Spacing between items is automatic. To my knowledge there is no simple way
to adjust spacing. But you can just make your buttons have extra space on
the top and bottom which is transparent (alpha channel) and then turn off
button spread (no). Hope this helps
> hey all
>
> sorry about the repost -
Greg Estabrooks wrote:
Can you send me an example basic config file to look at? Something that
would fit the scenario of multiple disks as he mentioned?
All my current configs are on my XBox at the moment, but according to
the UAE README.gz on my MythTV box, something like the following shou
I changed the scheduler to cfq, and changed back to default
libmythtv0.18 (2MB buffer).
I'm getting
2005-07-07 17:22:13.294 IOBOUND - blocking in ThreadedFileWriter::Write()
2005-07-07 17:22:15.468 IOBOUND - blocking in ThreadedFileWriter::Write()
2005-07-07 17:22:19.489 IOBOUND - blocking in Thre
So it seems I can reproduce this issue at will. What can I enable, or how
can I run the backend/frontend, to help debug this issue?
Install current svn, see if it still happens, if it does run it in debug
mode (in the documentation somewhere at the end), and send the results
to this list..
> > multiple disks/roms?
>
> Well, basically, UAE can emulate multiple floppy drives. However we
> specify what disks and rom to use in MythGame, it would basically have
> to generate a simple UAE config (probably in /tmp) for that game, and
> then run UAE with the -f option pointing at that confi
On Thu, 2005-07-07 at 15:24 -0400, Michael T. Dean wrote:
> >One thing I've started to notice lately is some channels put a random
> >delay on when the logo appears after a commercial. (not sure if they
> >remove the logo randomly before the commercial starts though)
> >
> >This totally throws off
> GameDBSchemaVer is 1005, I even vaguely remember seeing it get
> upgraded. strange, but fixed now. thanks
Very strange. I've run it on a few different machines and this problem
didn't show on any of them.
> hence the apparent flicker. I don't think there is anything wrong
> with this. i wa
On Thu, 2005-07-07 at 19:27 -0300, Greg Estabrooks wrote:
> So, what exactly would get passed to the emulator? One or both names?
> Can you show me an example commandline that you would use with a gamethat has
> multiple disks/roms?
Well, basically, UAE can emulate multiple floppy drives. Howeve
> I'd like to add AMiga Games to MythGame, and So there are Games with
> more than One Disk.
>
> So we need an option to scan for Games with the same Name and a Number
> behind like
> Sumer Games 1.adf
> Sumer Games 2.adf
>
> and a way how we could let the emulator know wich rom in wich place.
Hello,
Two days ago, I upgraded from 0.16 to 0.18.1.
Now my backend process likes to die.
I have seen it die after watching a program and choosing to delete it while
another program was being recorded. (This happened twice in the past hour
while watching South Park while recording ST:TNG. May
On Jul 7, 2005, at 10:22 PM, Greg Estabrooks wrote:
I think the problem here is because for some reason your
gamemetadata table didn't get updated when db check created
the gameplayers table. Two new fields are added to gamemetadata
in the exact same piece of code and for some reason it doesn't
I'd like to add AMiga Games to MythGame, and So there are Games with
more than One Disk.
So we need an option to scan for Games with the same Name and a Number
behind like
Sumer Games 1.adf
Sumer Games 2.adf
and a way how we could let the emulator know wich rom in wich place.
Have you any Id
Hi simon,
Would you add following to your ebuild?
Grabbing EPG data from satellite Astra does not work with not commented lines
in siparser.cpp.
Lukas
myth-svn-patch.tar.bz2
Description: application/tbz
pgp1oSMcPKrvK.pgp
Description: PGP signature
___
On Thu, Jul 07, 2005 at 04:26:06PM -0400, James Armstrong wrote:
> Another thought:
>
> I am recording more and more HDTV shows. I wonder if an option would
> be to detect the audio type. I know there is a flag in the DTV data
> that tells if it is 5.1 and such. I wonder if the show is in 5.1 or
>
Mac Michaels wrote:
On Wednesday 06 July 2005 08:29 am, James Armstrong wrote:
Does the current commercial detection (Logo method)
detect not only the channel logo, but the TV Rating logo?
