Re: [music-dsp] Antialiased OSC

2018-08-06 Thread robert bristow-johnson
Original Message Subject: Re: [music-dsp] Antialiased OSC From: "Phil Burk" Date: Tue, August 7, 2018 12:59 am To: "robert bristow-johnson" "A discussion list for music-related DSP"

Re: [music-dsp] Antialiased OSC

2018-08-06 Thread Phil Burk
On Sun, Aug 5, 2018 at 4:27 PM, robert bristow-johnson < r...@audioimagination.com> wrote: i, personally, would rather see a consistent method used throughout the > MIDI keyboard range; high notes or low. it's hard to gracefully transition > from one method to a totally different method while

Re: [music-dsp] Antialiased OSC

2018-08-06 Thread robert bristow-johnson
Original Message Subject: Re: [music-dsp] Antialiased OSC From: "Scott Gravenhorst" Date: Mon, August 6, 2018 8:06 pm To: music-dsp@music.columbia.edu --

Re: [music-dsp] Antialiased OSC

2018-08-06 Thread Andrew Simper
I definitely agree here, start with the easy approach, then put in more effort when it's needed - but keep in mind you won't be able to get decent feedback from non-dsp people until the final quality version is done. If the code is not a key part of your product then you can even take another

Re: [music-dsp] Antialiased OSC

2018-08-06 Thread Scott Gravenhorst
Nigel Redmon via music-dsp@music.columbia.edu wrote: > >Arg, no more lengthy replies while needing to catch a plane. Of >course, I didnt mean to say Alesis synths (and most others) were >drop sampleI meant linear interpolation. The point was that stuff >that seems to be substandard can be

Re: [music-dsp] Antialiased OSC

2018-08-06 Thread Nigel Redmon
Arg, no more lengthy replies while needing to catch a plane. Of course, I didn’t mean to say Alesis synths (and most others) were drop sample—I meant linear interpolation. The point was that stuff that seems to be substandard can be fine under musical circumstances... Sent from my iPhone > On

Re: [music-dsp] Antialiased OSC

2018-08-06 Thread Ethan Duni
rbj wrote: >i, personally, would rather see a consistent method used throughout the MIDI keyboard range If you squint at it hard enough, you can maybe convince yourself that the naive sawtooth generator is just a memory optimization for low-frequency wavetable entries. I mean, it does a perfect

Re: [music-dsp] Antialiased OSC

2018-08-06 Thread Nigel Redmon
Hi Robert, On the drop-sample issue: Yes, it was a comment about “what you can get away with”, not about precision. First, it’s frequency dependent (a sample or half is a much bigger relative error for high frequencies), frequency content (harmonics), relative harmonic amplitudes (upper