I certainly found it interesting. Thanks for sharing!
I find it interesting though that (aside from the limiter threshold in the
first example) you are moving from a parametric interface to an empirical
one. It seems to me to be used more powerfully in realtime or with
automation, in a live
.
Message: 1
Date: Mon, 17 Apr 2017 17:27:41 -0700
From: James McCartney <asy...@gmail.com>
To: music-dsp@music.columbia.edu
Subject: Re: [music-dsp] Music software interface design
Message-ID:
<CAF2oGs3omg2_BE_JjewiK+i=BFXgjPJhQREL=dipgt5avvz...@mail.gmail.com>
Content-Type:
Message: 1
Date: Mon, 17 Apr 2017 17:27:41 -0700
From: James McCartney <asy...@gmail.com>
To: music-dsp@music.columbia.edu
Subject: Re: [music-dsp] Music software interface design
Message-ID:
<CAF2oGs3omg2_BE_JjewiK+i=BFXgjPJhQREL=dipgt5avvz...@mail.gmail.com>
Content-Type: te
I remember Morton Subotnik demonstrating the singing the envelope thing
with his ghost box electronics back in the 80s.
On Fri, Apr 14, 2017 at 8:48 AM, Arthur Carabott wrote:
> Hello all,
>
> I've been doing some work on re-designing the interactions / interfaces
> for music
This is great stuff, I will follow it with interest. On a side not have a
look at the compressor in Ableton Live. It has three ways of visualising
the audio running through it. I don't think I really understood how a
compressor worked until I started using it.
On Mon, Apr 17, 2017 at 1:18 AM,
Hello Arthur,
I really like the ideas on your website. I agree that the area where we
need to work is in the UI. We have powerful CPUs and a big toolkit of
synthesis techniques. Now we need a better way of interacting with these
tools. I will rethink my knob arrays.
I use breakpoint envelopes
Hi,
Thanks for sharing - this is an interesting read.
Regarding your envelope examples and suggestions: As you apparently are a Logic
User - did you notice that Sculpture already allows to define the envelope
shape via direkt input from you, by recoding a MIDI controller or aftertouch
Hello all,
I've been doing some work on re-designing the interactions / interfaces for
music software. The focus isn't on the DSP, more on how we can better
interact with it. That said, there are some engineering implications
(particularly with the first prototype).
Hope you enjoy!