can't fool "Emulator Detector 2.0".
S
|
| Can I play MSX2+ games?
Nop... Just like you can't play any MSX-2+ games on a normal MSX-2
machine
| When Turbo-R emulation will be supported?
In time...
| Why I can't run F1-Spirit-3D-Special on BrMSX?
For the same reason you can't play it on a real MSX-2
| Wha
> BrMSX v2.00 has finally been released. And it was worth the wait, as BrMSX
> (The perfect MSX-1 emu)
BrMSX is not perfect.
Ricardo can fool my "Emulator Detector 1.0".
But it can't fool "Emulator Detector 2.0".
HAHAHAHAHAHAHAHAHAH
BrMSX v2.00 has finally been released. And it was worth the wait, as BrMSX
(The perfect MSX-1 emu) now finally also support MSX-2 !!! So you can
finally play all thos cool MSX-2 games on this emulator...
Go and grab a copy at: http://www.mep.msxnet.org
Kindest Regards,
Arnaud de Klerk
Go
On Mon, 12 Jul 1999, jam wrote:
> I've tested BrMSX and it doesn't emulate MSX2, and PSG emulation sounds noisy
> even at maximum freq (45455 Hz).
>
Did you tested it under Windows?
BrMSX indeed produces a lot of "clicks" in Windows due to the
m
On Fri, 19 Mar 1999, Adriano Camargo Rodrigues da Cunha wrote:
> > It was very easy to add, indeed. I added it some time ago, just to
> > make the KGC games playable (I always wanted to hear Nemesis with SCC
> > sound! :)
>
> Oooops, ooops, ooops!!!
> That's something I never pay
> It was very easy to add, indeed. I added it some time ago, just to
> make the KGC games playable (I always wanted to hear Nemesis with SCC
> sound! :)
Oooops, ooops, ooops!!!
That's something I never pay attention!
Stupid question: so the KGC games need Mapper to
On Fri, 19 Mar 1999, Alwin Henseler wrote:
> You're writing an MSX emulator, and you don't even HAVE a memory
> mapper? Go get one!
>
I already bought, but Ademir Carchano is SO SLOW to send my
enhanced machine...
> BTW. Adding memory mapper emulation to a MSX-1 emulator should be
>
Ricardo Bittencourt Vidigal Leitao <[EMAIL PROTECTED]> wrote:
> The MegaRAM was not added to BrMSX to improve game play.
> Instead, I added it as a development tool.
>
> I don't know what is your opinion, but I think it's much better to
>
A new version of BrMSX has been released today and available for download
!!!
Version 1.153
New Features:
- Added an option to change the size of MegaRAM ("-megaram").
- Fixed a bug in "EI" emulation. Fixed games includes "Feud/Halloween",
"Cross Blaim"
And again an updated today... After the release of RuMSX 0.14 today, also
BrMSX had a new release, the 2nd one in 3 days or so.
BrMSX V1.45Releasedate 23rd August 1998
Ready for download at:
http://surf.to/msxemu
http://www.casema.net/~tfh
Kind regards,
Arnaud
MSX Mailinglist. To
Version 1.155 has been released. New features are:
Added an option to change the size of Memory Mapper ("-mapper"). Now you can
play the mapper version of "R-Type" !!
Added an option to change the sample rate of the sound ("-sr").
Added an option to change the sound quality of PC Speaker output
On Sun, 23 Aug 1998, TFH wrote:
> And again an updated today... After the release of RuMSX 0.14 today, also
> BrMSX had a new release, the 2nd one in 3 days or so.
>
> BrMSX V1.45Releasedate 23rd August 1998
Oops, it's not V1.45, it's BRMSX 1.145!!! And it's almo
The M.E.P. has been updated...
- The FONY part got a major update !!! Please go and take a look
- Version 1.150 of BrMSX has been released
New features among others include:
- Bufgixes
- First FM-Pac emulation
This emulator even features PSG-Samples (I.E. Oh Shit, valkyr, etc
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