I have noticed that most of the shows in the US show the
TV rating immediately after the commercials whe
Mike Benoit wrote:
On Wed, 2005-07-06 at 09:29 -0400, James Armstrong wrote:
Myth currently supports:
1) Blank frame
2) Scene change
3) Blank frame with scene change
4) Logo (the little channel identifier logo)
255) All (combines all the above--basically blank frame with scene
cha
> here is the sql dump, I hope i did it correctly. it contains both
> gamemetadata and gameplayers tables.
I think the problem here is because for some reason your
gamemetadata table didn't get updated when db check created
the gameplayers table. Two new fields are added to gamemetadata
in t
Johannes Leupolz wrote:
Am Mittwoch, 6. Juli 2005 10:10 schrieb Jochen Kühner:
Has anyone a script that uses tv_grab_dvb to get epg data???
I
http://www.darkskiez.co.uk/index.php?page=tv_grab_dvb works. To get it working
with mythtv you must alter the xmltvid of each channel in yo
blah.zip" lines. A quick look at the gamemetadata table in my
mythconverge database shows that no roms were added. The structure is
there, but no roms.
What GameType? What extensions are listed in the File Extensions
field?
Can you send me an sqldump of your gameplayers table and a copy o
Steven schreef:
Try current svn with a value of 2 for "xvmcBuffersID" in the settings
table.
Created the table manually and can confirm this fixes playback on my
epiaM1000.
One thing I didn't see before the xv-xvmc merger. Whenever the OSD is
displayed (when changing channel or v
On 7/7/05, Torbjörn Jansson <[EMAIL PROTECTED]> wrote:
> [EMAIL PROTECTED] <> wrote:
> > How I can make MythTV 0.18.1 not to remember the last DVB channel I
> > watched? I wish MythTV to select the channel I choose in mythtv-setup
> > everytime I start watching TV, not the last DVB channel I watche
[EMAIL PROTECTED] <> wrote:
> Hi,
>
> I'm running myth 0.18 release version on a 2.6.12.1 kernel. My card is
> HD3000 HDTV tuner card. I've one 180GB hard drive in my setup,
> standard knoppix myth partition. /, /root, /cache and /myth , are all
> ext 3.
>
> Whenever the tuner is recording a pro
What you said made lots of sense, but did everything you said, and no
luck - still can't find the SQL driver :/
Any other ideas?
Thanks very much for your help again
Cheers - Piers
Nigel Pearson wrote:
Hi Piers.
...
$ /usr/local/bin/mythfrontend.app/Contents/MacOS/mythfrontend
QSqlDa
[EMAIL PROTECTED] <> wrote:
> How I can make MythTV 0.18.1 not to remember the last DVB channel I
> watched? I wish MythTV to select the channel I choose in mythtv-setup
> everytime I start watching TV, not the last DVB channel I watched...
>
I don't think you can unless you modify the source.
A
One thing I've started to notice lately is some channels put a random
delay on when the logo appears after a commercial. (not sure if they
remove the logo randomly before the commercial starts though)
This totally throws off the commercial flagger.
Perhaps a simple:
Find logo, rewind to nearest
On Wed, 2005-07-06 at 15:19 +0200, Lucas Meijer wrote:
> Ant Daniel wrote:
>
> > Commercials having subtitles shouldn't be a problem.
> >
> > You can do a text search (or hash the text) and determine that it's a
> > commercial (once a commercial has been previously identified) would
> > require p
> asking "what commands do i use for x emu?" As for myself i'm looking
> into what the big long command was for xmame right now. I really like
> having all my highscores and such.
I'm considering adding something to build a commandline from the
existing database options to auto populate that
> better. It would be nice if when you select the type of emulator you
> get a default command that would set that emu to go fullscreen,
Well that is part of what this was intending to avoid. I didn't want
to tie any of the gametypes to any particular emulator or emulators
command options.
On Jul 7, 2005, at 9:38 AM, Mudit Wahal wrote:
I'll see if I can convert my file system to xfs etc. I'd like to know
if the IOBound issue can be fixed in the code. 2MB buffer is
sufficient for low bit rate mpeg, but for high bit rate mpeg such as
HD (19.2mps), the buffer has to be increased. Un
I'll see if I can convert my file system to xfs etc. I'd like to know
if the IOBound issue can be fixed in the code. 2MB buffer is
sufficient for low bit rate mpeg, but for high bit rate mpeg such as
HD (19.2mps), the buffer has to be increased. Unless the logic changes
as suggested by Isaac. I've
I was thinking that for each Type you select a default command would
be put in the "Command:" box. This would help with emus that have
long complicated parameters like mame. I know this gets a bit
complicated because now you might have a few different emus for lets
say gameboy, so you migh
I'm having a problem with the new revision of MythGame. First off
thanks for the work on this, the new method of adding emus is much
better. It would be nice if when you select the type of emulator you
get a default command that would set that emu to go fullscreen,
include hiscores, etc. So
Mattia Martinello wrote:
Rudy Zijlstra ha scritto:
Actually for any Astra satellite.
And for Hotbird satellites?
Could you help me please?
Bye
Mattia.
Try it. Ownership of Astra is SES-Astra, Hot bird is owned by Eutelsat,
so signalling need not be the same.
Cheers,
Rudy
On Thursday 07 July 2005 12:29, Jack R. Hyde wrote:
> Worked great for me, including with DVB and ieee1394 (which I had
> previously working, but always had to futz with the ebuilds). Thanks!
glad to hear they were of use.
there will be a new release soon of mythtv-svn
it defaults to dvd support w
On Wed, Jul 06, 2005 at 10:59:25PM -0500, Timothy Flechtner wrote:
> hello,
> i'm trying to build mythmusic on an amd 64 box with redhat fedora 3.
> i get:
>
> gcc -c -pipe -Wall -W -O3 -march=x86-64 -m64 -fomit-frame-pointer
> -D_REENTRANT -fPIC -D_GNU_SOURCE -DPREFIX=\"/usr\" -DHAVE_MMX
>
On Wed, Jul 06, 2005 at 10:27:32PM -0700, Mudit Wahal wrote:
> so which file system do you recommend ? xfs ? reiser ?
This has been covered rather thoroughly in the mythtv documentation,
with links to the mailing list archives for performance numbers. XFS,
Reiser, and JFS are all good.
> On 7/6/0
On Wed, 2005-07-06 at 22:22 -0400, J. Donavan Stanley wrote:
> Mudit Wahal wrote:
>
> >Hi,
> >
> >I'm running myth 0.18 release version on a 2.6.12.1 kernel. My card is
> >HD3000 HDTV tuner card. I've one 180GB hard drive in my setup,
> >standard knoppix myth partition. /, /root, /cache and /myth
Worked great for me, including with DVB and ieee1394 (which I had previously
working, but always had to futz with the ebuilds). Thanks!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Simon Kenyon
Sent: Tuesday, July 05, 2005 10:45 AM
To: mythtv-dev@mythtv
Hello,
when i try to browse the source from mythweb i get:
Oops...
Trac detected an internal error:
Running (php -sn) failed: 127, sh: php: command not found
see here:
http://svn.mythtv.org/trac/browser/trunk/mythplugins/mythweb/config/theme_compact.php
I think php must be installed for this.
Isaac Richards wrote:
> On Wednesday 06 July 2005 05:20 pm, Mark wrote:
>
>>Not sure if this in any use at all, but I was running in GDB when I got
>>the old 'Waiting for a thread' problem, so gzipped a backtrace here:
>>http://irishmark.co.uk/myth-backtraces/waiting_for_thread.tar.gz
>>
>>This is
How I can make MythTV 0.18.1 not to remember the last DVB channel I
watched?
I wish MythTV to select the channel I choose in mythtv-setup everytime I
start watching TV, not the last DVB channel I watched...
Thank you very much!
Bye
Mattia.
___
mythtv-
Rudy Zijlstra ha scritto:
Actually for any Astra satellite.
And for Hotbird satellites?
Could you help me please?
Bye
Mattia.
___
mythtv-dev mailing list
mythtv-dev@mythtv.org
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev
On 6/30/05, Mohamed Sabry <[EMAIL PROTECTED]> wrote:
> hey guys
> i'm trying to compile MythTv using uClibc
> the libraries went ok but when compiling the mythepg lots and lots of
> unrefrenced stuff are displayed
>
> i'd be glad if some one helps me
>
> Mohammed
> ___
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